TeknoParrot_1.43怎么玩头文字d街机怎么玩6

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TeknoParrot 1.20 Public Release (ARC Loader for WIN)
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本帖最后由 lo585983 于
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*& && && && & TeknoParrot 1.06& && && && &&&*
*********************************************
---------------------------------------------
Changes in TeknoParrot 1.06 Public Build:
- Card reader emulation works again.
---------------------------------------------
Changes in TeknoParrot 1.05 Public Build:
- ID6 Pair Play! Read 1.04a notes for instructions.
- Easier mode for loaders with Ultimate ASI Loader! ()
How to use:
* Instead of using ParrotLoader, you can now drag and drop &Extra_For_Loaders& content to game dir.
NOTE: Copy winmmbase.dll only with ID6 as it's needed for cards, other games are fine with dinput8.dll alone!
* Note that this does not work yet for Mouse games but will be fixed soon!
* This way you can just use DumbJvsCmd to init the JVS emulation
* After this run the game exe directly, even the card reader picodaemon.exe will work!
---------------------------------------------
Changes in TeknoParrot 1.04a Patreon Release:
- Pair Play now works in Initial D6AA.
NOTE: You may also use Hamachi, Evolve, Tunngle or other VPN to play with your friends.
& && &Just remember to use their IP addresses and gateway etc. not your local!
NOTE: DO NOT USE IDLOGGER OR NETWORK DOES NOT WORK!!!! Hopefully this will be fixed soon in idlogger.
&---------------How-to----------------------&
1. Go to TEST MENU, set cabinets ID to A1 and other A2.
2. If you want to use cards you can do that, remember to enable card readers and start picodaemon!
3. Once your settings are saved and each player has separate id you need to edit config.ini
&-------------------------------------------&
Cab1IP is A1 cabinets IP.
Cab2IP is A2 cabinets IP.
BroadcastIP is the connections broadcast ip.
Windowed mode also now enable for NVIDIA users, so the minimap doesn't break.
&-------------------------------------------&
Example config.ini with LAN settings:
&-------------------------------------------&
DongleRegion=JAPAN
PcbRegion=JAPAN
FreePlay=1
Windowed=true
Ip=192.168.1.100
Mask=255.255.255.0
Gateway=192.168.1.1
Dns1=192.168.1.1
Dns2=0.0.0.0
BroadcastIP=192.168.1.255
Cab1IP=192.168.1.100
Cab2IP=192.168.1.101
---------------------------------------------
Changes in TeknoParrot 1.04 Public Build:
- All previous Patreon build changes including card readers.
- Saving in all TEST menus should now be fixed.
---------------------------------------------
Changes in TeknoParrot 1.03b Patreon Release:
- Card reader emulator revision 2. Should fix all remaining issues!
---------------------------------------------
Changes in TeknoParrot 1.03a Patreon Release:
- To activate patreon just use register_patreon.bat that is included!
- Card readers are now supported but not tested trought out the game, any bugs you find please report asap!
- How to use card readers by running picodaemon with Parrotloader:
1. Run ParrotLoader.exe &D:\games\id6\picodaemon.exe& (Put real dir on your pc)
2. Now just run ID6 like you normally would, with card readers turned ON from the TEST MENU.
& &If you are UNSURE how to enable card readers, just delete %appdata%\TeknoParrot\SBUU_e2prom.bin in case it exists.
3. Enjoy!!!!
Card file is saved to: %appdata%\TeknoParrot\SBUU_card.bin
Special thanks for NTA and Avail for porting Reaver C# code to C++.
---------------------------------------------
Changes in TeknoParrot 1.03 Public Build:
- Virtua Tennis 4 is always now Full HD instead of VGA.
- EEPROM handling upgraded and CRCs are properly calculated for the backup section.
- Fixed Sonic All-Stars Racing missing api hooks and added direct network hooks. Should not crash anymore.
- Chaos Code does not cause JVS errors anymore.
- Sega Rally 3 / Ford Racing no longer cause the loader to stay in the background nor does it cause the loader to crash.
- Fixed Golden Gun Support for XInput.
- Fixed major lag with mouse support.
- DumbJvsSettings is now fixed to draw correctly.
- Disabled mouse from DumbJvsCmd as it doesn't work properly.
- Operation G.H.O.S.T is now supported, Button2, Button 3 and Button 4 from Gamepad buttons is used for the extra gun buttons when playing with direct input / xinput.
&&NOTE: EnableJvs=1 and EnableAMLib=1 need to be in gs2.ini or it will not work with Gamepads.
&&NOTE: MOUSE control is broken, use the official 1 player mouse support by editing gs2.ini and change: EnableJvs=0 and EnableAMLib=0 and it should work.
&&The game features full LUA debugger, this makes it possible for you to make own levels etc!
---------------------------------------------
Changes in TeknoParrot 1.02 Public Build:
- Added support for Chaos Code, if you have problems running it:
Edit: ChaosCode.ini and edit fScreenMode=1 to fScreenMode=0
NOTE: This game has some serious problems with modern operating systems.
---------------------------------------------
Changes in TeknoParrot 1.01 Public Build:
- Pile of internal fixes/features added
- DumbJvsCmd now supports all the same inputs as the UI
- Golden Gun now works and no longer crashes when entering credits via service.
- Initial D6 not working on some systems has been fixed.
- Dream Raiders now works.
- Let's Go Island now works and is run on Standard mode by default.
&&(On demand we can add Deluxe option in ini)
- EEPROM files are now saved in %appdata%\TeknoParrot\
- Sega Rally 3 View Change and Handbrake should no longer be swapped.
---------------------------------------------
Changes in TeknoParrot 1.0 Public Build:
- Complete recode of the entire DLL.
- Initial D6 stability fixes
- Sega Sonic All-Stars Racing Arcade test menu supported.
- Golden Gun Test menu supported.
- Virtua Tennis 4 saving issues fixed.
- Fixed missing amLib hooks from certain games which caused issues.
- Melty Blood Actress Again Current Code (1.00 and 1.07) random crashes fixed.
- Sega Rally 3 / Ford Racing bindable buttons for DirectInput and XInput
- Major JVS emulation improvements and bug fixes.
- Namco JVS stack now supported for Namco games in future.
- x64 support for x64 games supported near future.
- Major improvements in RingEdge emulation:
* Dipswitches are now emulated.
* EEPROM now mapped and structured.
* Game data section of EEPROM now is saved on the game folder for players to make save hacks.
* Physical PCB Test / Service switches are now emulated.
* config.ini now lets you set various hardware settings for RingWide/RingEdge games.
* NOTE: NETWORKING DOES NOT FUNCTION YET FOR RING GAMES!!!!
---------------------------------------------
Changes in TeknoParrot 0.8c Patreon Release:
- Sega Rally 3 supported!
NOTE: NTAuthority is on a roll!
NOTE: Remember to enable free play from ..\ShellData\ShellData.ini
Freeplay=1
NOTE: To play linked in LAN, enable it by editing:
CabinetID=1
If you are player one you are CabinetID=1, if you are player 2 use CabinetID=2 etc.
NOTE: To change language, speed meter, difficulty etc. Edit ..\ShellData\GameSettings.ini
NOTE: Usable values you can find from ..\ShellData\Game.ini
---------------------------------------------
Changes in TeknoParrot 0.8b Patreon Release:
- Fixed issues with Ford Racing, make sure you have ..\data\ dir existing with gamesetting.ini etc!
---------------------------------------------
Changes in TeknoParrot 0.8a Patreon Release:
- Thanks to NTAuthority's superior skills first game of Sega Europa-R is now supported!
- Ford Racing support!!!!
- Only works currently with XInput with hardcoded buttons.
- The code was assimilated to TeknoParrot very fast so expect bugs!
NOTE: More Europa-R support coming your way soon! choo choo
---------------------------------------------
Changes in TeknoParrot 0.8 Public Build:
- Includes all Patreon changes.
- Initial D6AA initialization fixed as amNetwork is emulated for upcoming multiplayer update!
---------------------------------------------
Changes in TeknoParrot 0.71d Patreon Release:
- Internal region change support (dongle and PCB). Will be selectable later.
- PCB ID now autogenerated and bound to computer name like dongle serial.
- amNetwork link emulated, I cannot guarantee link working. Sega Racing Classic should work tho.
NOTE: Please test and use wireshark to see if there are problems.
- Thanks to amNetwork emulation Sega Sonic All-Stars Racing attract mode works normally.
---------------------------------------------
Changes in TeknoParrot 0.71c Patreon Release:
- Support for Melty Blood AA CC 1.07.
---------------------------------------------
Changes in TeknoParrot 0.71b Patreon Release:
- Fixed issues with Windows 7 activation.
---------------------------------------------
Changes in TeknoParrot 0.71a Patreon Release:
- Keychip ID is now unique to each PC (Based on PC name)
- Core improvements and bug fixes.
- Golden Gun is now emulated (test menu is not working atm).
NOTE: Do not press TEST as it crashes the game.
NOTE: To get credits press SERVICE, they are unlimited.
---------------------------------------------
Changes in TeknoParrot 0.71 Public Build:
- XInput now supported, will fix compatibility with Xbox One controllers.
- Steering fixed for Sonic (DirectInput and XInput). No more left pull.
- XInput also has separate triggers for drifting in Sonic!
- With XInput left and right trigger can be used to shoot in shooting games.
- sto0z fix now applies to Initial D6AA also.
---------------------------------------------
Changes in TeknoParrot 0.7 Public Build:
- Initial D6AA experimental support, happy midsummer guys!
It has some problems: test menu doesn't work, jvs i/o can jam etc.
---------------------------------------------
Changes in TeknoParrot 0.6 Public Build:
- Since VMPSoft cannot code a decent software and Dream Raiders work ok, this is now public.
- See you later this week with Initial D6AA
---------------------------------------------
Changes in TeknoParrot 0.54a Patreon Build:
- Experimental support for Sega Dream Raiders
- NOTE: You need to patch the PE header so it loads always on ImageBase 0x400000.
- I tried on various OS and some always had problem when ImageBase was non-standard.
- So for maximum compatibility just patch the PE header one time and play.
- NOTE: Enter test menu first to disable motion, blower and controller feedback!
- For mouse mode now Service and Test works with normal keymap! (numbers: 8 9 0)
- New serial system for Patrons, very easy to use.
- Fixed bugs in ParrotLoader where it would crash when wrong dir was entered.
- Included register.bat for easy patron serial registration.
- Fixed a bug where settings.tg would get sometimes saved in multiple folders.
---------------------------------------------
Changes TeknoParrot 0.54 Public Build:
- Fixed issue with Let's Go Island where with mouse the gun trigger and start would get stuck.
---------------------------------------------
Changes TeknoParrot 0.53 Public Build:
- Fixed crash issues with keyboard by removing experimental driving code with keyboard.
- You can now play Let's Go Island with mouse! Left click shoot, right click start. Cursor is hooked to the window.
- Please use DXWND to hide the cursor from the screen (there is option for this in Input)
- If Let's Go Island crashes please use dxwnd to set windowed and resolution to
(or bigger)
- If you want to play full screen, create custom resolution from your graphics card control panel (not TeknoParrot!)
- 2nd player can still play with the gamepad with you :-)
---------------------------------------------
Changes TeknoParrot 0.52 Public Build:
- Fixed a bug in Full Axis steering.
- Fixed bug in gas and brake where they would get stuck.
- Fixed bug in gas and brake where they would mix up badly.
- Fixed a bug where brake would not zero completely even if you let go of it.
---------------------------------------------
Changes TeknoParrot 0.51 Public Build:
- Fixed a bug where joystick controls wouldn't work when not all joystick buttons weren't mapped.
- Fixed a bug where you could enter joystick mapping without setting a joystick.
- Added multiplier for Gun Cursor (Gun Multiplier in mapping) to make cursor move faster.
- Added support for reverse axis for wheels with reverse axis on Gas and Brake.
- Keyboard steering adding, very experimental.
---------------------------------------------
Changes TeknoParrot 0.5 Public Build:
- All Patreon changes, THANKS TO ALL PATREONS!!!!! We will see you in 0.5a.
- Fully customizable joystick controls, including wheel and pedals.
- Unique bindable buttons for special things like: Sonic Item, Sega Racing Classic Gears/View Changes and Gun Trigger / Gun Controls.
- Recoded most of the DirectInput listener, now code is much more easier to maintain and easier to read.
- Fixed TONS of bugs around the program.
- All test menus now should function correctly. (Except Sega Sonic, will be coming a bit later.)
- Controls are now much more fluid
- Let's Go Island also has normal functionality even with 2 players. (Before was double speed)
- Recode Let's Go Island control handling.
- Sega Racing Classic Gears now work by just pushing button instead of holding.
- Added about box with Tekno Colonel Patreon names. Thanks guys!
- Fixed major bug in JVS that caused jerky controls in Sega Racing Classic, now no more sto0z improvements needed!
---------------------------------------------
Changes TeknoParrot 0.4b Patreon Build:
- Added support for Sega Sonic All-Stars Racing Arcade (test menu not functional yet)
- Fixed lot of bugs in JVS Emulation
- Added some custom commands for Namco games
- new APIs emulated and improved.
---------------------------------------------
Changes TeknoParrot 0.4a Patreon Build:
- Fixed some core issues
- Let's Go Island now playable with 2 controllers
- Added new profile for Let's Go Island
- Core work done for RingEdge 2 support, currently disabled. (amAuth emulation)
- Fixed some emulation issues with previous games (just cleaner emulation)
- amNetwork emulation improvements, netplay coming soon!
- Updated SharpDX and SharpDX.DirectInput
- Fixed DumbJvsCmd, now it takes game profile as command line parameter. Run to see params.
---------------------------------------------
Changes TeknoParrot 0.4 Hotfix:
- Steering now works again, one package was emulated wrong. Check Github for more.
- Sega Racing Classics steering now works properly.
- Unit tests fixed for emulation as well.
- All Direct Input devices are now detected except normal Keyboard and Mouse.
---------------------------------------------
Changes TeknoParrot 0.4:
- Preliminary support for Sega Sonic All-Stars Racing (disabled until more testing)
- Rewritten JVS emulator to support multi packages
- Wrote unit tests for many JVS packages and variations.
- Now all JVS I/O errors should be eliminated. (If you get package errors please contact me!)
- Keyboard remapper with saved keys
- Stability fixes in the emulator core
- Steering Wheels / Flight sticks are now identified to the joystick menu
- When you close DumbJvsManager from X it no longer stays in the background.
- Commandline mode for JVS only.
- Melty Blood Actress Again Current Code no longer crashes with certain characters.
NOTE: This was not because of the emulator but because of the differences between WinXP and newer windows.
---------------------------------------------
Changes TeknoParrot 0.3:
- Sega Racing Classic supported! (DO NOT ENABLE NETWORK OR IT WILL FREEZE FOREVER, missing network emu code)
- Test menu now works for all games. (YES this includes saving settings)
- Completely recoded DumbJvsBrain and now it's called DumbJvsManager
- Full UI interface and no more needing to use command line at all.
- Easy to setup joysticks from list, once saved they will be remembered.
- Keyboard support, only uses keyboard for that player that has &No joystick selected&
- com0com now get automatically set when user presses &Auto setup JVS emulation ports& (admin required)
- It even has button to test the jvs emulation ports.
- Added 3 unit tests for JVS emulator, more to come later
- Refactored all code and moved all common items to DumbsJvs.Common
- So if people can want to make own launchers it's easier to use only the dll. (DumbJvs.Common)
- Improved JVS emulation code a little bit.
- Games can now be directly set in the launcher and launched from the launcher easily. (Commandline coming later)
- Jvs emulation is only present when game is running, once game exists it also exists.
- Emulator now reroutes game COM4 to COM13 instead to avoid conflics.
- Emulator core improvements.
- Pressing ESC now quits the game.
---------------------------------------------
Changes TeknoParrot 0.2:
- Core fixes
- Melty Blood Actress Againt Current Code supported!
---------------------------------------------
Changes in DumbJvsBrain:
- See github:
---------------------------------------------
==Default Keyboard Controls==
Service1: 9
Service2: 0
P1 Start: 1
P1 Directions: Arrows
P1 Button 1-6: Insert, Home, Page Up, Delete, End, Page Down
P2 Start: 2
P2 Directions: WASD
P2 Button 1-6: TYUGHJ
==Known Issues==
- Sega Racing Classic only works properly on AMD GPUs on NVIDIA you will have corrupted textures.
-& Use Game Loader All Rh to help with issue.
- Initial D6AA doesn't work on my AMD GPU.
-& Get id6logger to help with the issue:
- Sega Racing Classic will freeze completely if you try to enable linked play (Missing amNetwork emulation)
-& amNetwork emulation coming soon!
- Keyboard controls are not working for Sega Racing Classics
-& You can fix this by downloading DumbJvsBrain source and enabling it from code comments. And Improve it
- Only maximum of 2 player on Virtua Tennis 4, coming soon 4 player support (Linked JVS emulation)
-& Maybe some day when I am bored.
==Game Support==
- Virtua Tennis 4
- Melty Blood Actress Again Current Code (Including 1.07)
- Sega Racing Classic
- Let's Go Island
- Sega Sonic All-Stars Racing Arcade
- Sega Dream Raiders
- Initial D6AA
- Golden Gun
- Ford Racing
- Sega Rally 3
- Chaos Code
- Operation G.H.O.S.T
==Requirements==
- .NET 4.5.2
- Dumped arcade game files
- com0com signed files (see our forum for tutorial)
==Game usage==
1. Install com0com from:
2. DO NOT TOUCH ANYTHING, JUST INSTALL IT!
3. Extract TeknoParrot package to any directory, NOT GAME DIRECTORY!
4. Run DumbJVSManager.exe
5. You will be required to put the settings for the first time. (joystick etc)
6. Use Autosetup to set the com0com settings
7. Press Test JVS Emulation to make sure it works!
8. Save settings
9. Set game directories using DumbJvsSettings.exe
10. Save settings.
11. Play the games, optionally click &Test& to enter test menu.
12. Have fun.
==Support==
This release is beta quality. If something breaks, review any
pertinent comments on teknogods.com, then email me as a last resort.
Include all log files and a detailed description of problem and
how to reproduce it.
==Thanks==
Our community of course!
King of Spain for his life time of work with the arcades.
King of Austria for his excellent work on Lindbergh and other emulators.
Anyone else I forgot to mention whose work has helped me in the past and the future.
/\Reaver &&
/oo\NTAuthority &&
/||\avail &&
Questions or comments are welcomed.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS “AS IS” AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
OF THE POSSIBILITY OF SUCH DAMAGE.
& && && && && & Only including changes after 1.06c.
Steam integration: Whenever you play a TeknoParrot game, it will show it in your steam profile for your friends to see!
Taito Type X Series support:
Battle Gear 4 TunedBlaz Blue Calaminity TriggerBlaz Blue Continuum ShiftBlaz Blue Continuum Shift 2Chaos BreakerChase HQ2Giga Wing GenerationsKing of Fighters 98 Unlimited MatchKing of Fighters Maximum Impact Regulation AKing of Fighters Sky StageKing of Fighters XIIKing of Fighters XIIIPower Instinct 5Raiden IIIRaiden IVSamurai Spirits SenSenko No Ronde DuoShikigami 3Spica AdventureStreet Fighter IVSuper Street Fighter IV Arcade EditionSuper Street Fighter IV Arcade Edition ExportSuper Street Fighter IV Arcade Edition Ver. 2012Taisen Hot Gimmick 5Tetris The Grand Master 3 Terror InstinctTrouble WitchesVirtua R-LimitWacky Races
I/O Emulator:
New I/Os emulated in the JVS emulatorJVS emulator now supports Taito-specific commands and other strange Taito-only thingscom0com is no longer needed! this means no admin is required!Namco-specific JVS commands implemented. Various ES3 games tested, working without issuesFord Racing brake fixedVarious JVS-related errors resolvedComm modem state properly emulated for all Namco/Taito/Sega titlesIndividual button settings added for each game, allowing for easier configuration and more customisation
RingSystem:
SRAM is now saved per game, fixing issues with non-saving test menus, various high score saving and moreInitial D 6 AA / 7 AA X cards are now emulated directly from the game executable, making picodaemon obsolete, and saving/loading MUCH faster and less prone to erroring!&&(Sadly, due to this change, old cards are no longer compatible)Initial D 7 AA X support added!
Renamed project from DumbJvsManager to ParrotUIAll new, friendlier user interface!Renamed config.ini to teknoparrot.ini. this fixes issues with Sega Rally 3’s config being overwrittenAll config.ini settings are now individual per-game and can be set from the UIWindowed mode switch for DirectX 8 and DirectX 9 titles implementedAdded support for multiple DirectInput devices, and that is, as many as you could possibly wantCleaned up a lot of code internally, everything runs much smoother, many bugs were fixed, way less prone to crashing!Everything is in a single .exe now! Command-line version is integrated into the main .exeNo need to restart the manager after applying setting changes!Game directories set from the UI directly now! No second exe!Games can be run from the command line directly!
teknoparrotui –profile=ID6.xml
To run with test mode, add –test to the command lineTo only run I/O emulation, but run the loader separately, use
teknoparrotui –emuonly –profile=ID6.xml
Unbind buttons by pressing right click
Miscellaneous:
Gun sensitivity works againSega Golden Gun works againMelty Blood temporarily disabledSega Sonic All-Stars Racing temporarily disabledInitial D 6 AA / 7 AA X cards are now saved in the game’s directoryBattle Gear 4 full screen mode fixed.
To download this release, visit the .
If you have any issues, please report them on our ! We listen.
For a full changelog, containing every change from every test version, and all previous versions, you can check Readme.txt in the TeknoParrot download archive.
& && && && && && && && &
文件名称:Rally3.rar
文件大小:1.10 M
文件名称:Rally_Win7.zip
文件大小:1.35 M
文件名称:CardReader.7z
文件大小:272.00 B
文件名称:TeknoParrot_0.5.zip
文件大小:9.08 M
文件名称:TeknoParrot_0.51.zip
文件大小:9.38 M
文件名称:TeknoParrot_0.52.zip
文件大小:9.40 M
文件名称:TeknoParrot_0.53.zip
文件大小:9.38 M
文件名称:TeknoParrot_0.54.zip
文件大小:9.38 M
文件名称:TeknoParrot_Patreon_0.6.zip
文件大小:9.51 M
文件名称:TeknoParrot_0.7.zip
文件大小:9.66 M
文件名称:TeknoParrot_0.71.zip
文件大小:9.68 M
文件名称:TeknoParrot_0.8.zip
文件大小:9.95 M
文件名称:TeknoParrot_1.0.zip
文件大小:14.59 M
文件名称:TeknoParrot_1.01.zip
文件大小:14.55 M
文件名称:TeknoParrot_1.02.zip
文件大小:15.06 M
文件名称:TeknoParrot_1.03.zip
文件大小:15.53 M
文件名称:TeknoParrot_1.04.zip
文件大小:17.68 M
文件名称:TeknoParrot_1.05.part1.rar
文件大小:19.00 M
文件名称:TeknoParrot_1.05.part2.rar
文件大小:4.00 M
文件名称:TeknoParrot_1.06.part1.rar
文件大小:19.00 M
文件名称:TeknoParrot_1.06.part2.rar
文件大小:8.14 M
文件名称:TEKNO LOADER 1.06 speciale bug card id6.part1.rar
文件大小:19.00 M
文件名称:TEKNO LOADER 1.06 speciale bug card id6.part2.rar
文件大小:7.49 M
文件名称:TeknoParrot_1.20_PUBLIC.part1.rar
文件大小:19.00 M
文件名称:TeknoParrot_1.20_PUBLIC.part2.rar
文件大小:5.14 M
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签到天数: 1 天[LV.1]初来乍到
這真的該自己去找&&別人沒有跟你講的義務w
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本帖最后由 yoshiliao 于
11:29 编辑
我发现你的回帖大部分都是废话
自己找不到就不要腦羞
早知道你是伸手牌的人,我當初不應該貼D3的載點給你的。算了,反正我也不想跟你吵。BTW,D7AAX的Rom我也不會告訴你載點。
签到天数: 1 天[LV.1]初来乍到
有人能成功玩头D6aa了嘛?
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喔,可玩了。。。
签到天数: 1 天[LV.1]初来乍到
不知道如何下载~~~
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该用户从未签到
他的模拟器代码用vmprotect保护了,天知道teknoparrot重要代码是不是盗了别人的研究成果呢(
Reaver的同伙还盗用别人的lindbergh multiboot克隆后再卖出去,还有卖taito type x甚至是全套mame roms的multiboot
对于玩家来说并不用关心这些,但真正的模拟器开发人员看着这些研究成果卖去了又会是什么心情呢(
该用户从未签到
TeknoParrot 0.4a 下载不了 哪位大哥提供一下百度盘或其它能下载的链接 谢谢!
该用户从未签到
TeknoParrot 0.4a 下载不了 哪位大哥提供一下百度盘或其它能下载的链接 谢谢!
can't ....... 0.4a & b & c need $.......... we only can waiting to 0.5 out.......
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奥&&知道了 谢谢兄弟了!
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TeknoParrot 0.5 Public Release
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签到天数: 1 天[LV.1]初来乍到
等支持头D6aa
magnet:?xt=urn:btih:02de2ced8c780aaa09089&dn=id6.7z
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