我用我的世界pm开服教程手机版pm怎么出现una什么什么的

我的世界手机版怎么联机啊?不要wifi那种的_百度知道
我的世界手机版怎么联机啊?不要wifi那种的
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那就联不成了
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新版《Minecraft PE》我的世界手机版汉化下载
  《手机版》又叫做《 Pocket Edition》简称Minecraft PE,是著名沙盒游戏我的世界的便携版本。由于之前出现的游戏版本都是自带英文,所以很多不会安装中文补丁的玩家上手这款游戏会有些吃力,下面口袋小编为大家分享的正是我的世界手机版汉化,感兴趣的玩家不妨下载一试。
  的游戏概念建立在&建造&与&生存&之上,玩家所扮演的角色皆会从零开始,一切开端都是先从自己的双手起头。像是游戏过程中,你得先徒手开采世界最原始的自然资源,取得木材、泥土、石材、种子等物件,接着再透过精制台来开发出、箱子、木门、砖块等建材,以自己的&劳力&真正一砖一瓦地搭起第一个家。
  这里是个没有经济与工作压力的地方,当然也没有现代人的忙碌与辐射污染,当你回到亲手建立起的爱巢时,能感受到一份悠闲与舒畅的自由。现在我的世界手机版汉化下载已经推出,强烈建议还未上手的玩家下载试玩,更多精彩还请持续关注口袋巴士我的世界官网。
  我的世界手机版汉化下载:
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开服时间游戏名称服务器名下载号07-26 10:00无尽荣光07-26 10:00443新区07-26 11:00誉满江湖 07-27 10:00444新区07-28 10:00445新区07-28 11:00落日熔金 07-28 11:00辰星凡梦07-29 11:00暗夜幽冥07-29 11:00飞龙在天07-30 10:00446新区07-30 10:00辉煌盛典07-30 11:00百变五侠
日期名称状态下载号
07-23公测07-24内测07-24封测07-24公测07-24公测07-25内测07-25封测07-25公测07-25封测07-29内测08-01封测
日期名称号
07-07-07-07-2507-25
京ICP备号-1 京公网安备[MC]我的世界原版 (MineCraft)更新日志 - MC百科|最大的MineCraft中文模组百科
ChangesBlock modelsGeneric blocks now load models and not predefined block shapesEndermitesEndermites will no longer despawn when named, though PersistenceRequired will still be ignoredFixesMC-4402&- Brewing Stands become bright upon punchMC-10206&- Breaking animation displayed on top of cauldron and hopperMC-13799&- Selection Box of Fence is Hidden When a Leash/Lead is Tied to itMC-16587&- Glass Pane / Iron Bar Graphical BugMC-37215&- You are able to place a glass pane where you should not be able toFrom the 1.8 snapshotsMC-50312&- variants ( in block files ) will not accept any changesMC-50572&- Upward facing droppers/dispensers only shoot items westMC-50585&- Brewing Stand rod texture bugMC-51758&- Some users have multiple UUID records for&agent:minecraftMC-52357&-&/setworldspawn&changes thrown enderpearl targetFrom the previous snapshotMC-50948&- Tripwire hook Texture Messed upMC-50950&-&Hopper: java.lang.NullPointerException: Ticking entityMC-50951&- Flickering world menuMC-50958&- Name and ID cannot both be blankMC-50964&- Endermite Spawn Egg has the wrong nameMC-50975&- When ironbars are placed on a block, the lower part is blackMC-50984&- Dark Oak Sapling name is missingMC-50996&- Existing player heads only show the default Steve headMC-51009&- No podzol in creative inventoryMC-51014&-&Hopper: java.lang.ArrayIndexOutOfBoundsException: 7MC-51016&- EnderMites don't moveMC-51037&-&tile.sapling.big_oak.nameMC-51044&- Block information in F3 Debug Screen shows incomplete names:&tile.x.nameMC-51045&- Brewing stand graphic shows different things depending on which angle you look at itMC-51214&- Fireworks given with empty&FadeColors&crashes the client when hovered& & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & --Minecraft Wiki
Changes to RealmsAll Realms-related modules were moved into a separate libraryFuture additional features to Realms will not require new updates for Minecraft 1.7.xImprovements in User InterfaceAddtions to RealmsPlayer activity monitorThe ability to upload one's own worldsAccess to more server settingsPVP: On/OffDifficulty: Peaceful/Easy/Normal/HardSpawn protection: Off/1..16Game Mode: Creative/Adventure/SurvivalSpawn Animals: On/OffSpawn Monsters: On/OffSpawn NPCs: On/OffCommand Blocks: On/OffFixesAs of 1.7.10-pre1MC-55580&- Minecraft Realms: User will still have Operator rights after re-inviting him/herAs of 1.7.10-pre2A crash related to being kicked from a serverAs of 1.7.10-pre3A bug related to the disconnect screenAs of 1.7.10-pre4Some possible future-compatibility issues
FixesMC-52817&- &Add player& packets and &Remove player& packets being sent out of order& & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & --Minecraft Wiki
FixesMC-52639&- Upon update, 2 chunks of house missingMC-52652&- 1.7.6 server can't parse banlist from older versionMC-52668&- Player skulls UUID compatibility incomplete (NBT tag&SkullOwner&was of wrong type)MC-52718&- Minecraft skin problems recent with 1.7.7MC-52755&- Staying on a server for more than 24 hours crashes everyoneMC-52673&- Invert mouse setting defaults when closing and reopening& & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & --Minecraft Wiki
FixesMultiplayerFixed &some nasty crashes& for some multiplayer servers& & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & --Minecraft Wiki
GeneralSkinRight and left arms and legs are now editable independentlyUses a steve.png file with new layout and new dimensionsDimensions for the file are now 64×64Overlay now includes the whole bodyOverlays are called&hat,&jacket,&sleeves&and&pants legsNew &Skin Customization& button in the options menuCape visibility is now toggled from hereYou can toggle the visibility of overlays, independent for each limb/body partSkins and capes are now distributed through serversSkins server outages will occur less frequently and have less impactSkin changes will no longer require client restarting, at worst re-logging will update the skin for everybodyServer-altered skins/capes are not possible - only signed URLs are stored server-sideDuplicate skins no longer need to be downloaded twiceServer traffic will barely be affectedBackward-compatibleName ChangingSupport for name changingOnly the support for changing names, actually being able to change names will come after 1.8 release& & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & --Minecraft Wiki
ChangesMinecraft RealmsNow able to temporarily turn a Minecraft Realm into a mini gameCan switch between mini-games and your main worldChoose from a list of mini games:Cake Defense 2, by FVDiscoBlocks vs. Zombies, by SethblingThe Walls, by HypixelAutospleef, by SethblingDash of Doom, by DragnozPreparations to bring Minecraft Realms to more countriesSeveral server-side performance improvements and bug fixesFixesMC-42174&- Chicken Jockeys causing lag on Multiplayer serversMC-46329&- Realms player count is no longer updatingMC-47857&- Realms Backups &No& button doesn't work& & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & --Minecraft Wiki
GeneralImprovements & ChangesResource packsComplete menu overhaulThe ability to select multiple resource packs at once.Resource packs at the top take precedence over those below if files appear more than onceAllows for non-manual merging of textures from multiple packs, a sound pack and a different texture pack, etc.Servers can offer resource packsMax size increased to 50 MBSoundsYou are now able to add new sounds using resource packsResource packs can now add, remove, supplement, randomize, and group sounds using JSONSounds and music are now stored together in the new .minecraft/assets/sounds folderMusic now pauses when pausing the gameNetwork CodeCompletely rewrittenUses Netty nowMost packets won't change, handshake and ping procedure redoneThere is a packet length headerLightingSeveral lighting issues fixed.A lot fewer &black spots& in the terrain generator.Torch&bugs in&strongholds&and&abandoned mineshafts&have been fixed.The light level actually falls to 7 during thunderstorms now (before it stayed at 12 like normal rain but hostile mobs could spawn as if the light level was 7).The clouds go black and the sky goes much darker.OptionsGrouped a few options into the Controls section, allowed rebinding of 1-9 hotkeys, screenshot key, cinematic camera toggle (can be rebinded and no longer has a default key), camera switching and added sprint button which will keep re-engaging sprint whenever possible (left control by default)Music & SoundsNow allows separate volume controls for Master Volume, Music, Jukebox/Noteblocks, Weather, Blocks, Hostile Creatures, Friendly Creatures, Players and Ambient/EnvironmentThe Resource Pack screenNow a split view to list selected and unselected resource packs - multiple resource packs can now be used simultaneously with higher priority resource packs getting to use eventual duplicate textures/filesVideo SettingsRender Distance is now a slider ranging from 2 to 16 chunks, Max Framerate is now a slider ranging from 10 to 250 fps, U Mipmapping can be set to levels 1 to 4 or disabled, Anisotropic Filtering can be set to 2, 4, 8, 16 or disabledSuper Secret SettingsPlays a random sound when clicked and cycles through various experimental shaders: fxaa, art, bumpy, blobs2, pencil, color_convolve, deconverge, flip, invert, ntsc, outline, phosphor, scan_pincushion, sobel, bits, desaturate, green, blur, wobble, blobs, antialiasCan be reset by pressing F4Language SelectionAdded 'Force Unicode Font' option which allows you to change whether Unicode font is forced for text or not.InventoryIn creative mode, the display item for the Decoration Blocks tab changed from Rose to Peony.The armour boxes go black when the cursor is away from themPutting the cursor over an armour box will cause it to display what armour is put thereServer listCan now be refreshed using F5Added server iconsAdded support for multi-line MOTD comments which do not go offscreenHovering over the player count will now show a few online playersLoggingNow done using Log4j 2Default logging location is now in logs/latest.logs, older logs are archived in logs/---1.lg.gz with the number at the end increasing each startupThe way logs are saved can be changed to, for example, html pages, databases, errors only, no logging at allMinecraft RealmsStarted preparing buying support internallyStarted offering an option to download the world mapSplash&text'Now contains 32 random daily cats!'&GameplayAdditionsCommands/setidletimeoutAutomatically kick idle players after some timeMultiplayer-only command, can be used only by server operatorsUsage:&/setidletimeout&/tellrawIs written in json to create &buttons& and formatted text (underlined, bold, italics, colored, etc.) in chat.Usage:&/tellraw&/summonUsed to spawn any entity in the game, including Giants, Ender Crystals, Ender Dragons, and primed TNT.Usage:&/summon&[x] [y] [z] [dataTag]/achievementUsed to give a player achievements.Usage:&/achievement&give[player]/setblockUsed to create, delete, or replace a block.Usage:&/setblock&[x] [y] [z][data] [method] [dataTag]/testforblockChecks for blocks in specific locations.Usage:&/testforblock&[dataValue] [dataTag]/setworldspawnSets the world spawn point for all players (even if they have never joined the server or are offline, but will not override beds).Usage:&/setworldspawn&[x] [y] [z]Particle effectsFishing now has particle effects.Bubbles will show up moving towards your bobber just before you have something on your hook. This has the appearance of a fish swimming towards the hook.Falling now has particle effects.Particle size depends on distance fallen.New&achievementsRepopulationBreed two cows with&WheatRequires the &Cow Tipper& achievementDiamonds to you!Throw&Diamonds&at another player or to a zombie that has the CanPickUpLoot NBT tagRequires the &DIAMONDS!& achievementAdventuring TimeDiscover all&BiomesRequires the &The End?& achievementThe Beginning?Spawn the&WitherRequires the &The End.& achievementThe Beginning.Kill the WitherRequires the &The Beginning?& achievementBeaconatorCreate a full&beaconRequires the &The Beginning.& achievementNew&statisticsDistance by HorseJunk FishedTreasure FishedMobs statisticsImprovements & ChangesFishingChanges to&fishing&mechanicsItems other than&fish&can be obtained by fishing.Fish: 4 items total, including Raw Fish, Raw Salmon, Clownfish, and Pufferfish.Treasure: 7 items total, including enchanted&fishing rods, enchanted&bow,&enchanted books,&name tags,&tripwire hook,&lilypads, and&saddles.Junk: 13 items total, including damaged fishing rods,&water bottles,&rotten flesh,&string,&leather,&bowls,&sticks,&bones,&tripwire hooks, ten stacked&Ink Sacs, or damaged leather&boots.New enchantments for&Fishing Rods&that can change your luck when fishing.Lure - reduces wait time to catch an item.Luck of the Sea - increases chance of getting treasure and decreases chance of getting junk.Achievements&and&statisticsNow ties in with the scoreboard system - added 744 new objective criteria that were previously tracked with statistics and achievementsAre now per world/serverAchievements screen can now be zoomed in and out using the mouse wheel.Achievements don't appear on the achievements screen if more than five achievements need to be achieved first (i.e. &DIAMONDS!& doesn't appear until &Getting Wood& is achieved).Data for blocks, items, and mobs don't appear in their respective tab in the Statistics screen unless the player has crafted/placed/mined that block, crafted/used/depleted that item, or killed/was killed by that mob.When a player earns an achievement it is now announced in chat. This can be turned off on servers by changing a line in the&server.properties&file.Can be hovered over to show an achievement tooltipCannot be turned off in SingleplayerYou can earn achievements 'Time to Mine!', 'Time to Strike!' and 'Time to Farm!' by crafting the given tool with a material other than woodScoreboardCan now use&statistics& anything that statistics can track can be used as an objective (can also track&achievements)This is the reason why statistics/achievements were changed to be stored per world/serverCommands/giveCan now give items to players with custom names, lore and enchantments.Can give items with other custom NBT tags, such as SkullOwner to obtain the&Head&of a specific player, or even custom mob spawner traits, which removes the necessity to use an NBT editing program to obtain these items.Will now print renamed items' name in chat and show tooltips when hovered overUsage:&/give&[quantity] [damage value] [dataTag]/time&set dayNow sets the time to 1000 instead of 0/time&set nightNow sets the time to 13000 instead of 12000Custom NBT data can now be added via commandsWorks with /give, /summon and /setblockSyntax examples:/give&@p 1 1 0 {display:{Lore:[&Hi,&,&How are you?&],Name:&Nice Stone Block&},ench:[{id:1,lvl:10}]}/summon&Pig ~ ~ ~ {Saddle:1, CustomName:&Babe&, CustomNameVisible:1}/setblock&~ ~ ~ 397 3 {SkullOwner:MHF_Pig}NBT formatNew NBT tag UnbreakableApplies to items with durability. Nullifies any usage dealt onto the item.List tags no longer need to be namedNo longer crashes when given the wrong type (integer/short)Added.dat files in data folder for storing structure dataContains .dat called Village.dat, Fortress.dat (Nether Fortress), Temple.dat (Desert Temple, Jungle Temple and Witch Hut), Stronghold.dat, Mineshaft.dat, and othersNBT structure consists of the individual parts of each structure, labeled &children,& the chunk it originates in, a tag called BB, and an ID for what type of structure it isThe children tags have information on each part of the structure and the type of part it isChat system&Useful to map makers, modders, players and server admins&Added a way to do things when clicking things in chat, like executing a commandOther actions include opening a URL and showing an item tooltip when hovered on&Saved screenshot as& messages can now be clicked to open the&screenshot, takes you to the .minecraft folderNames can now be clicked to PM peopleAdded&/tellraw&&to send chat messages with custom functionality to players - sender will not appearSyntax example:&/tellraw @p {text:&Daytime? &,color:&green&,extra:[{text:&Click here!&,color:&blue&,clickEvent:{action:&run_command&,value:&/time set day&}},{text:& Nighttime? &},{text:&Click here!&,color:&blue&,clickEvent:{action:&run_command&,value:&/time set night&}},{text:& Have fun!&}]}FogRemoved the thin fog around the playerFog is only at the edge of the visible chunks nowDeath ScreenIf you die and you select the 'Title screen' button, a prompt will ask if you are sure you want to quit and give you the options to go to the title screen or respawn and continue playingEdge of the WorldAll blocks beyond X/Z 30 million (±30,000,000) from origin now act as solid blocks.This includes air blocks.This creates essentially an invisible wall at the boundary.As all blocks function as solid, if the player is moved outside the boundary via external tools, they will be unable to move outside the block space they are within.Despite the above, the camera can still move normally. This reveals that ghost chunks still generate, as the camera can pass through normally solid blocks beyond the boundary.Block/Item&IDsCan now be referred to by their names instead of numbers.Will be the only option in the future.Necessary for the&Plugin API.VisualsChanged F3+B visualsBlock bounding boxes are now completely black instead of dark greyThe sky now darkens when inside.Nether PortalPlanned to have odd width to allow for design variations, and, if the one in the Nether is big enough, ghasts can go through them.Portals can now be activated from any block within the portal, not just the bottom (when any fire block appears inside the frame)New nether portal building rules: Any size from 4x5 to 23x23, but rectangularEnchantingUnbreaking can now appear on any item without the use of an AnvilEnchanted Books can now receive multiple enchants at onceWorld GenerationAdditionsTreesAcacia TreeCurved trees made of Acacia WoodThese spawn in Savanna biomesDark Oak TreesVery large, short treesThese spawn in Roofed Forest biomesBiomesMesaComposed of multiple colored&hardened clay&that are layered in a way that resembles sedimentary rockThere are seven colours including normal, orange, red, yellow, white, light grey and brown.Has a floor similar to a desert biome, but made of&red sand&instead of sandDead bushes&spawn in this biomeOccasional dying forests spawn on top of the clay mountainsThere is no rain in this biomeSavannaAcacia treesNew wood, sapling, and leaf typeHorses can spawn in this biomeNPC Villages may generate in savanna biomesThere is no rain in this biomeVery flat with plateaus and the occasional giant mountainSunflower PlainsExactly the same as Plains, but can spawn SunflowersRoofed ForestHas dark grass and giant mushroomsHas Dark O dark and dangerous under the canopy even during the dayNew wood, sapling, and leaf typeMonsters will most likely be able to spawn during the day and the nightMonsters that spawned at night can survive during the dayThis is the first biome aside from Mushroom Island that naturally spawns with giant mushroomsBirch ForestA forest made entirely of birch treesFlower ForestForest variant with several of the new flowers, including peonies, orange tulips, white tulips, oxeye daisies, rose bush and alliumVery densely packed with the various new flowersTaigaNow generates without snowThe previous taiga biomes are now Cold Taiga biomesMega TaigaThis is a very rare biomeContains 2x2&Spruce treesHas a dirt block variant known as&Podzol.Currently obtained only by the silk touch enchantment.Contains&dirt&blocks that do not allow&grass&to grow.Moss Stone&&boulders& are scattered around in this biome.Dead bushes,&mushrooms, and&ferns&spawn in this biome.Extreme Hills+Contains spruce treesGoes considerably higher than the normal Extreme HillsIce Plains SpikesContains giant ice spires similar to upside down icicles made of&Packed IceThese ice spikes can reach y=120 from normal groundLakes of packed ice are dotted around the biomeDeep OceanIs about ten blocks deeper than normal oceans, the maximum depth is in the low 30sBiome Variants/Technical BiomesOver 20 variants for the biomes.M&- Biomes with an M variant are much rarer than any other variant.Extreme Hills M,&Taiga M,&Roofed Forest M,&JungleEdge M,&Birch Forest Hills M,&Cold Taiga M,&Extreme Hills+ M,&Savanna M,&Savanna Plateau M,Swampland M,&Jungle M,&Mesa Plateau M&and&Mesa Plateau F M&are more mountainous versions of their normal biome counterpart.Desert M&has patches of water unlike normal desertsBirch Forest M&has taller birch trees than usualSavanna M&has grassless dirt and mountains that can generate above the clouds and up to Y: 220 on rare occasionsPlateau&- Biomes with a Plateau variant are like the hills technical biome, but flattened at the topSavanna Plateau&and&Mesa Plateau&are both plateausThese are landforms which are raised by up to about 30 blocks and have flat topsMesa Plateau F&- A variant of the plateau with treesMesa (Bryce)&- A rare variant of the Mesa biome which works similar to ice spikes with tall clay spikes generating from the sandy mesa floor.Hills&- More technical hills biomes have been added to fit with the new biomes.Birch Forest Hills,&Cold Taiga Hills,&and&Mega Taiga Hills&can now be generated.Beach&- New beaches separate certain biomes from oceans and rivers.Stone Beach&is composed mainly of&Stone&and often generates between an Extreme Hills biome and a body of water.Cold Beach&is composed of&Sand&with a layer of&Snow&on top.Usually generates between a cold biome, such as&Ice Plains, and a body of water.World typeAMPLIFIEDAmplifies the terrain hugely, using the entire world heightExtreme Hills biomes frequently reach the world height limit at Y: 256Swampland and ocean biomes unaffected by this world typeAlmost all biomes can generate huge mountains that can reach well above Y: 200Extremely resource intensive and requires powerful computer to runRavines here can reach down to bedrockContains numerous various landforms that are very rare or non-existent in default generationSome examples include floating islands, overhangs, large water and lava falls and huge indentsTaiga biomes reach such altitudes that snow starts generating (about Y: 130)This will cause great lag if your computer is slowImprovements & ChangesBiomesJungleMelons can now be found in Jungle Biomes in patches similar to PumpkinsJungle biomes have been made much rarerHas a Jungle Edge which has less foliage, but slowly leads into the main jungleJungle trees now have branchesSwamplandGrass is greener and fluctuates more in color, depending on biome temperatureIn shallower parts, the coast is covered in staggered dirt block with lilypads between themSpawn with Blue Orchid flowersPlainsNow spawns with three of the new flowers - azure bluets, oxeye daisies and sometimes tulipsDouble tall grass also generates hereExtreme HillsSnow at high elevations of over y=95Contain&Stone&and large dirt patchesGravel can replace ground coverFlat valleys near sea levelCan generate up to y=150, slightly above the clouds (previously y=124)Has much more height variation and has flat parts as well, as opposed to the previous extreme hills which forced endless high peaks to generateOceanOceans are smaller and take up much less of the mapContain only gravel on the floor instead of sand, dirt, and gravelGravel BeachesAppear more oftenCategorisation of&BiomesFour main categories based on temperatureSnow-covered, cold, medium, dry/warmPlacement of&BiomesBiomes will attempt to avoid getting placed next to a biome that is too different to itselfElevation of&BiomesMuch greater variation of elevation in generalMost biomes can generate to y=100Hills technical biomes have been made tallerModified the temperature systemEach biome has a base temperature that determines whether the biome is snow-covered, whether it rains or snows, or whether it rains at allBiomes with a base temperature of 0.15 or less snow instead of rainBiomes with a base temperature of 1.5 or greater don't rain[citation&needed]Biomes are grouped according to their temperature and attempt to generate next to biomes with similar temperaturesTemperature decreases by 0.05 every 30 blocks increase in altitudeExtreme Hills generate snow because of this at about y=95 as their ground base temperature is 0.2CavernsAre now less dense and interconnectedBonus ChestsBonus chests now also contain Acacia logsBlocks & ItemsAdditionsWood&VarietiesAcacia WoodSilver outside with orange insideMakes up the Acacia Tree, found in Savanna biomesDark Oak WoodA darker version of the Oak WoodMakes up the Dark Oak Tree, found in Roofed Forest biomesAcacia Wood PlanksOrange in appearanceDark Oak Wood PlanksSame texture as normal oak planks but darkened almost blackAcacia and Dark Oak Wood SlabsAcacia and Dark Oak Wood StairsSaplingsAcacia Sapling, found in savannasDark Oak Sapling, found in roofed forestsMust have 4 saplings placed in a 2x2 square to be grown, much like Big Jungle Trees2x2 spruce saplings now create the large spruce trees from Mega Taiga biomesLeavesAcacia leavesDark Oak leavesBoth visually identical to oak leavesFishPufferfishIf eaten, you will be given Poison IV for 1 minute, Hunger III and Nausea II for 15 secondsUsed to brew a water breathing potionSalmonCan be cooked and eatenClownfishUsage still unknown besides being eaten and used to tame&OcelotsPacked IceWhen broken, does not turn to water like normal ice blocks doDoes not meltOpaque, rather than translucent like normal icePodzolNew dirt variationOnly found in Mega Taiga BiomesGrassless&DirtGrass can not grow on itObtainable only through /giveRed SandGenerated in the Mesa biomeBehaves like normal sand (can be smelted into&Glass&and crafted into&TNT)FlowersRed, Orange, White and Pink&TulipsCan be crafted to Red, Orange, Light Gray, and Pink Dyes, respectivelyBlue OrchidCan be crafted to Light Blue DyeAlliumCan be crafted to Magenta DyeAzure BluetCan be crafted to Light Gray DyeOxeye DaisyCan be crafted to Light Gray DyePoppyReplacement for the rose - roses no longer existAll flowers can burnAll flowers and grasses are now randomly offset to the sides like tall grassTwo blocks tall&FlowersApplying bonemeal to them causes them to dispense a flower item that can be collected. Therefore, all two blocks tall flowers are renewable.SunflowersTypically face EastCan be grown, unlike&Roses&and&DandelionsCan be crafted into 2 Yellow DyePeoniesCan be crafted into 2 Pink DyeRose bushCan be crafted into 2 Red DyeLilacCan be crafted into 2 Magenta DyeTwo block tall grassDouble TallgrassCan be made by applying Bone Meal to&Fern.Large FernCan be made by applying&Bone Meal&to&Tall Grass.New variants of&Monster EggIncludes Mossy Stone Brick Monster Egg, Cracked Stone Brick Monster Egg and Chiseled Stone Brick Monster Egg.Added to fix a bug where Silverfish entering Mossy, Cracked, or Chiseled Stone Brick would cause the block to change into regular Stone Brick.Minecart with Command BlockCan only be obtained using /give (item ID minecraft:command_block_minecart) or /summon (entity ID MinecartCommandBlock)Activate using activator railsRun their command every 2 redstone ticks when powered (activates once when passing over an activator rail at full speed)Can be success tested by going over a&detector rail&connected to a&Redstone comparatorPotion of Water BreathingMade by brewing a Pufferfish with an Awkward PotionEnables you to breathe underwater for 3 minutes without oxygen bar depletingThe potion is dark blue in appearanceStained GlassGlass can now be dyed into all 16 coloursThis is done by putting a coloured dye in the centre of a crafting table and surrounding it with 8 pieces of normal glass, yielding 8 stained glassStained glass can be crafted into stained glass panes using the same recipe as normal glass panesDoing this yields 16 stained glass planes, like normal glassWater, nether portals, and other stained glass blocks remain visible when looked at through a stained glass blockThe colour of blocks they are placed on are tinted towards the colour of the glassThis includes glass of two different colours behind one anotherImprovements & ChangesWoodWooden logs now have different textures for their top and bottom (with the exception of Oak Logs)Written BooksCan now be cloned the same way&maps&can, but by using&Book and Quills&instead of&Empty Maps.Can clone multiple copies of the same Written Book by putting more Book and Quills in the crafting grid.Can now be stacked (up to 16 per stack)Item FramesNow drop the item inside them when punched, then drop themselves if they are punched when emptyWill display the name of the item they hold (if it is custom-named) when looked at up closeMaps now display on a full block basis and no longer display player markersWeighted Pressure PlatesNow output a signal relative to the amount of entities on them, always starting at 1 signal strength if any entities are presentFor Light Weighted Pressure Plates, every entity adds 1 strength to the signalFor Heavy Weighted Pressure Plates, starting at 1, every 10 entities adds 1 strength to the signal (Example: 11 entities increases signal strength to 2)Sugar CaneColor/shade is now affected by the biome color (similar to leaves, grass, vines, etc.)Flint and SteelIs now a shapeless crafting recipe.Can now be used to ignite&CreepersDead BushesCan now be placed on Hardened Clay, Stained Clay, mand BlocksNow show what command it ran recently.Extended character command limit to &many thousand characters&.Armor,&Bows,&Fishing Rods&&&SwordsCan now get the Unbreaking enchantment from enchantment tablesTechnical blocksMany technical block items removedRemoved&Locked ChestMapsMaps in item frames now cover the whole block so that connected maps join together smoothly. The item frame can only be seen when viewed from the side.Now show colors for&Colored Wool&and&Stained Clay, allowing a wider range of colors visible on mapsEach different type of block has a different shading on the mapIce,&Portals&&&WaterNow visible through each otherIf Water is directly adjacent to Ice, when looking through the ice you cannot see the Water. However, you can see the Ice when looking through Water.If Water is not directly adjacent to Ice, you can see the Water when looking through the IceYou can no longer see the Water surface from underwaterIron Bars&&&Glass PanesNow connect to each other and&GlassAre now 2 pixels thickCauldronsCauldrons with water in them will now put out burning entities, taking away one water level each timeBoatsNo longer inflict fall damage when running aground - replace existing Boats to fix themSlightly improved boats being broken by Lily PadsBoats have been reverted to the previous WASD controlsNote that the A and D keys can be used only while the W key is pressedBoats&&&MinecartsPlayers can now &sprint& in boats and minecarts which speeds them up slightlyWooden&SlabsWhen used as a fuel they can now smelt only half as many items as woodAirIs now a block rather than the absence of a block (although cannot be kept in one's inventory)MobsImprovements & ChangesIron GolemsNow drop poppies instead of rosesCreepersCan now be detonated using a&flint and steel.ZombiesReduced the lag that zombies createSpiders,&Cave Spiders, &&EndermenDon't become hostile when attacking them in&Creative&ModeBaby Zombies&&&Baby Zombie PigmenCan now walk in one block tall spaces, but their hitbox remains the size of that of an adultZombies&&&SkeletonsZombies and Skeletons can now spawn with and drop armour, bows and swords enchanted with the Unbreaking EnchantmentWitchesCan drop a Potion of Water Breathing upon death as a rare dropNow drink a Potion of Water Breathing when they are trapped underwaterHave been added to the mix of low light-level hostile mobs, now spawning anywhere where the light level is below 7, including at night in every biome and in cavernsThey usually spawn in pairsThey have roughly the same spawn rate as the&EndermanWitch Huts&now generate with a Witch inside.They formerly generated empty with Witches spawning inside later.HorsesPlayers can now &sprint& on horses making them go slightly fasterBug FixesFixed 99 Bugs:MC-242&- Sprinting works inconsistently - very aggravating on PVP serversMC-673&- Sky/lighting doesn't get darker during a thunderstormMC-715&- V-Sync in Window mode, settings not activated between sessions.MC-881&- Boat inflicts fall damage if it runs aground in some fashion (Slabs, Mobs, Soul Sand)MC-944&- Armor with Protection on it seems to reduce against hunger damageMC-1000&- Some Zombie Pigmen are missing their swords in the netherMC-1018&- Black Lighting under overhangsMC-1105&- Villagers act like it is Raining when they are in the Desert, and it Rains elsewhere.MC-1262&- Birch and Spruce trees do not grow directly next to one anotherMC-1379&- Transparent texture makes transparent texture behind invisibleMC-1769&- X-Ray by standing inside TNT/Glowstone/Block of Redstone/Leaves (fast)MC-1865&- Spawn eggs and firework stars are pure white when held by zombiesMC-2638&- Once hit old AI mobs and Wolves don't turn back to passive in Creative until they die or despawnMC-2915&- Attempting to tp to an invalid coordinate returns &commands.generic.double.invalid&MC-3305&- Cyrillic font not displaying on signs and in chat (Russian language)MC-3575&- Double-clicking to join a server results in 'cancel' button activatingMC-3871&- Cauldron water does not put out fire / damage blazeMC-3973&- Silk Touch, pre-lit Redstone LampsMC-4150&- Baby Zombies do not drop any loot / xpMC-4482&- Saplings placed on Farmland are not affected by BonemealMC-4592&- When mobs start to attack you in survival and you switch to creative mobs keep attacking youMC-4630&- Sound level resetsMC-4732&- Tools and weapons lose durability without doing damageMC-4921&- Sounds (e.g. Mobs / Portals / Water) Don't Immediately FadeMC-4973&- Zombie Pigman from Nether Portal still spawns even if doMobSpawning is falseMC-5238&- 10 MB server texture pack limit too smallMC-5305&- Arrows from a flame bow aren't extinguished from rain but are extinguished from other water.MC-5550&- Night Time Doesn't Immediately Allow SleepMC-6820&- The generation of terrain surface layer produces local straight glitches (fix included)MC-7449&- Silverfish enter Chiseled Stone Brick, and the Chiseled Stone Brick appears as normal stone brick.MC-8331&- Command block text disappears if too longMC-9271&- Opening a singleplayer world is counted as a multiplayer join in the statisticsMC-9547&- Incorrect usage string for `/scoreboard teams empty`MC-9686&- Right- and left clicking at the same time will cause a block to be placed on top of a block which then gets removedMC-10077&- Adjacent Obsidian Blocks prevent Nether portal appearingMC-10257&- When a pig gets struck by lightning it spawns a Zombie Pigman without a swordMC-10984&- GS4 query listener fails to send player list when len(players) & 127MC-11027&- Axes accelarate the speed at which Slabs are brokenMC-11037&- Uncapped framerate in certain screens causes high levels of GPU usageMC-11280&- Sometimes Water flows out of newly generated Village FarmsMC-11518&- RCON and Scoreboard Command Output FormattingMC-12450&- Missing usage string commands.scoreboard.players.list.usageMC-12452&- Scoreboard team join command fails on invalid team nameMC-12454&- Scoreboard option seeFriendlyInvisibles not listed in usageMC-12541&- The letters for the 'off' setting on smooth lighting aren't capitalisedMC-12731&- Minecraft crashes if you click edit or delete on a LAN gameMC-12769&- when typing /help with a number higher than 4, it produces the wrong messageMC-12984&- getting a locked chest pushed into your head crashes the gameMC-13565&- Fireworks sometimes don't stack when they shouldMC-13661&- When re-sizing window before game loads internal view doesn't resizeMC-14165&- Attaching/detaching lead from far away in creative client-server desyncMC-14483&- When game opens in Fullscreen, Realms Button Mis-PlacedMC-14518&- When you try to get on a horse from far away, you look a different directionMC-14865&- Carpets Are Not FlammableMC-15189&- Cobblestone Wall with blocks on top shows black light on its north side with Maximum Smooth LightingMC-15193&- Invisible Mooshrooms after shearing them through slabsMC-15548&- Breeding mobs from far away in creative client-server desyncMC-15688&- Axe breaks all slabs in adventure mode. No drops for stone.MC-16324&- Massive Amount of &[SEVERE] Reached end of stream& messages in Minecraft server terminal when client pings the serverMC-16435&- Boats Still Break on Lily'sMC-16849&- Crash near pyramidMC-16910&- Packet250CustomPayload(dk)MC-17090&- Invalid teamcolors throw an NPE in the console rather than an error message &invalid color&MC-18569&- Server resourcepacks not implemented yetMC-18672&- Textures disappearing after setting player walkSpeed to 0MC-19483&- sounds playing after leaving worldMC-19604&- Cannot /playsound recordsMC-19623&- /playsound does not accept non-integer valuesMC-19654&- Passive mobs don't spawn if you're riding a horseMC-21223&- When fishing, sometimes the 'splash' noise when the bobber goes underwater does not existMC-21870&- Screen goes blank when modifying walk speedMC-22927&- Animals running forever after being hitMC-25311&- Loading bar for Minecraft Realms/Online is buggedMC-26151&- Minecraft has advice on an error report that should be deleted.MC-26608&- /spreadplayers confirmation text is wrongMC-26660&- Constant minecart soundMC-27284&- /scoreboard teams option color: Tab doesn't list all options.MC-27364&- Fullscreen mode displays only on part of screenMC-27904&- The Hindi, Malay and Norsk (Bokm?l) language appear 2 timesMC-28400&- Breeding animals gives xp even if doMobLoot gamerule is falseMC-28405&- The saddle equip sound effect does not play when equipping a pig with a saddle.MC-28478&- Successful hit sound effect does not match the sound in the assets sound folderMC-28625&- The horse armor equip sound does not play when replacing it with already equipped armourMC-28768&- Horse Breeding Doesn't Produce Markings Correctly on FoalMC-29088&- Shearing sound does not play when shearing a mooshroomMC-29279&- Bug: the command block can be damaged by the explosion of Blue Wither SkullsMC-29321&- Jukeboxes play at the sound volume for effects until you change the music volumeMC-29361&- Oceans are too bigMC-29424&- Players appear offset for other clients after going through nether portalsMC-31031&- Spawn eggs can be used on top of water, but not lavaMC-32250&- Typo on &Unable to Load Worlds& screenMC-33093&- Cannot enter fullscreen reliably on LinuxMC-33108&- Incorrect death messages after PvPMC-34617&- Animation crash if frame #0 is not referencedMC-35343&- Canadian English Language Selection ScreenMC-35718&- Language is broken& & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & --Minecraft Wiki
Additions:Added server.properties option player-idle-timeout.Kicks players from server when idle for that many minutes, defaults to disabled (0).Bug Fixes:Fixed 1 bug:MC-15547&- Structures (witch huts, nether fortresses etc.) don't get saved with the world fileIn order for current structures (Witch Huts, Nether Fortresses, etc.) to be saved to the world file, the player must load the appropriate chunks within the game manually. The game&will not&automatically scan worlds and update structure data globally. After this is completed, structures will be compatible in all snapshots starting at Snapshot 13w37bFixed handshake exploit& & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & --Minecraft Wiki
Additions:Baby Zombies and baby Zombie Pigmen now spawn naturally.Baby Zombies and baby Zombie Pigmen can also be spawned with a spawn egg.Bug FixesFixed 49 bugs:MC-149&- Powered pistons drop as items in creativeMC-1545&- Player's and Horses head while riding having strange behavior when looking at the skin in the inventoryMC-5770&- When putting a sign in front of water it keeps runningMC-7486&- Trapped Chest looks like Regular Chest in inventory / item frameMC-12962&- Attacking wild Wolves with any kind of projectiles (Arrows, Snowballs, Potions) will cause any nearby tamed Wolves to attack their ownerMC-13167&- Reloading a world while player is in moving Minecart or riding a horse is glitchy in F5 modeMC-13632&- Horses can be pushed into blocks and then take suffocation damageMC-13695&- Ctrl+Click = Right Click on Mac not workingMC-13949&- Leads attached to mobs drop as items when right clicked in creativeMC-14157&- Numlock Enter not recognized as ReturnMC-14359&- Direct Connect does not remember portMC-14415&- Rope part of the leash turns invisible in some anglesMC-15024&- Hay blocks can not be crafted back into wheatMC-15161&- Gliding crosshair when on a saddled horseMC-15547&- &Nether-Fortress-Only& Mobs no longer spawning in previously generated FortressesMC-15616&- Rows of Vertical Piston Extenders have a 25-50% failure rate while retractingMC-16170&- Unarmored horses appear as wearing diamond armorMC-16222&- Baby Zombies are far too fastMC-16264&- &Ghost& Horse Armor - Can only be fixed by totally restarting Launcher. Shutting down Client isn't enough.MC-16267&- Cannot change Horse Armor like Player Armor by clicking with another armor piece on slotMC-16330&- Dispensed renamed container minecarts do not remember their nameMC-16761&- Sprint does not happen straight awayMC-17673&- Distorted fonts when using a converted texture pack on startupMC-18365&- Breaking sound and particles appear when placing water/lava into another source blockMC-18435&- Objective health doesn't show the correct health when you wear armorMC-18627&- The &clear& command is causing a player in creative mode to be unable to move items in their inventory.MC-18666&- Taking dragon damage causes the player to leave GUI of an objectMC-18676&- Comparator/hopper chaosMC-18828&- /clear command causes problems with animations of held itemsMC-18976&- Health boost resets additional health every 30 secondsMC-19082&- Signs placed on Fences don't have TextMC-19509&- Health regenerates slower on peaceful when riding an entityMC-19585&- Trying to jump on an unsaddled Horse, then equipping it with a saddle makes the Horse jump automaticallyMC-19592&- 1.5.2 clients show server 1.6.1 as 1.3 in Multiplayer screenMC-19602&- Servers have connection errors.MC-19605&- the /playsound command does not work with @a when &1 player passes the queryMC-20050&- Minecraft 1.6.1 demo has crashedMC-20169&- Missing library starting the gameMC-20331&- Dying inside the portalMC-21145&- Demo crashes when unable to find 'name' of a bound mousebuttonMC-21172&- Resource pack crashesMC-21436&- Nested colors in json chat don't workMC-21965&- Mob's name is not translated in death messages (fixed only on LAN)MC-22375&- Game unplayable / development console getting spammed with StacktraceMC-22401&- Cannot pick block lead in creative.MC-22454&- Item frame with clock breaks upon entering worldMC-22459&- Chat and Scoreboard showing the team name instead of player namesMC-22468&- Only baby Zombies spawn.MC-22879&- Tame Wolves try to kill HorsesMC-23928&- Default vanilla font has certain broken characters when italic, such as /\()xkQ48%^&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&--Minecraft Wiki
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