Cocos2d-x3.8.1libxml2.dylib 找不到到libExtension

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主题 : 求助, 网上查找了相关方法,但还是有调试问题 [没有为libcocos2d.dll加载符号]
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求助, 网上查找了相关方法,但还是有调试问题 [没有为libcocos2d.dll加载符号]&&&
1.在网上下了 cocos2dx3.4的版本2.用 vs2012打开 cocos2d-x-3.4\build\cocos2d-win32.vc2012.sln 文件3.把 cpp-empty-test项目 设为默认运行项目,4.清理解决方案5.重新生成解决方案6.按F5调试,在 main.cpp 的 main()方法里的断点暂停,接着按 F11 想单步进入 Application::getInstance()-&run()方法时,出现 [下面框架可能不正确或缺失, 没有为libcocos2d.dll加载符号]的提示,直接跳过了跟踪走到后面的代码了.. 在网上找了些可能的问题,但还是没有解决..1.设置pdb默认加载 2.确定有生成 libcocos2d.pdb 文件,并指定pdb文件的位置付上调试的控制台信息##########################“cpp-empty-test.exe”(Win32):&&已加载“E:\source_accumulation\cocos2dx\cocos2d-x-3.4\build\Debug.win32\cpp-empty-test.exe”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\ntdll.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\kernel32.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\KernelBase.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“E:\source_accumulation\cocos2dx\cocos2d-x-3.4\build\Debug.win32\libcocos2d.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“E:\source_accumulation\cocos2dx\cocos2d-x-3.4\build\Debug.win32\sqlite3.dll”。无法查找或打开 PDB 文件。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\msvcr100.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“E:\source_accumulation\cocos2dx\cocos2d-x-3.4\build\Debug.win32\libcurl.dll”。模块已生成,不包含符号。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\ws2_32.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\msvcrt.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\rpcrt4.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\sspicli.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\cryptbase.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\sechost.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\nsi.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\Wldap32.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“E:\source_accumulation\cocos2dx\cocos2d-x-3.4\build\Debug.win32\libeay32.dll”。无法查找或打开 PDB 文件。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\gdi32.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\user32.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\advapi32.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\lpk.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\usp10.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\winsxs\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0._none_bcb759cb\msvcr90.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“E:\source_accumulation\cocos2dx\cocos2d-x-3.4\build\Debug.win32\ssleay32.dll”。无法查找或打开 PDB 文件。“cpp-empty-test.exe”(Win32):&&已加载“E:\source_accumulation\cocos2dx\cocos2d-x-3.4\build\Debug.win32\zlib1.dll”。无法查找或打开 PDB 文件。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\msvcr110.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“E:\source_accumulation\cocos2dx\cocos2d-x-3.4\build\Debug.win32\websockets.dll”。模块已生成,不包含符号。“cpp-empty-test.exe”(Win32):&&已加载“E:\source_accumulation\cocos2dx\cocos2d-x-3.4\build\Debug.win32\libmpg123.dll”。无法查找或打开 PDB 文件。“cpp-empty-test.exe”(Win32):&&已加载“E:\source_accumulation\cocos2dx\cocos2d-x-3.4\build\Debug.win32\libvorbisfile.dll”。模块已生成,不包含符号。“cpp-empty-test.exe”(Win32):&&已加载“E:\source_accumulation\cocos2dx\cocos2d-x-3.4\build\Debug.win32\libogg.dll”。模块已生成,不包含符号。“cpp-empty-test.exe”(Win32):&&已加载“E:\source_accumulation\cocos2dx\cocos2d-x-3.4\build\Debug.win32\libvorbis.dll”。模块已生成,不包含符号。“cpp-empty-test.exe”(Win32):&&已加载“E:\source_accumulation\cocos2dx\cocos2d-x-3.4\build\Debug.win32\OpenAL32.dll”。模块已生成,不包含符号。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\shell32.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\shlwapi.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\ole32.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\winmm.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\opengl32.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\glu32.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\ddraw.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\dciman32.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\setupapi.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\cfgmgr32.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\oleaut32.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\devobj.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\dwmapi.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“E:\source_accumulation\cocos2dx\cocos2d-x-3.4\build\Debug.win32\glew32.dll”。模块已生成,不包含符号。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\msvcp120d.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\msvcr120d.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\msvcr120.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\imm32.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\msctf.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\uxtheme.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“C:\Program Files (x86)\ksafe\ksfmon.dll”。无法查找或打开 PDB 文件。“cpp-empty-test.exe”(Win32):&&已加载“C:\Program Files (x86)\kingsoft\kingsoft antivirus\kwsui.dll”。无法查找或打开 PDB 文件。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\psapi.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\wtsapi32.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\version.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“C:\Program Files (x86)\Baidu\BaiduSd\2.1.0.3086\websafe\DllInject.dll”。无法查找或打开 PDB 文件。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\winsxs\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0._none_d089fe\msvcp80.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\winsxs\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0._none_d089fe\msvcr80.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\ig75icd32.dll”。无法查找或打开 PDB 文件。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\igdusc32.dll”。无法查找或打开 PDB 文件。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\ole32.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已卸载“C:\Windows\SysWOW64\ole32.dll”“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\ole32.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已卸载“C:\Windows\SysWOW64\ole32.dll”“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\clbcatq.dll”。已加载符号。Ready for GLSLReady for OpenGL 2.0{&&&&gl.version: 4.2.0 - Build 10.18.10.3325&&&&gl.supports_NPOT: true&&&&cocos2d.x.version: cocos2d-x 3.4&&&&piled_with_profiler: false&&&&cocos2d.x.build_type: DEBUG&&&&piled_with_gl_state_cache: true&&&&gl.max_texture_size: 16384&&&&gl.vendor: Intel&&&&gl.renderer: Intel(R) HD Graphics 4400&&&&gl.max_texture_units: 96&&&&gl.supports_ETC1: false&&&&gl.supports_S3TC: true&&&&gl.supports_ATITC: false&&&&gl.supports_PVRTC: false&&&&gl.supports_BGRA8888: false&&&&gl.supports_discard_framebuffer: false&&&&gl.supports_vertex_array_object: true}“cpp-empty-test.exe”(Win32):&&已加载“C:\Program Files (x86)\kingsoft\kingsoft antivirus\lblocker.dll”。无法查找或打开 PDB 文件。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\crypt32.dll”。已加载符号。“cpp-empty-test.exe”(Win32):&&已加载“C:\Windows\SysWOW64\msasn1.dll”。已加载符号。##########################现在想求大神解惑..1.要怎样才能单步调试cocos2d的代码?2.上面为什么会加载这样的库,是什么作用的?&&&&“cpp-empty-test.exe”(Win32):&&已加载“C:\Program Files (x86)\ksafe\ksfmon.dll”。无法查找或打开 PDB 文件。&&&&“cpp-empty-test.exe”(Win32):&&已加载“C:\Program Files (x86)\kingsoft\kingsoft antivirus\kwsui.dll”。无法查找或打开 PDB 文件。谢谢
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up.up.up.up.up.up.up.up.
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咱俩同病相怜啊,我也是调试的时候出现这问题,我还是个很嫩的菜鸟,今天发的帖子也快沉了。。。我帮你顶一下吧
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node&&&&0x007c69b0 &无可用信息,未为 libcocos2d_2015.dll 加载任何符号&&&&&cocos2d::Node *运行到node-&setPosition(Vec2(visibleSize.width / 2, visibleSize.height / 2));这句话就弹出这个问题了网上搜了好多都没找到解决办法……
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COCOS2D-X 3.8同样的问题,求助
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1:更新一下驱动,2:用vc2013&&问题就解决了
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回 6楼(rebirth) 的帖子
我就是2013版本的也出现类似情况。。。。
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我也遇到这个问题了,VS2013,Cocos2d-x v3.10,用龙骨4.7的时候,龙骨的官方实例,有两个没用美术资源文件的场景能加载运行,有三个带用到美术资源文件的场景编译不出来,报错如下0x0FAD93C3 (libcocos2d_2013.dll) (DragonBones.exe 中)处的第一机会异常:  0xC0000005:  读取位置 0x 时发生访问冲突。0x0FAD93C3 (libcocos2d_2013.dll) (DragonBones.exe 中)处有未经处理的异常:  0xC0000005:  读取位置 0x 时发生访问冲突。把资源复制到Resources根目录下也不行
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回 8楼(刹那X逍遥) 的帖子
tiled做地图的时候,图块层格式改为base64的,试试
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扫一扫 浏览移动版主题 : cocos2d-x-3.8编译android报错,求大神帮帮忙
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cocos2d-x-3.8编译android报错,求大神帮帮忙&&&
创建了一个cocos2d项目,添加了几行代码,在vs2012下运行正常,编译win32也正常,但是一编译android就报错NDK用android-ndk-r9d和android-ndk-r10两个版本试过,估计不是ndk的原因,其他的原因也想不出来,求大神帮忙解决这是报错的原文E:\cocos\fu100&cocos compile -p android -j 4执行命令:compile编译模式:debug使用 Eclipse 工程:E:\cocos\fu100\proj.android未指定 Android 目标平台版本,自动查找一个可用版本...正在执行:'&D:\android-sdk\tools\android& update project -t android-10 -p E:\cocos\fu100\proj.android'Updated project.propertiesUpdated local.propertiesUpdated file E:\cocos\fu100\proj.android\proguard-project.txt未指定 Android 目标平台版本,自动查找一个可用版本...正在执行:'&D:\android-sdk\tools\android& update lib-project -p E:\cocos\fu100\cocos2d\cocos\platform\android\java -t android-10'Updated project.propertiesUpdated local.propertiesUpdated file E:\cocos\fu100\cocos2d\cocos\platform\android\java\proguard-project.txt正在执行 ndk-build...NDK 编译模式:debugNDK_TOOLCHAIN_VERSION: 4.8正在执行:'&D:\android-ndk-r9d\ndk-build& -C E:\cocos\fu100\proj.android -j4 NDK_MODULE_PATH=E:\cocos\fu100\proj.android\../cocos2d;E:\cocos\fu100\proj.android\../cocos2d/E:\cocos\fu100\proj.android\../cocos2d/external NDK_TOOLCHAIN_VERSION=4.8 NDK_DEBUG=1'make.exe: Entering directory `E:/cocos/fu100/proj.android'D:/android-ndk-r9d/build/core/build-binary.mk:393: warning: overriding commandsfor target `obj/local/armeabi/objs-debug/bullet_static/BulletMultiThreaded/SpuLibspe2Support.o'D:/android-ndk-r9d/build/core/build-binary.mk:393: warning: ignoring old commands for target `obj/local/armeabi/objs-debug/bullet_static/BulletMultiThreaded/SpuLibspe2Support.o'[armeabi] Gdbserver&&&&&&: [arm-linux-androideabi-4.8] libs/armeabi/gdbserver[armeabi] Gdbsetup&&&&&& : libs/armeabi/gdb.setup[armeabi] Compile++ thumb: cocos2dcpp_shared &= main.cpp[armeabi] Compile++ thumb: cocos2dcpp_shared &= AppDelegate.cpparm-linux-androideabi-g++: error: CreateProcess: No such file or directory[armeabi] Compile++ thumb: cocos2dcpp_shared &= HelloWorldScene.cppmake.exe: *** [obj/local/armeabi/objs-debug/cocos2dcpp_shared/hellocpp/main.o] Error 1make.exe: *** Waiting for unfinished jobs....arm-linux-androideabi-g++: error: CreateProcess: No such file or directorymake.exe: *** [obj/local/armeabi/objs-debug/cocos2dcpp_shared/__/__/Classes/AppDelegate.o] Error 1arm-linux-androideabi-g++: error: CreateProcess: No such file or directorymake.exe: *** [obj/local/armeabi/objs-debug/cocos2dcpp_shared/__/__/Classes/HelloWorldScene.o] Error 1make.exe: Leaving directory `E:/cocos/fu100/proj.android'执行命令出错,返回值:2。``` 这事新建了一个空的项目,想编译来试试,结果还是报错,求大神帮忙```正在执行 ndk-build...NDK 编译模式:debugNDK_TOOLCHAIN_VERSION: 4.8正在执行:'&D:\android-ndk-r9d\ndk-build& -C E:\cocos\test\proj.android -j4 NDK_MODULE_PATH=E:\cocos\test\proj.android\../cocos2d;E:\cocos\test\proj.android\../cocos2d/E:\cocos\test\proj.android\../cocos2d/external NDK_TOOLCHAIN_VERSION=4.8 NDK_DEBUG=1'make.exe: Entering directory `E:/cocos/test/proj.android'D:/android-ndk-r9d/build/core/build-binary.mk:393: warning: overriding commandsfor target `obj/local/armeabi/objs-debug/bullet_static/BulletMultiThreaded/SpuLibspe2Support.o'D:/android-ndk-r9d/build/core/build-binary.mk:393: warning: ignoring old commands for target `obj/local/armeabi/objs-debug/bullet_static/BulletMultiThreaded/SpuLibspe2Support.o'[armeabi] StaticLibrary&&: libcocos2d.a[armeabi] Compile++ thumb: cocostudio_static &= WidgetReader.cpparm-linux-androideabi-g++: error: CreateProcess: No such file or directorymake.exe: *** [obj/local/armeabi/objs-debug/cocostudio_static/WidgetReader/WidgetReader.o] Error 1make.exe: *** Waiting for unfinished jobs....make.exe: Leaving directory `E:/cocos/test/proj.android'执行命令出错,返回值:2。``` ```
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回 楼主(shenleon) 的帖子
3.8已不支持vs2012,你能在vs2012下运行成功?
论坛关注较少,若还有后续疑问请去提问
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回 1楼(DDDigua) 的帖子
可以啊,能够运行成功啊,命令编译也能成功难道必须用vs2013啊
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回 1楼(DDDigua) 的帖子
编译android和vs版本没有关系吧??
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要看编译输出的
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回 4楼(YourSoul) 的帖子
上面贴了输出,麻烦帮忙看下
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以上问题已解决原因:电脑上有两个jdk,环境变量里配置的jdk是jdk1.7.0_79版本的,换回jdk1.6.0_29版本就正常了不知道这个是我运气好,还是真的解决了,遇到同样的问题的朋友可以参考下
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Microsoft Windows [版本 10.0.10586](c) 2015 Microsoft Corporation。保留所有权利。C:\Users\ThinkPad&e:E:\&cd E:\project\Plane\proj.android-studioE:\project\Plane\proj.android-studio&cocos compile -p android --android-studio编译模式:debug使用 Android Studio 工程:E:\project\Plane\proj.android-studio未指定 Android 目标平台版本,自动查找一个可用版本...正在执行:'&D:\adt-bundle-windows-x86_64-\adt-bundle-windows-x86_64-\sdk\tools\android& update project -t android-10 -p E:\project\Plane\proj.android-studio\app'Updated project.propertiesUpdated local.propertiesUpdated file E:\project\Plane\proj.android-studio\app\proguard-project.txt正在执行 ndk-build...NDK 编译模式:debugNDK_TOOLCHAIN_VERSION: 4.9正在执行:'&D:\ndk\android-ndk-r10e\ndk-build& -C E:\project\Plane\proj.android-studio\app -j4 NDK_MODULE_PATH=E:\project\Plane\proj.android-studio\../cocos2d;E:\project\Plane\proj.android-studio\../cocos2d/E:\project\Plane\proj.android-studio\../cocos2d/external NDK_TOOLCHAIN_VERSION=4.9 NDK_DEBUG=1'make.exe: Entering directory `E:/project/Plane/proj.android-studio/app'[armeabi] Compile++ thumb: cocos2dcpp_shared &= HelloWorldScene.cpp[armeabi] StaticLibrary&&: libcocos2d.a[armeabi] Compile++ thumb: cocostudio_static &= CCSGUIReader.cppIn file included from jni/../../../Classes/GameScene.h:6:0,&&&&&&&&&&&&&&&& from jni/../../../Classes/HelloWorldScene.cpp:2:jni/../../../Classes/EnemyPlane.h:35:8: warning: extra tokens at end of #endif directive #endif __ENEMYPLANE_H__&&&&&&&&^In file included from jni/../../../Classes/HelloWorldScene.cpp:2:0:jni/../../../Classes/GameScene.h:91:8: warning: extra tokens at end of #endif directive #endif __GAMESCENE_SCENE_H__&&&&&&&&^[armeabi] Compile++ thumb: cocostudio_static &= CCSSceneReader.cpp[armeabi] Compile++ thumb: cocostudio_static &= TriggerBase.cppIn file included from jni/../../../Classes/HelloWorldScene.cpp:1:0:jni/../../../Classes/HelloWorldScene.h:23:41: warning: 'Object' is deprecated (declared at E:/project/Plane/proj.android-studio/../cocos2d/cocos/3d/../base/CCRef.h:76) [-Wdeprecated-declarations]&&&& void startGame(cocos2d::Object* test);&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&& ^In file included from jni/../../../Classes/GameScene.h:6:0,&&&&&&&&&&&&&&&& from jni/../../../Classes/HelloWorldScene.cpp:2:jni/../../../Classes/EnemyPlane.h:18:46: error: a storage class can only be specified for objects and functions&&&& static enum PLANETYPE{ SMALL, MIDDLE, BIG};&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&^jni/../../../Classes/HelloWorldScene.cpp: In member function 'virtual bool HelloWorld::init()':jni/../../../Classes/HelloWorldScene.cpp:77:94: warning: 'static cocos2d::MenuItemFont* cocos2d::MenuItemFont::create(const string&, cocos2d::Ref*, cocos2d::SEL_MenuHandler)' is deprecated (declared at E:/project/Plane/proj.android-studio/../cocos2d/cocos/3d/../2d/CCMenuItem.h:254) [-Wdeprecated-declarations]&&&& auto startItem = MenuItemFont::create(&Start&, this, menu_selector(HelloWorld::startGame));&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&^jni/../../../Classes/HelloWorldScene.cpp:78:28: warning: 'cocos2d::Vec2 cocos2d::ccp(float, float)' is deprecated (declared at E:/project/Plane/proj.android-studio/../cocos2d/cocos/3d/../deprecated/CCDeprecated.h:49) [-Wdeprecated-declarations]&&&& startItem-&setPosition(ccp(visibleSize.width / 2, visibleSize.height / 2 + 200));&&&&&&&&&&&&&&&&&&&&&&&&&&&&^jni/../../../Classes/HelloWorldScene.cpp:78:83: warning: 'cocos2d::Vec2 cocos2d::ccp(float, float)' is deprecated (declared at E:/project/Plane/proj.android-studio/../cocos2d/cocos/3d/../deprecated/CCDeprecated.h:49) [-Wdeprecated-declarations]&&&& startItem-&setPosition(ccp(visibleSize.width / 2, visibleSize.height / 2 + 200));&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&& ^jni/../../../Classes/HelloWorldScene.cpp:85:21: warning: 'cocos2d::Vec2 cocos2d::ccp(float, float)' is deprecated (declared at E:/project/Plane/proj.android-studio/../cocos2d/cocos/3d/../deprecated/CCDeprecated.h:49) [-Wdeprecated-declarations]&&pmenu-&setPosition(ccp(0, 0));&&&&&&&&&&&&&&&&&&&& ^jni/../../../Classes/HelloWorldScene.cpp:85:29: warning: 'cocos2d::Vec2 cocos2d::ccp(float, float)' is deprecated (declared at E:/project/Plane/proj.android-studio/../cocos2d/cocos/3d/../deprecated/CCDeprecated.h:49) [-Wdeprecated-declarations]&&pmenu-&setPosition(ccp(0, 0));&&&&&&&&&&&&&&&&&&&&&&&&&&&& ^jni/../../../Classes/HelloWorldScene.cpp: In member function 'void HelloWorld::startAnim()':jni/../../../Classes/HelloWorldScene.cpp:95:59: warning: 'static cocos2d::SpriteFrameCache* cocos2d::SpriteFrameCache::sharedSpriteFrameCache()' is deprecated (declared at E:/project/Plane/proj.android-studio/../cocos2d/cocos/3d/../2d/CCSpriteFrameCache.h:99) [-Wdeprecated-declarations]&&&& auto frame = SpriteFrameCache::sharedSpriteFrameCache();&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&& ^jni/../../../Classes/HelloWorldScene.cpp:98:42: warning: 'static cocos2d::Director* cocos2d::Director::sharedDirector()' is deprecated (declared at E:/project/Plane/proj.android-studio/../cocos2d/cocos/3d/../base/CCDirector.h:138) [-Wdeprecated-declarations]&&&& Size size = Director::sharedDirector()-&getWinSize();&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&^jni/../../../Classes/HelloWorldScene.cpp:100:25: warning: 'cocos2d::Vec2 cocos2d::ccp(float, float)' is deprecated (declared at E:/project/Plane/proj.android-studio/../cocos2d/cocos/3d/../deprecated/CCDeprecated.h:49) [-Wdeprecated-declarations]&&&& sprite-&setPosition(ccp(size.width / 2, size.height / 2 + 100));&&&&&&&&&&&&&&&&&&&&&&&& ^jni/../../../Classes/HelloWorldScene.cpp:100:66: warning: 'cocos2d::Vec2 cocos2d::ccp(float, float)' is deprecated (declared at E:/project/Plane/proj.android-studio/../cocos2d/cocos/3d/../deprecated/CCDeprecated.h:49) [-Wdeprecated-declarations]&&&& sprite-&setPosition(ccp(size.width / 2, size.height / 2 + 100));&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&^jni/../../../Classes/HelloWorldScene.cpp:106:19: warning: 'cocos2d::CCString' is deprecated (declared at E:/project/Plane/proj.android-studio/../cocos2d/cocos/3d/../deprecated/CCDeprecated.h:1050) [-Wdeprecated-declarations]&&&&&&&& CCString *string = CCString::createWithFormat(&game_loading%i.png&, i);&&&&&&&&&&&&&&&&&& ^jni/../../../Classes/HelloWorldScene.cpp:107:63: warning: 'static cocos2d::SpriteFrameCache* cocos2d::SpriteFrameCache::sharedSpriteFrameCache()' is deprecated (declared at E:/project/Plane/proj.android-studio/../cocos2d/cocos/3d/../2d/CCSpriteFrameCache.h:99) [-Wdeprecated-declarations]&&&&&&&& auto frame = SpriteFrameCache::sharedSpriteFrameCache()-&spriteFrameByName(string-&getCString());&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&& ^jni/../../../Classes/HelloWorldScene.cpp:107:104: warning: 'cocos2d::SpriteFrame* cocos2d::SpriteFrameCache::spriteFrameByName(const string&)' is deprecated (declared at E:/project/Plane/proj.android-studio/../cocos2d/cocos/3d/../2d/CCSpriteFrameCache.h:237) [-Wdeprecated-declarations]&&&&&&&& auto frame = SpriteFrameCache::sharedSpriteFrameCache()-&spriteFrameByName(string-&getCString());&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&^jni/../../../Classes/HelloWorldScene.cpp: At global scope:jni/../../../Classes/HelloWorldScene.cpp:117:49: warning: 'Object' is deprecated (declared at E:/project/Plane/proj.android-studio/../cocos2d/cocos/3d/../base/CCRef.h:76) [-Wdeprecated-declarations] void HelloWorld::startGame(cocos2d::Object* test){&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&& ^jni/../../../Classes/HelloWorldScene.cpp: In member function 'void HelloWorld::initData()':jni/../../../Classes/HelloWorldScene.cpp:124:61: warning: 'static cocos2d::SpriteFrameCache* cocos2d::SpriteFrameCache::sharedSpriteFrameCache()' is deprecated (declared at E:/project/Plane/proj.android-studio/../cocos2d/cocos/3d/../2d/CCSpriteFrameCache.h:99) [-Wdeprecated-declarations]&&&& auto spFrame = SpriteFrameCache::sharedSpriteFrameCache();&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&& ^jni/../../../Classes/HelloWorldScene.cpp: In member function 'void HelloWorld::snow()':jni/../../../Classes/HelloWorldScene.cpp:135:20: warning: 'cocos2d::Vec2 cocos2d::ccp(float, float)' is deprecated (declared at E:/project/Plane/proj.android-studio/../cocos2d/cocos/3d/../deprecated/CCDeprecated.h:49) [-Wdeprecated-declarations]&&&& pa-&setGravity(ccp(0, -10));&&&&&&&&&&&&&&&&&&&&^jni/../../../Classes/HelloWorldScene.cpp:135:30: warning: 'cocos2d::Vec2 cocos2d::ccp(float, float)' is deprecated (declared at E:/project/Plane/proj.android-studio/../cocos2d/cocos/3d/../deprecated/CCDeprecated.h:49) [-Wdeprecated-declarations]&&&& pa-&setGravity(ccp(0, -10));&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&^At global scope:cc1plus.exe: warning: unrecognized command line option &-Wno-extern-c-compat&cc1plus.exe: warning: unrecognized command line option &-Wno-extern-c-compat&make.exe: *** [obj/local/armeabi/objs-debug/cocos2dcpp_shared/__/__/__/Classes/HelloWorldScene.o] Error 1make.exe: *** Waiting for unfinished jobs....make.exe: Leaving directory `E:/project/Plane/proj.android-studio/app'执行命令出错,返回值:2。E:\project\Plane\proj.android-studio&
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