饥饿鲨hungry shark隐藏鲨鱼eaten是什么意思

英语eat的中文是什么意思
英语eat的中文是什么意思
  虽然说eat是很简单的单词,但是很多了都不知道它详细的中文意思。下面百分网小编将为你推荐英文单词eat具体的中文意思,希望能够帮到你!
  eat的中文意思
  英 [i:t] 美 [i:t]
  第三人称单数:eats现在分词:eating过去分词:eaten过去式:ate
  基本解释
  及物/不及物动词 吃,喝
  不及物动词 (食物)吃起来感到; 咬; (人)感到苦恼(或烦恼); 侵蚀,腐蚀
  及物动词 (如酸)腐蚀; 吃完; 吃得使; 侵蚀成
  相关例句
  及物动词
  1. He ate his breakfast quickly.
  他匆匆地吃了早餐。
  2. Could you tell me what is eating her?
  你能告诉我她为烦恼吗?
  3. Locusts ate the country bare.
  蝗虫把乡下的庄稼吃得净光。
  eat的词典解释
  When you eat something, you put it into your mouth, chew it, and swallow it.
  e.g. She was eating a sandwich...
  她在吃三明治。
  e.g. The bananas should be eaten within two days...
  那些香蕉应该在两天内吃掉。
  2. (合理或健康地)饮食
  If you eat sensibly or healthily, you eat food that is good for you.
  e.g. ...a campaign to persuade people to eat more healthily.
  劝说人们饮食更加健康的宣传活动
  3. 用餐;吃饭
  If you eat, you have a meal.
  e.g. Let's go out to eat...
  我们出去吃吧。
  e.g. We ate lunch together a few times.
  我们一起吃过几次午餐。
  4. 使不安;使焦虑
  If something is eating you, it is annoying or worrying you.
  e.g. 'What the hell's eating you?' he demanded.
  &到底什么事让你心烦啊?&他问道。
  eat的双语例句
  1. Hundred of years ago, man had a hard life and was never able to get enough to eat.
  很久很久以前,人们过着艰苦的,几乎每天都是食不果腹。
  2. Before you complain about the taste of your food - Think of someone who has nothing to eat.
  当你想要抱怨食无甘味――想想在这个世界上,还有一些人,饥肠辘辘,食不果腹
  3. Some people waste food while others haven't enough to eat.
  有一些人浪费粮食而另一些人却食不果腹。
  4. Who eat up my people as they eat bread: they have not called upon God.
  他们吞吃我的百姓如同吃饭一样。并不求靠神。
  5. Will the evildoers never learn- those who devour my people as men eat bread and who do not call on God?
  作孽的没有知识么。他们吞吃我的百姓如同吃饭一样。并不求靠神。
  6. It's about having each tiny wish come true, or having something to eat when you are hungry or having someone's love when you need love.
  它是指极小的愿望被实现了,或是当你饥饿的时候有吃的,或是当你需要的时候有人爱你。
猜你感兴趣:Tom said that he had eaten nothing ____ he wasnot hungry._百度知道
Tom said that he had eaten nothing ____ he wasnot hungry.
c but that
d that选哪个,为什么?
我有更好的答案
选B吧.嗯,首先我们从时态上看,had eaten nothing 是过去完成时,而从句was not hugry 是一般过去时,说明“没有吃东西”这个动作在“肚子饿”之前,而这两个动作则是决定横线上所填的连接词,很显然,句子的意思是:Tom说他没有吃东西,但是他不觉得饿。照这个意思,应该选B“但是”。
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我们会通过消息、邮箱等方式尽快将举报结果通知您。从《饥饿鲨鱼世界》的成功获取的5大经验教训
发布时间: 14:45:17
作者:Charlotte Walker
随着智能手机的继续发展,越来越多面向手机和平板电脑的游戏应用创造出了一个具有高度竞争性的市场—-对于那些每天上下班会在公共交通工具上玩游戏的人来说这是再显著不过的事实。所以大量软件和游戏开发者为了提高自己的游戏销量而瞄准了这一市场。
最近,工作室Future Games of London(简称FGOL)发行了《饥饿鲨鱼》游戏系列的第五款游戏《饥饿鲨鱼世界》,并在游戏发行的第一周便获得了超过1000万的下载量。FGOL是育碧旗下的工作室,他们声称《饥饿鲨鱼世界》的成功是他们最近关于2015年和2016年总销量和总收益新闻稿中的一部分内容。
面向那些希望从《饥饿鲨鱼世界》的成功中获取经验教训的手机游戏开发者,我们将在此分享这款游戏所呈现的5大经验教训。
hungry-shark(from gamasutra)
1.吸引免费游戏玩家
全新《饥饿鲨鱼》游戏版本中最显著的一大变化便是更倾向于街机和卡通风格的外观,同时它还结合了较为简单的游戏玩法去创造出带有规则且充满活力的世界,以此去避免让较为休闲的免费游戏玩家受挫。简单来说,游戏必须是有趣的!
玩家在玩《饥饿鲨鱼世界》的乐趣是源自他们可以通过吃掉包括游泳者,潜水者,海龟和鱼等所有东西去获取分数的轻松感。游戏提供了一种简单但却有效的奖励系统,即包含了一种软货币—-金币以及一种硬货币—-宝石。
玩家可以随着时间的发展逐渐获取分数,或者更简单地,他们可以在应用内部花钱购买,游戏中的金币或宝石的价格在4.99美元到99.99美元之间。在游戏一开始,玩家可以通过投入一些额外时间而不依赖于应用内部购买获取较多乐趣。
2.面向免费游戏玩家进行交叉销售
《饥饿鲨鱼世界》用于取悦休闲玩家的另一种简单方法便是提供给他们在因为饥饿,触碰地雷或被更大的鲨鱼等原因死亡后恢复生命的多种方式。为了避免重新开始,玩家可以在消费宝石获得重生或观看其它游戏的广告间进行选择(游戏邦注:这也是奖励具有用户粘性的玩家并交叉推广其它游戏的一种有效方式)。
但是玩家最多只能使用两次基于视频的复活方法,并且随着每次鲨鱼的死亡玩家需要付出的宝石数量也将增加。这种微妙的增量将逐渐推动着免费玩家转向应用内部购买,与此同时他们也将增加游戏时间的投入。同时让玩家通过观看广告去获取额外奖励也将激励所有玩家去争取更多游戏产品。
3.让玩家能够定制自己的角色
伴随着更加卡通化的游戏外观,《饥饿鲨鱼世界》中的另一个新功能便是让玩家能够定制自己的鲨鱼。玩家可以在17种不同的鲨鱼中做出选择,其中的16种鲨鱼需要通过金币或宝石进行购买—-其中的Great White需要玩家事先支付60美元。玩家还可以用假发和草裙等装饰去装扮自己的鲨鱼并以此去获得更多分数。
4.最大化应用内部购买
因为尝试引诱用户进行应用内部购买使得免费游戏落下了一些不好的名声。而这一方法所存在的最大问题便在于用户在游戏早期如果未能购买游戏内部货币便不能继续前进。
尽管《饥饿鲨鱼世界》遵循了标准的引诱模式,但是玩家在游戏进程受阻前还是能够足够深入地去探索游戏,如此他们便更加乐意通过投资去玩游戏,并最终进行应用内部购买。
5.创造一个活跃的社交系统
《饥饿鲨鱼》游戏系列中一个最具有创造性的改变便是鲨鱼坦克社交区域,玩家可以在此展示他们在游戏中所获得的奖励并参与其中每日挑战和任务去获得一定的奖励,这让玩家可以通过社交媒体平台向网友们炫耀自己的成功。游戏的社交元素让它更具有竞争性,同时也激励着玩家去变成更大且更厉害的鲨鱼,这最终也在推动着玩家进行应用内部购买。
还有完善空间
那些想要创造出与《饥饿鲨鱼世界》一样成功的游戏如果能够留意以上5点内容的话应该能够做的不错。手机游戏市场仍存在许多发挥创造性的空间。不管是面向高速发展的手机网络,还是基于iOS和Android系统不断壮大的软件,或者是廉价手机中逐渐强大的功能,我们都清楚这一市场的用户数仍会继续增加着。所以在像《饥饿鲨鱼》系列等游戏中创造多人游戏和竞争游戏选择将具有巨大的发展机遇。
游戏最初的成功推动着《饥饿鲨鱼世界》去寻求更多设计和开发灵感,而它能否真正颠覆免费游戏还是需要更多的观察。
(本文为游戏邦/gamerboom.com编译,拒绝任何不保留版权的转发,如需转载请联系:游戏邦)
5 Lessons the Gaming World Can Take from Hungry Shark World
by Charlotte Walker
As the evolution of the smartphone continues, the meteoric rise of game apps for mobile phones and tablets has created a highly competitive market – something that will be evident to anyone who spends their mornings and evenings commuting on public transport. Major software and game developers are targeting this market for an ever-growing portion of their sales.
Most recently, the Future Games of London studio released the fifth leg of its Hungry Shark series, Hungry Shark World, which stormed to over 10 million downloads within its first week. FGOL is owned by video game powerhouse Ubisoft, which announced the success of Hungry Shark World as part of its recent full year 2015-16 sales and earnings press release.
For mobile games developers looking to tap in to the success of Hungry Shark World, here are five lessons this blockbuster game provides.
1. Engage Free-to-Play Gamers
One of the most evident changes in the newest edition of the Hungry Shark series is its more arcade and cartoon-style look, combining with simple gameplay to create a vibrant world with rules unlikely to frustrate the more casual F2P gamer. Simply put, the game is fun!
The user enjoyment in playing Hungry Shark World comes from the ease with which players can rack up points by eating everything from swimmers and scuba divers to turtles and fish. The game also provides a simple but effective rewards system, which includes a softer currency, gold, and a harder currency, gems.
The treasure can either be earned over time or – more easily – purchased in-app, with hoards of gold coins or gems ranging in cost from $4.99 to $99.99 USD. Initially, the player can have a lot of fun just by investing a little extra time and not relying on IAPs.
2. Cross-Sell to F2P Gamers
Another simple way that Hungry Shark World keeps casual gamers happy is by providing them with multiple ways to regain their life after they die from sources including starvation, swimming into a mine, or being eaten by a larger shark. To avoid starting again from the beginning, players can choose between spending a few gems to regenerate, or watching an advertisement for other game titles – a good way to reward engaged players and cross-sell into the bargain.
However, there’s a maximum of two video-driven revivals, and the gem cost increases every time a player’s shark dies. The subtle increments create an on-boarding journey that gently prods the free player in the direction of IAP while they increase their game time and investment. Plus, the ongoing option to watch ads in exchange for bonus treasure incentivizes all players to seek out more game products.
3. Allow Users to Customize Characters
Along with the more cartoon-style look, another new feature in Hungry Shark World is the ability for users to customize their shark. Players can choose from between 17 different sharks, 16 of which must be purchased with gold coins and gems – a Great White costs $60 USD for those wanting to pay upfront. Users can also deck their shark out in everything from wigs and hula skirts to pets that help boost the player’s point totals.
4. Maximize In-App Purchases
F2P games are notorious for their attempts to bait-and-hook users into making in-app purchases. The majority of problems with this method arise when users are inhibited from making game progress early in their journey by being forced to purchase in-game currency almost instantly.
While Hungry Shark World does follow the standard baiting model, the users have the ability to make it quite deep into the game before their progress is hindered, making them more likely to be invested enough to continue playing and – ultimately – to make in-app purchases.
5. Create a Live Events System
One of the most innovative changes in the Hungry Shark series comes with its Shark Tank social area, where gamers can show off their in-game rewards as well as take-part in daily challenges and missions, which dole out a range of rewards and allow gamers to show off their success to fellow players online through social media platforms. The social aspect of the game makes it more competitive and increases user motivation for progressing up to larger and fiercer sharks, also making it more likely for gamers to make in-app purchases.
Takeaway – Still Room for Improvement
Those looking to make their game perform as successfully as Hungry Shark World would do well to heed some of the five takeaways listed above. The market still has plenty of room for innovation in these areas. Between the advancement in high speed mobile internet, the evolving software on both the iOs and Android systems, and the increased availability of fairly inexpensive phone deals, user numbers are tipped to increase in the future. Consequently, there is a massive opportunity when it comes to creating multi-player and competitive gaming options in games such as the Hungry Shark series, an avenue left untraveled in this latest instalment.
The initial success of the game makes Hungry Shark World a good place to look for design and development inspiration, but whether it becomes an F2P game-changer remains to be seen.()
CopyRight Since 2010 GamerBoom All rights reserved &&闽ICP备&号-1THE PIG THAT WANTS TO BE EATEN怎么样_百度知道
THE PIG THAT WANTS TO BE EATEN怎么样
提出很多值得思考的问题,不知道是否我个人水平的问题,总觉得翻译质量比较差,经常看到词不达意或很奇怪的描述,对不起三联这个老牌子,考虑看看原版比较好。
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我们会通过消息、邮箱等方式尽快将举报结果通知您。请求英语高手帮忙答疑翻译,语法?_百度知道
请求英语高手帮忙答疑翻译,语法?
一, 如何把句子改为短语。比如
1.Because+句子,because of+短语。I am hungry because I haven’t eaten breakfast.想改成I am hungry because of~~。怎么改呢?
2.Sorry。I am late.想改成Sorry for ~~。怎么改?可以改成Sorry for my lating?还是Sorry...
一1 I'm hungry because of no breakfast.
2 Sorry for my being late.可以加my
3 what I said to you是名词性短语
4 I didn't see him because of his being out.二 不可以,前后主语一致去掉I后,应用动词的现在分词形式作原因状语:Having not eaten breakfast,I'm hungry.
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一。1. I am hungry because I haven’t eaten breakfast 改为
I am hungry because of my not having eaten my breakfast.
(注: my not having eaten my breakfast 是把句子改成了名词形式。)
Sorry。I am late 改为 Sorry for my lateness(late 的名词).
3. I am sorry for what I said to you.。中的what I said to you 是短语。
4. I didn’t see him because he was out。 改为
I did't see him because of his being out.二、主语不能省略的啊
1,because of
the breakfast.2,sorry for my lateing 3,what I said to you是个从句。4,I didn’t see him because of he二,不可以,两个I不是一个句子中的,俩个I都做主语,所以不能
1 I am hungry because
of not eating breakfast2 加不加都行。3句子4I didn’t see him because of her out 。
一,1.=I am hungry because of not eating breakfast.
2.=Sorry for (my) being late.注:my 可以不要,不能用Sorry for my lating?还是Sorry for lating ,late是形容词或副词,动词可加ing变成动名词或现在分词。
3、what I said to you是介词for的宾语从句。
4、=I didn’t see him because of his being out。注:because of+名词/名词短语/动名词短语。二,I am hungry because I haven’t eaten breakfast.= Not having eaten breakfast,I'm hungry. 注:Not having eaten breakfast,作原因状语,not要放到v.ing的前面。从句的逻辑主语与主句的主语相同可省略从句的主语,把从句变成非谓语的形式。
还想请教一下1.第一句中Sorry !I am late 可以改为Sorry for my lateness.(名词) 吗?2.还有这类类似my加不加是不是要看中文的内容。比如谢谢光临Thank you for coming .而谢谢你的光临就翻译成Thank you for your coming.不加your的话就不是强调你的,仅是泛指任何人?反之,英译中,Thank you for your coming是否翻译成&谢谢你的光临&。&你的&一定要翻出来吗?还是不翻出来也无所谓?有讲究吗?
my hunger,being late,句子---=i said to you what,the absence of him,不能
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