今天刚刚在steam上购买wallpaperengine Engine后无法打开程序··求大神指点·

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Languages:
Full Audio
Simplified Chinese
Portuguese-Brazil
Includes 12 Steam Achievements
Title: Wallpaper Engine
Genre: , , ,
Developer:
Publisher:
Release Date: 10 Oct, 2016
What the developers have to say:
Why Early Access?
&Early Access will allow me to ensure stability and compatibility for a wider range of systems and focus on expanding features that users need the most. Since a multitude of wallpaper types are supported, I need to figure out which kind of wallpapers are most commonly used and then prioritize further developing those and making them as good as they can be.&
Approximately how long will this software be in Early Access?
&Until about early 2017.&
How is the full version planned to differ from the Early Access version?
&The full version will include more wallpapers and features. There is no specific plan on how many wallpapers and which features will be added, as that will depend on the feedback gathered during early access.&
What is the current state of the Early Access version?
&The current version of Wallpaper Engine includes 13 wallpapers, Steam Workshop support, an editor to create wallpapers of any kind and a multitude of options to tweak and personalize the application. Everything required for a first release is available and the application should be working well.&
Will this software be priced differently during and after Early Access?
&Yes! The price during Early Access is a little bit lower than the final price to accommodate the additional content and improved overall experience that will be added during the Early Access period. If you purchase the application now, you will not have to pay anything extra after Early Access - you will get all new content and improvements as they are being added now.&
How are you planning on involving the Community in your development process?
&The community will help shaping Wallpaper Engine through the Steam Forums and built-in feedback methods in the application. The future of Wallpaper Engine will be based on which kind of wallpapers are received well and which additional new features Workshop creators could make use of.
Finally, in case you are experiencing any bugs or problems, I will assist you and work on resolving the issue as soon as possible.&
Buy Wallpaper Engine
Recent updates
17 December
Make sure to fully close Wallpaper Engine when updating. If you are having issues, try verifying the files over Steam first.
Hello everyone,
A new patch for Wallpaper Engine has just been released that should address various small issues and it also introduces two new features: Desktop icon opacity and a Workshop cache, so you can continue to browse through all subscribed wallpapers even without Steam running.
The Icon opacity can be adjusted in the options for results such as these:
The Steam status is now indicated in the browser, to make it more obvious what's going on behind the scenes:
The browser still needs to be opened once while Steam is running to actually create the cache data, however.
A new experimental feature allows you to preload entire wallpaper videos into memory, to prevent your disk from being worn out due to streaming. Since the 64bit executable is still not fully used (and generally can occupy a lot more unnecessary memory) this feature may crash the application if you have multiple monitors and attempt to preload GBs of video data for wallpapers.
The Steam game language will now actually be used if you have chosen the &default& language setting and the video error notification includes a click callback that will bring users directly to the FAQ. This will hopefully make it easier for everyone to debug recurring problems like video tearing/black screens on hybrid GPU systems.
The next big feature that I intend to implement is support for random wallpapers/shuffling/playlists. This should be ready in Q1 2017, possibly end of January.
As usual, leave a comment, visit the bugs forum
or let me know via e-mail (
) if you're having problems or questions!
Cheers,
Kristjan
Full changelog:
Added experimental video in-memory playback, which will precache the entire video and does not stream from disk.
Added a Steam status notification to the browser, to make it easier to understand what is going on behind the scenes.
Implemented a Workshop cache, so Workshop wallpapers can be selected without Steam running.
Added click callback to video error message which will open the FAQ thread.
Added better tray advertisement on initial run.
Added icon opacity slider to the options.
Attempted to fix desktop staying see-through after Wallpaper Engine was closed (which caused issues when alt-tabbing from borderless fullscreen games).
Made web wallpaper process per-monitor DPI aware.
Changed default video volume to 50%.
Added warning modal if the app is run on an OS older than Win 7.
Added FAQ link to context menu.
Added tags &audio responsive& (automatically set) and &multi-monitor optimized& (manually set).
Improved GIF animation time-refresh sync.
Added screen resize fallback.
Set CEF to ignore WebGL blacklist.
Reworked editor help dialog to simply link to tutorials.
Added 'Remove Wallpaper' button for single monitor setups.
Made it possible to actually read the current game language from Steam (when the app is launched through Steam).
Added translations for Persian.
Added translations for Russian.
Added translations for Swedish.
Added translations for Simplified Chinese.
Added translations for Turkish.
Added translations for Italian.
Added translations for Dutch.
Added translations for Brazilian.
Attempted to fix auto start not working (and also restarting being blocked).
Fixed ' handling for wallpaper preview images.
Fixed filter menu animation stuttering on some systems.
Fixed certain windows being pushed offscreen with high DPI.
24 November
Make sure to fully close Wallpaper Engine when updating. If you are having issues, try verifying the files over Steam first.
This patch adds proper support for animated GIFs and WebMs along with a system to localize the entire UI of Wallpaper Engine! If you want to help with localization, you can get the necessary instructions from here:
any help with translations is welcome!
You can now load GIFs into Wallpaper Engine and also easily share them on Workshop. Previously, a hidden trick existed to open a GIF as a wallpaper, but it resulted in high CPU usage, so I didn't make it official. The new system is using a custom implementation (instead of leveraging CEF/Chromium) that basically converts GIFs into sprite sheets. CPU, RAM and GPU load will be minimal with this system and a lot better than the old implementation.
On top of that, you can tweak the speed of the GIF in the browser and the scheme (window) color is derived from a GIF automatically to make things easier!
When importing a GIF through the editor, getting it ready for Workshop, you can also control how the GIF is rendered and apply some noise reduction, which can come in handy for GIFs that suffer from notable dithering:
To get started on pushing GIFs, you can check out this new guide:
Some cool GIFs that you can check out locally:
WebMs can now be pushed to Workshop and also loaded directly from a file - along with speed and volume options just as other videos! However WebMs will be played through CEF/Chromium, which means they will take more resources and processing power than mp4s.
The translation system recognizes all of Steams languages and I have preemptively added all of them. You will need to choose the language in settings/general to switch it:
Right now there are already a lot of German and Polish translations and a few strings in Simplified Chinese (thanks to Lyvelion and 伊织). Like mentioned before, if you want to help translate anything, check out the instructions here:
Properties of wallpapers will no longer need to be reset now, if the creator has changed them, and all scenes also automatically received a tweakable playback rate property with this update!
New Features
Added native support for GIFs through sprite sheets in scenes.
Added native support for WebM.
Added scene playback rate property.
Added new template for GIFs with various import options.
Added support for GIF and WebM through 'Open from file'.
Implemented translation system for core application and UI.
Added German and Polish translations for all UI windows except editor and some Simplified Chinese strings in various locations.
Added combo box to switch the language of the UI.
Fixes
Fixed wallpapers in browser being switched when arrow keys are pressed although another control is highlighted.
Fixed web wallpapers not saving cookies and JS local storage data.
Fixed web wallpapers not loading plugins (e.g. Flash).
Fixed web path imports with ' in the filename.
Fixed property import controls being hidden in 'small mode'.
Fixed app wallpapers crashing when using the 64bit executable.
Fixed URL encoding for file paths sent to web wallpapers.
Fixed web wallpapers turning white immediately on load due to Steam sending an unnormalized installation path.
Fixed mouse sluggishness in editor when importing an app wallpaper.
Changed how wallpaper properties are saved. Now only the values are saved, so updating the properties of a wallpaper does no longer require users to manually reset them.
Fixed overlapping wallpaper titles in browser.
Fixed a potential crash when an invalid wallpaper file was opened.
The next update will include localization support for the editor window and a &support & troubleshoot& dialog. This is meant to mitigate some of the recurring problems, like audio recording issues with the Razer headsets or Nvidia Optimus. Non-english speaking users are also dependent on a translated version of the solutions to these issues.
As usual, leave a comment, visit the bugs forum
or let me know via e-mail (
) if you're having problems or questions!
Report bugs and leave feedback for this software on the discussion boards
About This Software
Wallpaper Engine enables you to use live wallpapers on your Windows desktop. Various types of wallpaper are supported, including 3D and 2D animations, websites, videos and even certain applications. Choose an existing wallpaper or create your own and share it on Steam Workshop!
Bring your desktop alive with realtime graphics, videos, applications or websites.
Personalize your wallpapers with your favorite colors.
Use interactive wallpapers that can be controlled with your mouse.
Support for many aspect ratios and native resolutions including 16:9, 21:9, 16:10, 4:3.
Support for multi monitor environments.
Wallpapers will pause while playing games.
Create your own wallpapers with the Wallpaper Editor.
Use the Steam Workshop to share your wallpapers.
Wallpaper Engine can be used in parallel to any other Steam game or application.
Supported video formats: mp4, WebM (Workshop); mp4, WebM, avi, m4v, mov, wmv (local files).
Wallpaper Engine aims to deliver an entertaining experience while using as few system resources as possible. To not distract or hinder you while playing a game or working, you can choose to automatically pause or completely stop the wallpaper while using another application or playing fullscreen (including borderless windowed mode). Various options to tweak quality and performance exist to make Wallpaper Engine suit your needs. As a general rule of thumb, 3D, 2D and video based wallpapers will perform best, while websites and applications will require more resources from your system. Having a dedicated GPU is highly recommended, but not required.
The Steam Workshop integration will allow you to share your own wallpapers with the Steam community. Using the Wallpaper Editor, you can create 3D and 2D wallpapers by importing pictures or 3D models and textures. Video, web and application wallpapers are created by simply importing your files into the editor and pushing them to Workshop as a wallpaper. All wallpapers on Workshop are ready-to-use and can either be distributed for free or a price of your choice.
System Requirements
Minimum:
OS: Windows 7 (with Aero), 8.1, 10
Processor: 1.66 GHz Intel i5 or equivalent
Memory: 1024 MB RAM
Graphics: HD Graphics 4000 or above
DirectX: Version 10
Storage: 512 MB available space
Additional Notes: Windows N versions require the 'Media Feature Pack' from Microsoft. Aero must be enabled on Windows 7. High contrast mode is not supported. Max video res. Windows 8, 10: 4K, Windows 7: 1080p
Recommended:
OS: Windows 8.1, 10
Processor: 2.0 GHz Intel i7 or equivalent
Memory: 2048 MB RAM
Graphics: NVIDIA GeForce GTX 660, AMD HD7870, 2 GB VRAM or above
DirectX: Version 11
Storage: 1024 MB available space
Copyright (C) 2016 Kristjan Skutta
Royalty free music used in trailer:
Ooh Hey by Audionautix is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/by/4.0/)
Night Rave by Audionautix is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/by/4.0/)
Exit the Premises by Kevin MacLeod is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/by/4.0/)
Source: /music/royalty-free/index.html?isrc=USUAN1500029
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View mobile website『灌水』求助!刚买了wallpaper engine._steam吧_百度贴吧
&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&签到排名:今日本吧第个签到,本吧因你更精彩,明天继续来努力!
本吧签到人数:0可签7级以上的吧50个
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关注:919,210贴子:
『灌水』求助!刚买了wallpaper engine.
必须得启动steam才能使用收藏的壁纸么?!
眼熟的艾迪?头像?标题...
当时我就发了个贴
付新买键盘照片两张,有...
下一个问题又来了……行车...
毕竟这样才有意思
好让人家游戏里认出你然...
近日,有一位网友曲阜六...
请记住,每当你回帖的时...
看到我爆照了,发现是个...
宝宝很委屈
I'm a sexy bitch.
食人骨,吸人精 东方魔幻「大青云」神话鼻祖,巅峰巨制!
怎么下载其他人做的动态壁纸呢,表示缓冲了一下午还是得启动steam才能用
当然得去创意工坊了
找到解决方法了
我从创意工坊下载下来的壁纸全都不会动,这是为啥,自带的才能动
怎么会呢?
电脑问题?
我从创意工坊下载下来的壁纸全都不会动,这是为啥,自带的才能动我也是这样啊
还是黑屏 我的天老爷
为什么我买的wallpaper engine打不开
steam,京东电脑专业品质,全线大牌,优惠不停,时尚商务人士之选!steam,网上购物就选JD,正品行货 精致服务.
可以去官网下壁纸,用bing搜wallpaper engine就好了
为什么下载的都有闪屏,有一样的吗
刚买完下载好可以打开,关了后再也启动不了了,但是系统进程里显示在运行
即使切了集显依旧黑屏,我选择放弃
貌似steam吧对wallpaper engine的讨论很少啊
未能使航空发动机将退出壁纸为什么啊啊啊 未能使航空发动机将退出壁纸为什么啊啊啊 未能使航空发动机将退出壁纸为什么啊啊啊 未能使航空发动机将退出壁纸为什么啊啊啊
正确的开机后直接运行这个软件的关键设置performance(setting里面)3个必须都改成keeprunning.general: 第一条:start with windows改成:只需要打钩就行.不要设置set
high priority(这个只是提高启动等级.其实这软件越晚启动冲突越少.)
performance(setting里面)3个必须都改成keeprunning.原理默认是只开启第一个.问题当你开机的时候并不是这个软件优先最高(就算你设置里面改成set high start也没用). 而且因为你使用的是全屏其他程序后停止壁纸使用.所以会导致开机后先运行了程序.但是其他程序会覆盖上去.导致背景停止(其实就是冲突).3个都改成keeprunning后就能保证你进系统就是直接改好的这样设置后就能开机稳定进入改后的.是秒进.本人..比较好.所以我设置里面都是开最高的.也就5%左右
我记得之前有个做LOL动态壁纸的
急求,为何我的壁纸能看,但是没有声音
有人知道怎么删除自己制作的壁纸吗?
多少腿买的。现在这么火。在打折么
我想问一下 如果点退订 那么下载好的会自动删除吗?因为一个就几百M
怎么下了一个就不能下了?
有没有人解决了创意工坊里的桌面不能用的问题吗?
就是黑屏或者一张图不能动!
自己做的怎么上传不了Steam 每次都是失败
这软件不需要steam也可以启动啊
嗯,只是直接打开更换壁纸比较麻烦
18元不亏,只是有些壁纸比较占用计算资源。比如说那个Rain
主要是觉得steam这个壁纸资源共享挺好的
贴吧热议榜
使用签名档&&
保存至快速回贴求大神解决【wallpaper engine】_steam吧_百度贴吧
&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&签到排名:今日本吧第个签到,本吧因你更精彩,明天继续来努力!
本吧签到人数:0可签7级以上的吧50个
本月漏签0次!成为超级会员,赠送8张补签卡连续签到:天&&累计签到:天超级会员单次开通12个月以上,赠送连续签到卡3张
关注:919,210贴子:
求大神解决【wallpaper engine】
一直崩用不了啊
在学校什么事都没,昨天...
如题。小女子感激不尽
贴吧热议榜
使用签名档&&
保存至快速回贴【安利游戏】让壁纸里的小姐姐们嗨起来!动态壁纸《wallpaper engine》
&提示:点击上方"蚕豆网"↑可免费订阅蚕豆网&微信号:candouwang蚕豆网,一个有逼格的游戏资讯媒体,关注我们每天推送精彩游戏新闻。更有海量游戏礼包等你免费拿!很多人都喜欢给自己的电脑设置一个非常漂亮的桌面壁纸,一个棒棒哒的壁纸不仅能让你的电脑桌面显得十分美观,还能让你在使用电脑十分疲惫的时候停下来歇歇看看壁纸,恢复元气,今天小编我就要给各位介绍一下最近半个月里Steam平台上人气暴涨的一款动态桌面软件《wallpaper engine》&Wallpaper Engine是一款能让你的桌面动起来的小软件,支持各种类型的壁纸,包括3d,2d动画,网站,视频,甚至一些小游戏,你可以在steam创意工坊下载别人制作的壁纸,也可以自己动手做一个自己的壁纸!&& & & & & & & 萌萌的初音是不少宅男的最爱由于极高的玩家自由度,该软件一经推出马上成为了各位老司机们发挥天马行空想象力的平台,游戏配套的Steam创意工坊在极快的速度里被各种优秀的玩家作品填满了,内容大多是精品动漫、热门游戏还有很多恶搞元素壁纸&还有前段时间火爆的极乐净土和国产手游《崩坏3rd》的主题壁纸软件非常简单,但是创意十足,在运行时会消耗一部分电脑内存,但是当玩家们要运行其他软件时,该壁纸会自动停止运行或者定格,不会影响玩家们对其他软件的操作&世界第一的公主殿下过气车万扛把子美哭了你可以把你喜欢的小视频或者动态图上传并自己制作属于自己的动态壁纸,操作简单无脑,而且创意十足&卢西奥:“让我们嗨~起来!!”当然这款软件作为一个开放式的创作平台,自然也有很多作死小能手参与到其中来搞事情,在软件上架初期,很快便有一批老司机制作了一些好孩子不能看的18X动态壁纸,还有一些放出了涉政的敏感内容壁纸&Steam老大G胖的反应也是相当迅速,近日开始大力整治这款软件创意工坊里流出的这些作死壁纸(G胖:哼!劳资的摇钱树可不能因为你们这群作死小能手而被查水表下架)&目前,这款软件在steam上售价18元人民币,感兴趣的朋友们可以下载,额,目前这款软件只在PC端有,可能后续会开发手机移动端。}

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