迷失森林怎么设置中文多人怎么设置无法破坏建筑物

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迷失森林【The Forest】0.53和0.53B和0.53C更新内容【英文+已润色中文】
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本帖最后由 tangzhyuz 于
10:02 编辑
这个版本的更新内容发表于日
This patch introduces the new repair hammer. Previously you would simply press E to repair damaged structures, this now requires you to first craft the repair hammer, and then hammer away at structures to repair them.
Arrows will now consistently stick into enemies and also should hit more accurately now. Once enemies are knocked down you are able to retrieve the arrows from them. Seeing arrows stuck in some of the bigger creatures will also give you a better idea of how damaged they are.In hard mode, we’ve increased the chance of distorted enemies coming out and also added a new system that will allow the distorted to travel in groups, either with regulars or other distorted. This should enable more encounters where multiple strategies are needed at the same time to deal with the different enemy types. We also increased the health on leader cannibals in both normal and hard modes
For multiplayer we’ve fixed a ton of bugs, allowed all weapons to now be shared with sharing tray, improved animations on other players and added a new leather jacket clothing variation.
We’ve fixed some issues with cave collision and specifically with players being pushed out of the world. We’ve also added some subtle coordinates to the pause menu. If you mention the coordinate numbers when giving any bug reports about specific locations in the game world&&it will allow us to instantly find the area.
For save games, we’ve added the option to view other saves on the same pc, as we have had some reports of save files missing which we hope this solves.
Along with this there are a ton more tweaks and bug fixes, the full list can be viewed below.
Creepy mutants can now travel in groups
(Balance) Overall more creepy mutants will spawn in hard mode
(Balance) Increased chance of seeing fire mutants in hard mode
(Balance) Slightly reduced amount of skinny mutants overall in normal and hard mode
(Balance) Thrown firebombs from fire mutants travel faster now in hard mode
(Balance) Increased health of tribal leaders in both normal and hard modes
New craftable item: Repair tool ! 2 Sticks + 1 Rock + 2 Clothes + 10 Tree Sap. Replaces adding tree sap to repair structures
(Multiplayer) New jacket clothing variation added
Fixed being unable to interact with triggers after equipping an item from inventory while pushing sled
Fixed enemies sometimes not dying properly when killed from behind
(Multiplayer) Improved idle, walk and run animations on other coop players
(Multiplayer) Fixed large raft moving erratically sometimes when client player attempts to walk under stair geometry
Fixed missing collision on step section on left side of large raft
Fixed player not grabbing log sled correctly if a bird is landing on his finger at the same time
(Multiplayer) Fixed clients not dealing correct damage to knocked down enemies
Fixed some holes in terrain where former hidden caches were
Removed old stalactite model from caves
Fixed some rocks and objects inside sinkhole being climbable with climbing axe
Fixed flintlock sometimes not registering hits on targets
Improved aiming on flintlock so it’s easier to hit targets above or below
Fixed ball floating slightly near fingers when reloading flintlock
Left hand items are now correctly hidden and restored when reloading flintlock
Fixed flintlock ammo size on the crafting mat + added the multi view option
Fixed incendiary upgrade of the upgraded spear not restored after loading a save
(Multiplayer) All weapons can now be shared with the metal tray
Fixed a case of upgrade not completing if there previously was a full recipe on the crafting mat without room for the product in inventory
(Multiplayer) Fixed client not able to trigger trip wire traps with projectiles
Added a fail safe to force player to let go of sled when swimming (it already happened when entering water while moving sled around but didn’t work when sled was in water and player grabbed it)
Tennis racket can now receive tooth, glass and feather upgrades !
Fixed story items on yacht and cassette pickups respawning even after being collected by player
Fixed light changing on cave ground after opening big door
Fixed some items in inventory having wrong outline(herbs, medicine, berries)
(Multiplayer) Fixed burning a shelter causing client to get kicked
(Multiplayer) Fixed destroying garden blueberry bush not working after collecting all berries on host side
Caves – Removed unusable climbing wall leading down to stash room
Fixed camp cots sometimes flying up into the air when approached by player
Fixed pickups dropped onto raft and large raft falling through
(Audio) Fixed clients loading in caves sometimes not having any cave audio effects
(Audio) Fixed boss music popping off abruptly for clients
Fixed waterfall falling water appearing black from a distance
Fixed pedometer screen in inventory changing when leaves are hovered over
(Performance) Optimized physics CPU usage when there’s a raft in game
(Balance) Set rebreather max air to 300 seconds (from 600)
Now showing current world coordinates in bottom right corner of the pause menu, can be used when reporting location specific issues on the hub
Replaced drying rack with a “lite”, single row version. Costs 5 sticks. This version should alleviate the targeting issues last version of the drying rack had. (not retroactive, previously made racks will still be the old version)
Added support for multiple renderers to inventory item views, allowing items such as shoes etc to be fully highlighted when hovered
Fixed small cabin having the save icon always visible
Replaced the Iron Forest cheat wit工口GAMEplay option setting: Iron Forest (No building destruction)
Ghost foundations now check more accurately if player is below/within to prevent completion
Added a fail safe for plane hull position saving so that it can no longer get lost sometimes (not retroactive)
Fixed gold keycard not appearing in inventory
Fixed ghost rabbit cage sticks having sheen
Improved blood seams on Cowman
Fixed stretched texture in yacht salon
Sled grab trigger no longer shows the action icon while sled is grabbed
Fired Arrows now stick into all enemies and animals!
Fixed arrows sometimes bouncing off target doing no damage
(Multiplayer) Fixed female bodies sometimes disappearing when killed as host
Skinning an animal now makes the plane axe bloody
(Multiplayer) Metal tray held by another player no longer shows any icon if empty
Fixed basic fire food placement collision being offset from renderers
(Multiplayer) Fixed rock side platform not destructible
Fixed “Sticky” upgrade recipe tooltip not showing up
Added “Steam not initialized. Try launching the game from Steam” label in title screen when needed (happens when there is a privilege difference between the Windows user currently running Steam and the one running the game)
Fixed some items not retaining their last active bonus & content amount after saving and loading (such as pot not saving current water)
Fixed arrows not going through custom wall windows
Fixed arrows not correctly registering hits on some structures such as storages
Meat cooking on fire while the fire runs out of fuel is now returned as raw meat that can be picked up (instead of continuing to cook)
Fixed flintlock gun smoke appearing overly bright in shadows or in caves
Fixed lighting when sunset first turns to night time having overly bright ground lighting on some objects
Fixed rock thrower having no collision when built on a raft
Fixed rock thrower projectiles sometimes damaging player when released from thrower
Fixed suit clipping through backpack model
Fixed some missing collision in some caves
Save slot selection screen in title screen now allows to switch to saves from another Steam account than the one currently logged in (if there are multiple on same pc)
Fixed player sometimes falling through the floor during a cutscene in the end section of the game
Fixed 2 players being able to both activate certain cutscenes at the same time
Changed ‘iron forest’ option to ‘Allow building destruction’ for clarity
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游戏狂人, 积分 1148, 距离下一级还需 852 积分
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本帖最后由 tangzhyuz 于
04:45 编辑
这个版本的更新内容发表于日
本次更新增加了一个新的道具,修理锤!以前你只需按E来修复损坏的结构,现在需要你先修复锤子,然后敲击结构修复它们。
现在箭将一直坚持到命中敌人为止,也应该现在更准确地击中。 一旦敌人被击倒,你就能够从他们那里捡到箭头。看到箭在一些更大的生物卡住也将给你一个更好的想法,他们是如何受损。
在困难模式中,我们增加了变异体出现的几率,也增加了一个新的系统,将允许变异体成群出行,无论是变异体或其他。这应该能够在需要在同一时间多个策略,以应付不同的敌人类型的更多接触。 我们还增加了正常和困难模式下野人首领的健康。
对于多人模式,我们已经修复了大量的错误,允许所有武器现在用盒饭共享,改进的动画对其他玩家,并增加了一个新的皮夹克服装变化。
我们已经解决了一些与洞穴碰撞的问题,特别是玩家在洞穴中跳出地图的BUG。我们还增加了一些微妙的坐标暂停菜单。如果你在给出关于游戏世界中特定位置的bug报告时提及坐标号码,它将允许我们立即找到该区域.。
对于保存游戏,我们添加了选项来查看在同一台电脑上的其他保存,因为我们有一些报告的保存文件丢失,我们希望这个问题会得到解决。
除此之外,还有一些更多的调整和错误修复,完整的列表可以看下面。
和往常一样,请继续在社区中心的讨论区域中发布您的错误报告和反馈
令人毛骨悚然的变异体现在可以团体旅行啦~
(平衡)外形更令人毛骨悚然的突变体将在困难模式下产卵
(平衡)增加了困难模式中火焰变异体的几率
(平衡)略微降低变异体在正常模式和困难模式的数量
(平衡)现在在困难模式的情况下,来自火焰突变体的抛出的炸弹的速度会变得更快
(平衡)提高正常和困难模式野人首领的健康
新的组合道具:修理工具!2枝+ 1石+ 2衣+ 10树液。取代添加树液修复结构
(多人)新夹克服装变化增加
修正了在推送雪橇时装备来自库存的物品后无法与触发器交互
修复了敌人有时候从后面被杀死时不会正确死亡
(多人)改进其他合作伙伴的闲置,步行和运行动画
(多人)固定大型木筏有时移动不规则,当客户端播放器试图走在楼梯几何
修正大筏左侧台阶段缺失碰撞
固定的玩家不会正确抓住日志雪橇正确如果一只鸟同时着陆他的手指
(多人)固定客户端将不会对被击倒的敌人造成正确的伤害
修正了一些在前隐藏的缓存的地形中的洞
从洞穴中移除旧的钟乳石模型
修正了一些岩石和对象中的天坑是爬坡攀岩用斧头
修复了信号枪有时不会命中目标
改进对信号枪的瞄准,所以更容易击中目标高于或低于
重新装信号弹时,修正球稍微靠近手指
当重新装信号弹时,左侧项目现在正确地隐藏和恢复
修复信号枪弹药尺寸+添加多视图选项
修正了升级矛读档后依然会处于未升级的状态
(多人)所有武器现在可以与饭盒共享
修正了一个升级的情况下没有完成,如果以前有一个完整的配方在工艺垫没有余地的产品库存的话
(多人)修复玩家不能触发绊线陷阱弹
增加了一个失败保险,强迫玩家游泳时放开雪橇(它已经发生,当进入水时,移动雪橇,但没有工作,当雪橇在水中,玩家抓住它)
网球拍现在可以用牙齿,玻璃和羽毛升级啦!
修正故事项目在游艇和盒式磁带重播,甚至在被玩家收集后修正打开大门后光照的变化
修正库存中的一些项目有错误的轮廓(草药,药,浆果)
(多人)修正燃烧房屋后导致这个多人模式的房间被踢出
(多人)修正破坏花园蓝莓所有浆果后,房主就会卡住
洞穴 - 删除不能使用的攀岩墙,通往下楼的房间
修正营地的婴儿变异体有时在玩家接近时飞向空中
修正拾取器落在筏子上时,大筏将会下落
(音频)修正客户端加载在洞穴有时没有任何洞穴音频效果
(音频)修正BOSS音乐突然为玩家突然弹出
修正瀑布落下的水从远处看时会出现黑色
修正计步器屏幕在库存变化时叶子将会被盘旋
(性能)当游戏中有筏子时,优化物理CPU使用
(平衡)将呼吸器最大空气设置为300秒(从600改成300)
现在在暂停菜单的右下角显示当前世界坐标,可以在中心报告位置特定问题时使用
取而代之的是一个干燥架,单排版本。成本5棒。 这个版本应该是最后一个针对【干燥架】进行修正的版本了。 (不追溯,先前制作的机架仍将是旧版本)
增加了对多个渲染器对库存项目视图的支持,允许项目(例如鞋等)在悬停时完全突出显示
修正小舱有保存图标时总是可见的
更换铁林作弊与游戏选项设置:铁林(没有建筑物破坏)
鬼基础现在检查更准确,如果球员在下/内,以防止完成
增加了一个故障保护,用于平面船体位置保存,以便它不再有可能有时会丢失(不追溯)
修正金钥匙卡没有出现在库存的问题
修正鬼兔笼棒有光泽的问题
在牧牛人提高血液的接缝
修正在游艇沙发的被舒展的纹理的问题
当雪橇被抓住时,雪橇抓斗触发将不再显示动作图标
射击的箭头现在将会一直坚持直到命中所有的敌人和动物为止!
修正箭头有时会弹跳目标不造成伤害的问题
(多人)修正女性身体有时消失时,将会作为主机被杀死的问题
剥皮的动物,现在使得飞机上斧头会变得很血腥
(多人)另一个玩家持有的饭盒不再显示任何图标(如果为空的话)
修正基本消防食品放置碰撞时将会被渲染者所抵消
(多人)修正岩石边平台将会不可破坏
修正了“粘性”升级配方的工具提示会显示不出来
添加“Steam未初始化。在需要时,尝试在标题栏中启动“游戏”标签(当当前运行Windows用户和运行游戏的用户之间存在特权差异时发生)
修正一些在保存和加载后不保留其最后活动奖励和内容量的项目(例如,不能节省当前的水)
修正了箭头不能通过自定义墙窗口
修正箭头未正确击中某些结构,(如:仓库)
当火用完燃料的时候,肉在火上烹饪,现在可以作为生肉而被拾起,而不是继续做饭。
修正了信号枪的发射后的烟在阴影或在山洞里过于明亮
修正照明时,日落首次转向夜间有一些过度明亮的地面的地面照明
修正了用投石机的人,当建立在木筏上时会出现【没有碰撞】的情况
修正了投石者抛射物有时会在投掷者释放时会让玩家受到伤害
修正了套夹在背包的模型的问题
修复了一些洞穴中的一些缺失碰撞
在标题屏幕中保存插槽选择屏幕现在允许切换到来自当前登录的另一个Steam帐户的保存(如果在同一台PC上有多个的话)
修正了玩家有时在游戏结束部分的过场动画期间落在地板上的问题
修正2个玩家能够同时激活某些过场动画
为了清晰起见,将“铁林”选项改为“允许建筑毁坏”
主题帖子积分
游戏狂人, 积分 1148, 距离下一级还需 852 积分
游戏狂人, 积分 1148, 距离下一级还需 852 积分
这个版本的更新内容发表于日
Here are some small fixes to the 0.53 patch we released earlier this morning.
Fixed repair hammer remaining visible on crafting mat if you closed inventory without removing it first
Fixed save game ui issue where single player games would say they were multiplayer saves (had no effect on saves themselves, only the ui text)
Fixed crafting recipe list only showing closest 3 valid recipes. Will now list closest 7
Fixed changing Steam user in the save slot window in game not properly refreshing in single player
主题帖子积分
游戏狂人, 积分 1148, 距离下一级还需 852 积分
游戏狂人, 积分 1148, 距离下一级还需 852 积分
本帖最后由 tangzhyuz 于
09:47 编辑
这个版本的更新内容发表于日
这里是我们今天早上早些时候发布的0.53补丁的一些小修复。
修正修复锤在制作书上可见,如果您关闭库存而不删除它
修复保存游戏ui问题,单人游戏会显示他们是多人保存(没有对保存自己,只有ui文本没有影响)
修正制作配方列表只显示最接近的3个有效食谱。 现在列出最接近的7
固定更改Steam用户在保存插槽窗口中的游戏没有正常刷新
主题帖子积分
游戏狂人, 积分 1148, 距离下一级还需 852 积分
游戏狂人, 积分 1148, 距离下一级还需 852 积分
这个版本的更新内容发表于日
Here’s another small hotfix to an issue that came up in this morning’s 0.53 patch release.
Fixed some climbing walls not being climbable
主题帖子积分
游戏狂人, 积分 1148, 距离下一级还需 852 积分
游戏狂人, 积分 1148, 距离下一级还需 852 积分
本帖最后由 tangzhyuz 于
10:02 编辑
这个版本的更新内容发表于日
这是另一个小的修补程序,在今天早上的0.53补丁版本中出现的问题。
修正一些攀登墙不可攀登
主题帖子积分
游戏狂人, 积分 1148, 距离下一级还需 852 积分
游戏狂人, 积分 1148, 距离下一级还需 852 积分
顶!!!!!!!
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在哪里下载??????
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