STEAM中的WAR FACE 非洲巨大阴族女人图片那个图怎么过??

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Simplified Chinese
Includes 38 Steam Achievements
Title: FaceRig
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Release Date: 7 Jul, 2015
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Recent updates
25 October
Awesome galls and ghouls,We are so very happy to announce this year's Halloween Update for FaceRig! We've released 6 scary and fun Halloween skins for Fluffo, Theodor, Alya, Jane, Sir Pecks-a-Lot and Prince Edward. All avatars who received new skins will have the &New& sign on their icon in the Gallery.Just a small reminder here, for those of you interested in creating their own skin, here's how to do it:We've also added new Dog Ears and paired the Cat Ears props.And changed the
Pitch shift from Sounds as per YOUR requests.And the most exiting news of all, you can now try the Multiavatar feature! ^.^NOTE: This is an experimental feature and we are still trying to improve it. That is why it is only available on a special branch called &Multiavatar&. To access it you need to follow these steps: Open Steam Client. Go to Library - Software
Right mouse click on FaceRig - Properties
Go to BETAS tab, click in the &Select the beta you would like to opt into:& drop down, select &Multiavatar&
Close window. The FaceRig program will update to the &Multiavatar& branch. Enjoy,The FaceRig team
Hello awesome folks,We have amazing, marvelous, incredible news! Following your requests, we’ve made a guide showcasing the complete creation and import process of a 3D FaceRig avatar. This is not an in depth tutorial for general 3D modelling techniques, instead it focuses on aspects specific to FaceRig avatars.The avatar in this guide is a simple character, we did not to make it overly complex, as this is meant to help beginners. NOTE: This video is a GUIDE that walks you through the steps of creating and importing a custom model into FaceRig. This is not a 3D art tutorial per se. You can find loads of tutorials online for every single 3D art step shown here. During the course of the guide we will point out certain FaceRig specific settings that must not be omitted .Please read our documentation for creating a FaceRig avatar for detailed instructions and explanations. You can find it here:
We’ve added Chibi Theo in FaceRig Classic. And created a skin for him so you guys can test it through the importer (:You can find the files for Chibiborg here
And here are the instructions on how to use the Import Wizard:IMPORTANT: For those of you who created their own avatars, and have an issue with the shadows, here’s how to solve it:1. Go to C:\Program Files (x86)\Steam\steamapps\common\FaceRig\Mod\VP\PC_CustomData\Objects2. Select your avatar’s folder3. (After going through the import process) copy “cfg” file and rename it as cc_avatarexemplu.cfg 4. Open the file and delete everything in it 5. Write the command “set_avatar_scale 30” . You can chose whatever value you wish based on the hight you want for your avatarAll the best,The FaceRig team
About This Software
FaceRig is a program enabling anyone with a webcam to digitally embody awesome characters. It is meant to be an open creation platform so everybody can make their own characters, backgrounds or props and import them into FaceRig. (More on
)FaceRig is being developed by Holotech Studios and the image-based face tracking SDK being used is provided by ULSee Inc. To find out more about ULSee Inc., visit
or email them at . Our previous tracking technology was provided by Visage Technologies.FaceRig has three versions:FaceRig Classic is the base version of FaceRig, which allows for home non-profit use and even limited monetization on YouTube/Twitch or similar as long as the commercial aspect of it is not significant. We consider commercially significant using it on any avenue (channel) that produces you more than $500 monthly revenue. This includes ad-based revenue and voluntary donations (one time or recurrent such as a Patreon). If you are under this threshold you can use Classic, if you are above you need to upgrade to Pro or Studio.the FaceRig Pro DLC, which allows you to monetize videos on YouTube/Twitch regardless of the monthly revenue, but not for content exclusive to paid/subscription based services, such as the new YouTube Red (for content that is exclusive to YouTube Red or similar you will need FaceRig Studio).FaceRig Pro does not bring new assets, technical features or improvements to FaceRig Classic.
For more details, take a look at the the Studio Version allows commercial use, as well as
access to the expression mo-cap data. For more details about this version visit We believe that FaceRig will entertain many gamers, modelling and animation artists, members of various fandoms, streamers, web casters, YouTubers and their audiences.For now we're focusing on just tracking and rendering the portrait with its expressions, but we aim to do more in the future. The FaceRig end goal is to provide a full featured real time digital actor set for home use.Key Features:Real time head and expression tracking in an input video stream, (also with audio analysis).Combining tracked data with additional virtual puppeteering input.On-the-fly animation re-targeting for the tracked data and applying the animation on a user selected 3d model, with audio processing (voice alteration) Rendering and lighting the animated model in real time, in a user selected background.Encoding the rendered video and sending it further as output from a virtual webcam (it basically intercepts webcam input, and swaps the images captured by your real webcam with the fantastic content before sending it further).Provide the interface for tuning the parameters of all operations above.Customizable avatars. To see the complete list on FaceRig avatars including the ones from DLC's please see: Open creation platform: you can make your own models (outside of FaceRig), import and use them as your avatars. The models need to be created according to
a set of published specs.Notes:Numeric export of the tracked expression data (exporting the motion capture data to use in other applications) is a feature reserved for the Studio version.FaceRig
Classic and Pro only output already rendered video and audio.FaceRig is an indie initiative, and its development so far has been successfully crowd-funded through Indiegogo. A warm thank you goes to our amazing backers for their support and enthusiasm.You can find the EULA here:
System Requirements
Minimum:OS: Windows(R) 7 or laterProcessor: Intel(R) Core(TM) i3-3220 or equivalentMemory: 2 GB RAMGraphics: NVIDIA GeForce GT220 or equivalentDirectX: Version 9.0Storage: 3 GB available spaceSound Card: DirectX 9.0c compatible sound cardAdditional Notes: For image based tracking you need a webcam. For sound base tracking you need a microphone. The requirements are based on desktop systems, not mobile (netbooks, ultrabooks, laptops, tablet pc). The mobile versions of processors and graphics adapters are not equivalent to the desktop ones. If you have a mobile PC please make sure the charger is plugged, you are running on the best graphic adapter and in high performance mode. We do not recommend low end integrated graphics adapters.
Recommended:OS: Windows(R) 7 or laterProcessor: Intel(R) Core(TM) i5-GHz or equivalentMemory: 4 GB RAMGraphics: NVIDIA GeForce GTX560 or equivalentDirectX: Version 11Network: Broadband Internet connectionStorage: 4 GB available spaceSound Card: DirectX 9.0c compatible sound cardAdditional Notes: For image based tracking you need a webcam. For sound base tracking you need a microphone. The requirements are based on desktop systems, not mobile (netbooks, ultrabooks, laptops, tablet pc). The mobile versions of processors and graphics adapters are not equivalent to the desktop ones. If you have a mobile PC please make sure the charger is plugged, you are running on the best graphic adapter and in high performance mode.
(C) 2014 Holotech Studios
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