warframe4k是哪张图 狂躁grineer 那个星球的哪张图最多 要刷ASH的那个

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从Orokin崩溃的混乱中,他们出现了,从剧毒的子宫中溢出,充满着暴力的克隆身体正在缓慢腐烂。他们从发源地不断涌出,吞噬着一块一块殖民地。
这对双子女皇,这对姐妹,制定了一个伟大的计划,将分散的殖民地变成一个完整的帝国
为此,她们派出了最信任的孩子来完成一个事关重大的任务——Tenno,隐藏在虚空中沉睡的古代战神,永远不能醒来。
–Lotus的叙述
Grineer是苏醒的Tenno遇到的第一个敌人。他们使用的武器非常粗糙,但不可否认的是它们也非常致命。不止一个Tenno由于在护盾充电时低估了Grineer步枪兵手中的Grakata步枪的精度而陨落。
Grineer是一个克隆种族;来自一种古代的,几乎被人遗忘的技术。复制一次又一次,Grineer以工业级别的数量被量产出来,所有Grineer都有严重的基因缺陷:由于过量的复制,他们的基因链条已经出现损毁,Grineer士兵变得容易衰老,然而他们却将这种缺陷进行了批量生产,来快速形成一只完整的军队。实际上,可以说Grineer在修理这些破碎基因的问题上比创造新基因更在行。他们的母星是被污染的、生态支离破碎的,这也导致他们极端的仇视外族,并对一切讨厌自己的事物充满怒火。最终,如果他们取得了成功,太阳系将只留下Grineer。
Grineer虽然作战能力非常强大,但必须用先进的技术来支撑他们支离破碎的肉体,其中绝大部分技术都来自。不管事实怎样,他们非常热衷于进攻Corpus的领地。我们可以合理的假设,如果Corpus在与Grineer作战时拒绝提供先进技术,Grineer很快就会因为失去技术支持而失去力量。然而,正如Alad V的名言“利益麻木了这种感觉”。也就是说,Corpus宁愿与Grineer作战,也不想失去一个客户。
Grineer使用重型装甲,并搭配消耗战术和伏击战术进行战斗,虽然他们其中某个个体的威胁很小,但是当他们成群出现时,就会躲藏在掩体中释放出如暴雨般毫不间断的攻击,这会造成相当大的威胁。特种单位使用更先进的武器,甚至其中大部分士兵身穿反应装甲来获得更大的战术优势。Grineer基础单位的护甲特别值得一提,因为这些装甲可以让他们获得极其强大的抗打击能力。
Grineer作为一支战斗力极强的军事力量拥有大量先进武器,并应用于与,及的无休止的战争之中。Grineer的武器都操作简单,但也总是强调利用蛮力造成严重的伤害。Grineer的武器经常带有工业化、实用化的外观,其武器类型包括手枪、步枪、火焰喷射器、火箭发射器甚至带有等离子刀刃的近战武器。Grineer的武器一般不能用来对付Grineer,他们的武器有些是针对的(主要输出 伤害),有些则是针对(主要输出 伤害)。
Grineer的工程师也有一些富有远见的作品,例如的,这是一把应用了Orokin技术的Grineer手枪。许多Grineer武器都没有枪托,依靠其使用者的力量和动力装甲吸收可怕的后坐力。虽然一直以来都在全力限制Grineer的武器研发,但他们最终还是开发出了和这类技术含量较高的能量武器,以及。这种高级武器一般只供Grineer精英中的精英使用,比如可怕的夜巡者部队。
分别Grineer作战单位有两种方式。主要由装甲的等级(轻装甲及重装甲),次之则以兵种功能或攻击方式分类(步兵使用步枪或散弹枪,并积极寻找掩护,特殊兵使用爆炸武器,黏子,回力镖,)。
轻装兵通常为近战兵种,伤害高但血薄。
Butchers(屠夫)喜欢单持
的近战Grineer兵种。 与常规Grineer相比,他们相对较低的护甲和仅能肉搏的攻击方式使他们十分易伤。作为报偿,他们获得了较高的移速和极高的近战伤害。其攻击之前会习惯性地抬刀,给了玩家明显的格挡机会。
Flameblades(烈焰刀客) 是除了武器以外,作战方式和外观都几乎与
相同的近战兵种。 但他们有着独特的突进技能 - , 以及能够造成  伤害的近战武器 -
Powerfists are similar to s, but use a single
instead. Like s, they tend to take cover until a player is close, which can allow them to ambush players. This is further aided by their faster sprint speed. Upon closing on players Powerfists will charge their melee to inflict massive damage, and then follows it up with a combo of quick melee. Powerfists have a much longer charge time than s, but after their long charge they will attack like normal. They can also perform a powerful ground slam, knocking enemies up in the air and inflicting   damage.
天蝎 是使用配备的 对造成高额伤害的女性Grineer,此外她们还携带用于击倒并拖拽
的钩索。快速而被频繁使用的钩索,击倒与连击能力让她们成为致命的对手,尤其是在被其他敌人包围的时候。
Shield Lancers are defensive
units that carry large iron shields in one hand and
pistols in the other. They slowly press forward while firing over their shields. Nearby Grineer will often use them as mobile cover to variable effectiveness. Shield Lancers will also use their shields as impromptu battering rams to knock players off their feet, often doing so when a player comes too close. Shield Lancers often will not charge players while providing cover for allies, but will charge when the units behind them die, or move away.
Guardsmen(禁卫军) r是第十五位加入游戏的Grineer近战兵种。他们的运动方式与其他Grineer步兵不同。武器全部为 , 常与于
地形中出现。
占了Grineer军队里的绝大部分,当单独行动时不会造成太大威胁,建议玩家提防他们的人海战术。
弩炮是使用的远距离支持女性单位。尽管她们射击速度更慢,但是她们能造成更多伤害,体型也更小,不易被击中。
Eviscerators are
units that were released with the . They feature higher armor and health than the regular Grineer . The Grineer Eviscerator is equipped with the
that fires large saw blade projectiles, acting much like the
when thrown. The saw blades bounce off surfaces and can be deflected by melee swings, being destroyed after bouncing a certain amount of times.
中甲单位。他们可以通过其背后的单兵喷气背包迅速地跳过各类地形。某种意义上,他们比常规轻型单位更加灵活。
Lancers are the most basic and prevalent form of
infantry. They wield s and occasionally throw s. Although mostly inaccurate with their grenade throws, they can easily down a
caught in the blast. Their
is blue-green in color.
Elite Lancers are the Elite counterpart of the
s, and are found replacing the latter in mission levels 15 and up. Unlike the typical Lancers, they wield s with a much higher damage than the regular s, as well as a high chance of   procing targets. Their armor is not only doubled in amount, but replaced by more resilient
compared to normal Lancer's , the same armor heavy Grineer units often incorporate. They also have a slightly different helmet design, appearing to have a hood.
Scorches are medium
units resembling s with red and yellow armor. Scorches wield the
flamethrower, dealing massive continuous damage in short range as long as the victim is in range. They can deal continuous damage and also set the player on fire, making them incredibly lethal in a successful ambush or when working with units such as s and s that can inhibit player movement.
追踪者是一种战术单位,装有黄绿色的装甲,有更深的纹路。除使用手枪之外,他们还会部署。这个能力使他们更少像其他Grineer单位一样冲进前线。他们比普通Grineer更耐打,可能成为一种很难缠的敌人。
Troopers are the shotgun-wielding counterpart to the . Armed with various shotguns, including s (and previously used s, which they are shown holding in the ), they lack the accuracy and range of Lancers and outfitted in more heavily armored yellow attire. This makes them comparatively more effective in close quarters, with shotguns and higher .
With their Sobek, Troopers deal -20.31% reduced damage to Warframe health at -3.13% armor mitigation (i.e., Warframe armor increased by 3.13% for the calculation of their damage) and +34.38% bonus damage to shields, which is typical for Grineer units, due to their rivals being the .
这是Grineer军队里最装甲最硬,武器最精良的单位。除了Grineer指挥官,这些单位不会找掩护,而是正面缓慢逼近敌人。重装兵通常都有显著的血量和装甲,但是对状态触发伤害抗性较低。
Grineer Bombards wield the , whose projectiles have a
these rockets can be shot down. In larger areas their rockets are more easily avoidable, but they can be quite dangerous in enclosed areas, due to the large blast radius of the rockets. They can be identified by their white/grey armor. They have a significantly high amount of armor, which makes most weapons without   damage almost useless. Like other heavy Grineer units, Bombards can also perform seismic shockwaves when players get too close, knocking them down with a radial blast. This ability has a long cooldown and can be used more than once over a long period of time.
The Blast damage from their Ogris has no special modifiers to Warframe health, armor or shields, which positions the Bombard at the armored health focused end of the Grineer damage spectrum, together with the
Commanders have much greater health than regular s. They have the ability t often, a Commander will teleport the player into the middle of a group of Grineer, causing some disorientation in the process. Unlike 's ability, a Commander's Switch Teleport can work through walls and doors and has a slightly longer duration stun.
The Drahk Master is a
unit who can summon , vicious quadruped beasts that will attack their master's enemies.
重型机枪手是装备了的女性重装步兵。
更高的个子,更纤细的结构和女性的声音是她们的特点,重型机枪手能以强大的火力支援她们的队员。若无视她们的存在,玩家将被她们瞬间撕碎。
Napalms are yellow/red jacket-armored
using incendiary grenade launchers that shoot slow, solid flames, which leave temporary fire hazards when they explode. These hazards act like
ability making them very dangerous in confined spaces. Their flame attacks also have a massive   AoE explosion, allowing them to hit even the most agile players.
飞速地突进进行迅捷的打击,之后又遁于无形之中。的狂躁Grineer单位难以捉摸而致命。尽管一个任务中只会出现少数几个狂躁Grineer,但是其高速度和伤害都使它们成为非常棘手的敌人。
Grineer泛用兵种通常用来干扰敌人,像是滚子——游戏里最恶名昭彰的烦人东西。
The Drahk is a quadruped beast bred by the
for use in combat. Its behavior is largely similar to .
也有译为黏子
滚子外观就像放大的。与粘子不同的是,滚子会向玩家跳起,冲撞并使他们蹒跚,而且会持续攻击玩家直到它们被摧毁。滚子是所派出的死亡小队。
调整者 出现于各个地图的
营地内,是 的无人机. 他们会在发现敌人之后给附近的敌人附加一个增加伤害的buff,这类似于 的 ,但他还会增加敌人的速度。
同时,他还会干扰玩家的地图,将敌人从地图上面抹去(无法被敌人雷达所发现)
Players who are equipped with either or both
will be most likely to be affected by radar jamming abilities of the Regulators, as these would screen off any indicated enemy on the players' minimap. The minimap itself only receives minor scrambles but remains visually capable for navigation. (As seen to the right)
Locating Regulators with a minimap, following the tactic above, is impossible. It is best to look around or at most unexpected areas where traditional Grineer are not commonly found.
Players who use headphones or headsets can take advantage in searching Regulators through their voices.
任务中,调整者的击杀不会被计算到击杀总数里。
调整者非常容易解决,因为他没有进攻能力并且生命值非常低。
使用调整者来进行广播。
They are first introduced as a "reward" of the .
Regulators look and function similar to the Grineer
but do not disappear on the first shot that does not kill them.
They function like some kind of announcer for the Grineer, as a female voice can be heard announcing messages in Grineer language. For the Frontier-variant Regulators found in the
of , these are replaced by the unmistakable voice of . His messages can be found on .
It seems the Regulators were mentioned in the Arid Fear victory lore.
mentions in his message to the
that he will "bring their messages of encouragement to rile up the troops". Judging by the female voice of the Regulator's broadcast, it is possible that the messages being broadcast are those of the Queens.
After the Informer project failed, the Grineer removed the Orokin cloaking device and replaced it with a radio transmitter that transmitted propaganda to the frontlines.
"Gaser" is written all over it in Grineer language.
他们虽然可以受
的所控制,但不会为玩家提供任何的buff。
就算他被控制了,仍然会跑去给G佬加buff,原因不明。
Regulators spawned in
themed missions cannot become led, however Regulators that are found elsewhere can.
After the Frontier Regulator was added into the game, the name of the gray Regulators from Phobos in the codex was incorrectly changed to Frontier Regulator as well.
Grineer Regulator.jpg
Frontier Regulator.jpg
Frontier variant
15-34-34-99.png
Codex Entry
CBhellionorange.png
A Hellion under the influence of the Regulator.
CBregulator.png
GrineerRegulator.png
17-09-51-57.png
Frontier Codex Entry
ForestRegulator.png
电弧陷阱 是发明于
的装置,可以使离得很近的敌人受到   伤害。陷阱可以被武器摧毁,附近的敌人或友军会受到电流伤害。它们在造成伤害3秒后也会自我销毁,电弧陷阱在
中代替了 。
Grineer捕获目标是任务中的目标,一共有六中不同类型的目标,但都是普通Grineer模型更改配色的方案,但默认的Grineer目标是个例外。这些目标每一个都配备不同的武器。其中一些还有着自己的特殊能力。
Wardens are special units that appear in
missions, tasked with protecting Prison complexes where hostages are kept. They appear as s for
missions, and
missions, and are more durable than normal units. They are however highly vulnerable to stealth attacks and takedowns.
能量运送者是仅在任务中出现的特殊单位。这些单位和它们的普通版本大致相似,但是拥有整体提升过的生命值,并且持有显眼的能量电池。杀死这些单位会让它们所持有的电池掉落,之后就可以回收电池用于驱动挖掘机。版本的能量运送者是基于,版本的能量运送者是基于,而版本的能量运送者则是基于。
The Spark is a special variant of the
which appears on
missions. They can appear as reinforcements to strengthen the defenses of Data Vaults if a Data Vault alarm had been previously triggered.
While appearing similar to the standard Bombard, the Spark's weapon fires slow-moving orbs that deal   damage and proc.
Manic Bombards are modified
s developed by , introduced in the
as the event's main mission target. After , they can be encountered on Uranus
在模式里的作战单位。
Ogma是一款重型空战单位,它装备有厚重的护甲和强力的武器。
无人机是在采矿星体附近出现的空战单位。它们的主要通过发射一个能追踪敌人的球形弹体来对敌人造成伤害。该弹体会在接触到玩家角色后会发生爆炸,产生击退效果并有一定几率触发 异常。
枪兵无人机是的变种,它配有能造成 伤害的光束加农炮。
滞缓无人机是的变种。尽管其无法对玩家造成伤害,但它能发射拖拽光束限制玩家的行动。被光束牵引的角色无法进行冲刺。破坏该无人机或躲到障碍物后(拖拽光束被阻断)可脱离其控制。
轻型艇是的基础空战单位。它由一个被装甲护盾保护着的Grineer驾驶员操纵。轻型艇携带有一座轻型机关枪,可以在一定距离外对敌方进行扫射。
护盾轻型艇是前方配有能量护盾的。同时它还配有三管脉冲加农炮,其火力强度高于轻型艇的机关枪。
虽然这个护盾是能量护盾,但它如同物理护盾一样可以被击碎。如果受到来自后方的攻击,该能量护盾也是无法起到保护作用的。
恶徒轻型艇是装备了追踪导弹发射器的版本。它能向敌方发射大量导弹。
护盾恶徒轻型艇是的强化版,它前方配有与相同的防御性的护盾。
虽然这个护盾是能量护盾,但它如同物理护盾一样可以被击碎。如果受到来自后方的攻击,该能量护盾也是无法起到保护作用的。
在地图中的水下部分出现的敌人。
Shock Dragas are an Archwing enemy found in the
tileset. Wielding the
trident, they can fire an arc of electricity that deals constant damage.
头目是Grineer派系内的长官。
Vor上尉(前·上将)是中少数几名了解古代技术的头目之一,并会利用这些技术与Grineer的科技想作用,以创造充满攻击性的武器——例如他标志性的手枪和他的胸甲上的,并可以使用强大的远程电击攻击。目前在三个任务中可以遇到Vor上尉,这使得他成为了被刺杀次数最多的头目。他首先出现在水星上,因此成为玩家必须面对的一个头目;随后他出现在,不知为何仍然是活着的状态同一起出现;他的再次出现是在中,一个堕落的版本。
Vay Hek议员是所任命的最高统帅。由于他杀死了数名政治对手,进而导致了星系内的权力动荡,Lotus将其列入了目标。他的全身都已经过改造。当他乘坐地球外战装甲时,只有少量肉体暴露在外。
Kela De Thaym是星球中的最终Boss。作为一个嗜血者和虐待狂,Kela拥有一个被称为Rathumm的竞技场,在那里叛逃者们被迫在她手下的中争取自由,而这项娱乐活动深受她的喜爱。
Lech Kril中尉是一名位于火星的Boss,同时他也是同一起的双Boss之一。这位值得尊敬的英雄身着不可穿透的铠甲,并配备了他带有鲜明特征的锤子和 / 能力。Lech Kril是任何试图反对他的人的强大对手。
在,他会掉落 的部件。
在,他会掉落的部件。
Tyl Regor是星图中的最终Boss,他是一名主要专注于基因修复的研究人员,力求扭转过度克隆的负面影响。以他为目标就是为了延缓这一进展,以确保Grineer在日后不会变的更强大。
Grustrag三霸(通常缩写为 G3)是一个由建立的刺客小组,这是Tenno在入侵任务中至少打击一次Grineer势力后可能出现的乱入Boss。
The Grustrag Three were formerly regular Grineer marines who (while aboard a troop transport) suddenly slaughtered their fellow comrades, claiming that they were growing "impatient for the killing". After being committed to the Grustrag Reconditioning Facility, Facility Director
discovered that the marines suffer from a rare mutation brought about by cloning, vastly increasing their combat potential at the cost of deteriorating mental faculties.
Under Vay Hek's order, Tengus reconditioned them, with the intent of focusing their aggression towards the
instead. Although mostly successful, the Three still had lingering violent behavior towards fellow Grineer. To counteract this, Tengus developed the Grustrag Bolt, a device that limited their effectiveness against other Grineer personnel. Tengus had additional Bolts created, to be used against the Tenno during the Three's operations.
With The Grustrag Three now prepared for combat, Vay Hek deployed them with the sole purpose of attacking those who supported enemies of the Grineer. However,
criticized Hek's actions, reminding Hek of the soldiers The Three have killed and warning him that they would eventually grow out of his control.
Leekter is a member of . He wields a
axe and throws flashbangs to blind players in battle.
Most Honored Councilor Vay Hek,
The agony treatment has worked! Tests show aggression has been shifted to The Tenno! The Grustrag Three are now ready for release and are eager for your orders.
Please note: fratricide is still an issue. Conditioning did not completely remove violent tendencies toward fellow Grineer. My solution is the Grustrag Bolt. When attached to a subject, this device limits combat effectiveness against all Grineer personnel. The bolt will ensure collateral death is acceptably limited.
I have produced a surplus of these devices. Perhaps these will also aid you with your problem?
Your Loyal Servant,
Doctor Tengus
Director Grustrag Reconditioning Facility
"I want to play with these ones."
Tenno, your Warframe looks so... slippery."
"You are going to suffer for that, Tenno!" - Ally is Killed.
"Wait 'til you see what comes next!" - Capturing Target.
"Did you know, this is my favourite part?" - Capturing Target.
Shik Tal is a member of . He wields a modified
that fires small dumb-fire rockets and a giant shield similar to s. Similar to the Shield Lancers themselves, he can use his shield to charge forward to knockdown and knockback players.
Releasing the Grustrag Three? Tell me this rumor is a lie. Tell me you have not forgotten what those defects cost me. Traitors must be eradicated but you think they can be rehabilitated? Arrogance. If it was up to me, Grustrag and everything in it would be ash. No Doctor can cure disloyalty.
The responsibility for this mistake is yours alone. Trust me, you will bleed regret.
"Pathetic."
"Boooriiinnnggg!"
"Are we sure these are the targets? They seem so inconsequential."
"Do not waste my time Tenno!"
"You are beneath us!"
"One of them is wearing a scarf!"
"That one will be difficult to replace." - Ally is Killed.
"Too easy." - Capturing Target.
Vem Tabook is the leader of . He uses a modified
that fires electro-shells in bursts of around 10 at its target, each shell dealing electricity damage in a small radius, making them deadly should all of them connect with their target or the surrounding terrain.
Grustrag Reconditioning Facility
Inmate Report: Vem Tabook
Vem Tabook, leader of 'The Grustrag Three', was committed after the group slaughtered all fellow marines aboard a troop transport. Evidently, the ship took too long to reach battle and the subject was simply "impatient for the killing". Like his accomplices Shik Tal and Leekter, Tabook suffers from a rare cloning mutation. This makes him highly effective in combat but completely unfit for duty.
RECOMMENDATION: Permanent incarceration for study. The subject's combat ability cannot be ignored. If the subject's aggression can be focused, he may yet prove a useful weapon.
- Doctor Tengus
"YYYou are the sc-crawniest of them all!"
"Are you the bbbest they have!?"
"SSShiny little pppretty things you Tenno are!"
"U-U-Unacceptable!" - Ally is Killed.
"Starting capture." - Capturing Target.
"This one is mine." - Capturing Target.
Each marine is accompanied by a Carabus Sentinel, which are equipped with s to provide additional firepower.
They do not have a name in game, only a health/shields bar, similar to 's .
When a player is defeated by the Grustrag Three, one of the three sentinels will detach from its host, then hover and deploy a shield over the downed player. It prevents other teammates from reviving the player while the sentinel attaches the .
It also exists as an alternative
for the , which is available for purchase for ?35.
Despite their bulky appearance, each member of the Grustrag Three is capable of a quick dash in any direction, which they use to avoid fire and close in on their targets. The Grustrag Three usually attack in turns, making it difficult to focus on a specific marine to take down.
Unlike the , the Grustrag Three are fully vulnerable to s and most Warframe abilities. As such, they can be easily incapacitated with weapons such as the slam attacks of
or the . Due to their weakness to status effects,   and   damage work particularly well on them, reducing their overall durability by a significant amount.   damage can also be used, as it deals extra damage to their
on top of confusing them, potentially making them attack each other or fellow Grineer. However, their Carabus Sentinels cannot be damaged by any means, they are only destroyed if its respective marine is killed.
can greatly assist players in combat, either to provide additional damage or to draw attention away from players.
They are vulnerable to most abilities, especially abilities that induces ragdoll or stunlock such as 's , ' , 's
works fine against them. It is important to note however that their Carabus Sentinels will still attack players regardless if the Three are on their feet or not.
The ing effects of
can also be used to incapacitate them, albeit with shorter duration. They can also be distracted by
can slow them down and allow players to deal additional damage on them.
is a surprisingly good choice to use against the Three, as almost all his abilities deal   damage on top of
having guaranteed chances to inflict
can respectively use
to cloak themselves and attack the Three safely.
works well against the Three, provided Valkyr has , a fully-ranked
to improve her energy regeneration and durability. Bear in mind that this "head-on" strategy runs the risk of killing/destroying any
you might have with you and poor timing can also leave you vulnerable as well, so exercise caution if you want to survive the fight.
Not all Warframe abilities have an effect on the Grustrag T
cannot be used to hold them down and Nekros'
will only reduce their armor. Loki's
will treat them as s, knocking them down and dealing damage instead of stripping them of their weapons.
will also not affect them.
Certain Warframe abilities have reduced effectiveness towards the Grustrag T duration-based crowd-control ability such as 's , Mirage's Prism, Excalibur's Radial Blind are less effective, cutting their duration by 50% or 75%, as observed. (needs confirmation)
Triggering an attack from the Grustrag Three requires the player to have a death-mark. This is acquired by supporting the Corpus in at least five
missions. Death marks are acquired separately for each invasion mission which requires you to fight for the corpus on Grineer offensive invasions at least five times in a row. Once the death-mark is acquired, the player will receive a message from Vay Hek, stating:
"Interfering with our operations is unacceptable. You will be shown your place. Your punishment has been ordered."
Acquiring another death mark will trigger this message:
"You continue to assist our enemies. Your meddling will NOT be tolerated."
Similar to the , the chance The Three will appear on any given Grineer Mission is additively increased with each player in the party with a death-mark.
They have a chance of spawning once every 10 seconds for the first 5 minutes.[有待验证]
Before they appear, the
will try to warn you (with her transmissions distorted), and eventually pleads you to abort the mission (ignoring the mission's original objective in the process). Each marine has a chance to drop , a component/blueprint for the
(though this is dependent on the marine) a rare mod (such as ), or a rare
upon defeat. If The Three are successfully defeated, the Tenno will be directed to extraction, though the Tenno can opt to finish the original objective if possible.
A Letter from the Lotus following your defeat by The Three and placing the Grustrag Bolt Release blueprint in the Foundry
Notification after claiming the Grustrag Bolt Release
If the Grustrag Three manage to defeat the player, the session will automatically fail, taking the player back to the main menu. A new inbox message from the Lotus will then appear stating that The Grustrag Three have attached a Grustrag Bolt to the player's warframe, crippling its powers when attempting to fight them. As long as the bolt is attached, it will lower that frame's damage against Grineer by 50% as well as increasing the
by 50%. Attached to the same message will be a Bolt Release blueprint to release the Grustrag Bolt.
It is possible to destroy the Carabus Sentinels of the G3 to prevent the bolts from being applied, it will instead abruptly end the defeat with a death.
用时:1 min
 价格:N/A
 价格:N/A
The G3's corpses can be d to improve your chances of getting Brakk components.
Their corpses can also be dismembered with your melee weapon prior to being desecrated.
Since each body part is desecrated separately, you can increase the total amount of loot received.
Sometimes, while the bolt is active, your shoulder clan tag shows the Grineer Flag instead. If the player has no clan tag equipped, an active bolt will peculiarly add one with the Grineer Flag.
They are the first death mark enemy that consist of multiple entities. The
only consist of a single entity.
Upon spawning all players are contacted by the Lotus. However only one player will have his mark consumed.
When spawning, all the players will be taunted, but then one player will be taunted mentioning his name and Warframe. This player will have his mark consumed and must do five invasion missions for the Corpus to regain it.
At the time of their introduction, The Three were guaranteed to drop a mod, a Brakk component and Neurodes all at once upon defeat, potentially giving players all the Brakk components in a single encounter. This has since been patched.
The Grustrag Three appear to have some heavy duty jamming technology somewhere on their persons, preventing the Lotus from properly warning any targeted Tenno, and keeping her in the dark as much as possible from what is happening.
The Grustrag Three currently have the same drop table, differing only in Brakk components.
The Grustrag Three seems to have similar armor components to those of . Although, this armor similarity could possibly imply a category of those for Grineer Commandos, an even higher tier of Grineer troops than those of the s or the s.
Their body meshes share arm and leg geometry with . The jarring quality difference is a giveaway.
Although Leekter wields a
in battle, his codex entry used to depict him using a
instead. This has been fixed for .
According to Shik Tal's Codex entry the Grustrag Three have apparently cost Ruk an entire battalion of Grineer troops, which Ruk views as incredibly valuable to him, and has stated he'd kill the Three on the spot for their treason, if given the chance.
and the , they have their own .
It is also used by 's Death Squad.
and , Shik Tal is voiced by . It is currently unknown who voices Leekter and Vem Tabook.
The Grustrag 3 appearing in a Survival mission can prevent the 5-minute interval rewards from being given for the rest of the mission.
A similar bug can occur during interception missions if the broadcast reaches 100% while you are fighting them. The screen that allows you to continue the fight or end the mission no longer appears and Lotus assumes that you wish to continue to fight, making the mission impossible to complete.
Release to remove a Grustrag Bolt may allow players to use their weapons inside the .
Fixed in Update 15.1.2.
Being healed by a health restore or an ally's ability whilst simultaneously being downed may leave players in a constant loop of being downed, and also unable to be revived.
, the weapon (in form of its components) dropped by The Grustrag Three.
, the Grineer responsible for The Three's recruitment.
, the former owner of the squad.
Sprag是一个在任务的当 占据优势时的,她是守护者关闭虚空大门的的两个头目单位之一,她身上装备与所装备的喷气机相同,这赋予了她优秀的机动性,并且可以使用她的等特殊进展技能与进行紧密接触。Sprag总是与她姐姐在小头目中出现。
Grineer所使用的各种防御装置,有手动操控的炮台,也有充气式的掩体。
炮座壁垒是一种被放在地图中的防御工事,配有两挺重机枪用来对付敌人。与Grineer其他的防御工事不同,靠近炮座壁垒时可以按下使用键(默认为X)来使用炮座壁垒进行攻击。虽然炮座壁垒是固定在地面上的,但是玩家仍然可以攻击到任何一个方位。
便携掩体是一种偶尔会被任务中出现的单位携带的物体,外观上看起来是一个发出橙色亮光的巨大背包。这种掩体可以被携带它的单位部署在地图的几乎任意位置。当被部署于地面的时候,便携掩体会经历一个充气膨胀的过程,在很短的时间内变为一面小型黑色墙体,使得Grineer单位能将它们作为掩体来防御某些敌人的攻击。便携掩体本身具有有限的生命值(生命值总量取决于部署者的等级),且不同于其他环境掩体,它可以被任何种类的攻击摧毁。每一个携带便携掩体的单位只能部署他的掩体一次。
在之前,Grineer人说著一口流利的英语,然后变成了Grineer语,来表示Grineer厌恶其他外来种族。
这次更新之前Grineer士兵常说的一句话就是“Combat formation Bravo!(战斗阵型Bravo!)”。DE的一名成员开玩笑解释说组成阵型Bravo最重要的一点就是说话时不能提及任何人的母亲。
其他比较出名的语录有“Stay close to the walls.(待在墙边。)”和“Hey, leave my mother out of this.(喂,别把我母亲牵扯进来。)”。
目前为止,Grineer是唯一一种对Tenno有强烈敌意的种族。
有的时候,当他们看到玩家的时还会说Wafram,这似乎就是在指。这种含糊不清的说话方式在其他语句中也有体现。
在一次Devstream中,DE曾表示Grineer其实是英国人。
当进行入侵任务时与Grineer为伍,他们仍然会喊出嘲讽Tenno的台词,因为他们虽然与玩家是友好关系但语音不会改变。同理在Corpus-Grineer战斗时他们仍会喊出反对Tenno的口号。这种情况在被召唤出的Grineer单位身上也有体现。
将Grineer称为「狗」,不是因为他们的退化现象,而是奴役他们的领导人(亦可能的制造者):双生女皇。这是荧惑困境中Alad V提到的。
他们的名字「Grineer」来自两个词的混写:「Genetically」(基因)和 「Reengineer」(再设计),这是有意而为之的。
在,女性Grineer的语音被重新编辑,现在他们用更厚重、更有侵略性的语调说话,并带有长时间的停顿和辱骂,增加她们的真实性。
修复了一些Grineer单位突然脚力惊人,跳跃长达20米的距离的问题。
提升了平原上的Grineer运输机炮台的精准度和伤害。
巨牙部队系列单位首次发布。
修改了Grineer单位陷入慌乱的反应。
优化了Grineer单位的移动动作。
改善了Grineer单位在翻越障碍物、落下、瞄准、蹲伏、冲刺以及其他情况下的动作。
调整了Grineer单位的肩部打击判定大小,使其不再阻碍玩家爆头。
更新Grineer海军陆战队面部的皱纹图。
Grineer 头盔获得了PBR处理,以更好地与身体相称!
,包含各种关于敌人的应对技巧。
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