方舟的方舟铁匠台格子不够不显示配方了怎么办??正版STEAM的。所有配方我都学了!!!

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→ 方舟:生存进化怎么买Steam正版 Steam正版的购买方法
v225.3 中文版
类型:AVG冒险游戏大小:6.07G语言:中文 评分:8.3
中想要联机的话就只能购买正版了,破解版里只能一个人孤独的玩,所以下面小编就来给大家介绍一下方舟:生存进化Steam正版的购买方法介绍,希望能帮助各位玩家!方法介绍:很多兄弟第一次使用STEAM 所以不太清楚如何注册以及购买游戏在这里给大家发一个教程 关于如何使用STEAM以及购买游戏形成乐于助人的习惯,以及礼貌谦逊的态度,会交到更多的兄弟下载注册STEAM首先,第一个问题就是如何下载以及注册STEAM第一步打开网站地址:点击进入&右上角有 安装STEAM安装完成之后 打开STEAM 会出现这个点击下面创建一个新的账号进入以后 再次点击创建新账号然后创建完成就可以登录了,中途过程就不写了 应该都会吧游戏介绍首先给大家介绍一下我们的《方舟生存进化》英文名称:ARK: Survival Evolved中文译名:方舟生存进化游戏发行:Studio Wildcard官方网站:/游戏售价:单人包-25美刀(155元) 四人包价格暂时不详购买正版教程好了 回到正题 到了第二步 关于如何搜索以及购买,购买之后,各位D版的就可以转正了:点击进入登录完成打开会出现以下界面我们点击商店 然后右边有搜索商店搜索:ARK: Survival Evolved会出现游戏项目这个时候下面会有购买游戏选项由于作者做教程时没有发售 所以先拿别的游戏购买方式做教程点击为自己购买 会弹出支付方式点击我的steam钱包 下面有选择购物务必点击 我确认我居住在中国接下来跟着步骤到支付宝购买就可以了 接下来的有支付宝的应该都会吧用支付宝购买的注意事项讲解一下 用支付宝购买的注意事项! 请认真阅读 并用上脑袋想一下 非常重要Steam预售价格$25.00就是买断价格,包含全部内容,交了钱,这个游戏就是你的,包括后期所有更新使用支付宝购买Steam游戏请注意以下几点:(非常重要)1 【千万】不要挂梯子购买游戏,尽量不要再淘宝购买 因为不知道是不是俄区2 【务必】使用网页版购买,尽量使用电脑购买这一条的要点就是:【不!要!用!手!机!支!付!】事实证明,使用手机App支付宝钱包支付,100%会悲剧。如果使用桌面版Steam客户端支付则无法跳转到支付宝。因此务必要使用网页版Steam进行购买。哪怕必须用手机、平板进行支付,也一定要用网页来购买。3 推荐先充值到支付宝,然后再用支付宝余额直接完成支付。Steam对支付宝的支持毕竟不是很稳定,所以应当尽可能缩短支付步骤。使用支付宝余额支付是最好的选择。可以在出现支付页面后再根据价格进行充值,然后刷新支付页面完成支付。【注意】充值到支付宝的过程不是与Steam的交易,所以可以放心地使用手机支付宝钱包充值。整个支付过程【除了充值到支付宝,以及支付宝扫码登录和手机宝令之外】,不要使用手机支付宝进行其它操作。4 支付完成后【切勿关闭页面】,直到出现Steam的“游戏已添加到库”提示支付完成后支付页面会自动跳转回Steam,有时可能跳转不完全,只出现Steam的跳转提示。如果长时间没有跳转,可点击屏幕上的“单击此处跳转”或尝试刷新页面。如果自己关闭了尚未完全跳转的支付页面,100%悲剧。
每到年末年初,都想总结下年所发行的游戏,无论是续作,重制或是原创新作,都昭示了年是一个不平凡的游戏年在这一年巫师辐射横扫整个游戏界,蝙蝠侠回炉重制,最终幻想和生化危机系列开始冷饭大餐,连鬼泣都开始新一轮的蛋炒饭,这一年国产仙剑终于倒下,各种独立类小游戏百花齐放,总之开始了假期的同学萌还是游戏很多的游戏可玩,西西就为大家整理的年度比较好玩的,,寒假单机游戏大全,希望大家喜欢,能帮助玩家度过一个愉快的假...
10-20 / 60.58G
推荐理由:《巫师3:狂猎》将是三部曲系列的最后一作,故事将有宏大的最后结局,但并非《巫师》系列的最终作。本作采用
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11-05 / 1.47G
推荐理由:龙翅汤在手机版本大获成功后发布了PC端,让玩家在电脑上也能玩到这款精品手机rpg动作游戏啦。简介:《龙翅汤
08-1707-1405-2105-1805-1105-0605-0504-2204-2103-25
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VR Support
HeadsetsInputPlay Area
Languages:
Full Audio
Portuguese-Brazil
Simplified Chinese
Traditional Chinese
Includes 32 Steam Achievements
Title: ARK: Survival Evolved
Genre: , , , , ,
Developer:
Publisher:
Release Date: 2 Jun, 2015
Curse &Best In Show& PAX Prime 2015GameStar &Best Early Access Game& GameStars 2015
What the developers have to say:
Why Early Access?
&ARK is a huge game, in terms of geographical space, scope of content, features, technology, and just about every other metric. We're a veteran team with some major hits behind our leads, and much of the core challenge is already met, but this is still an ambitious one for us. We want the player community's help to 'evolve' ARK into the dinosaur world game that we've been dreaming about since the days we played with plastic green T-Rex toys during elementary school recess, since we shed a tear to 'The Land Before Time', since we wistfully imagined the towering cities of 'Dinotopia', and since we nearly choked on our popcorn to the thrills of 'Jurassic Park'. We love games, and holy smokes do we ever love dinos (along with all sorts of other extinct creatures/natural sciences), and through interaction and iteration with the ARK's community, we think we have the best shot at creating the be-all, end-all long-term prehistoric universe that we want to live and thrive in. We have a great start, and with your valued input and contributions, we will take it all the way together!&
Approximately how long will this game be in Early Access?
&Approximately 1 year, with a full release planned for June 2016 coinciding with the console versions.&
How is the full version planned to differ from the Early Access version?
&While we have the foundation of our game at Early Access launch, there are many currently-planned features and content additions we will be adding over the year from EA to full release. Beyond such planned features, will be adding TONS of aspects suggested or iterated on by the community, hence the point of Early Access!
Planned Core Features include, among many other things:
- 30+ more creatures to reach well over 100, with essentially every major category of extinct animal represented in some way
- More saddle types including saddle armor tiers and saddles with powerful weapons mounted on them
- Gas-powered Vehicles
- Enhanced building mechanics to evolve ARK into one of the best straight-up builder games out there
- More underwater biome/ecosystem complexity, including support for vacuum-sealed underwater bases
- Lots more items, weapons, armors and further advanced tech tiers
- More item skins, limited run event skins
- More bosses and the end-game cycle including the Ultimate Life Form & Ascension
- More biome types
- Steam Economy Support for Statistical Items (Need some Steam API functionality for this from Valve!)
- Way more plants and more detailed plant biology systems/farming systems
- More statistical modelling of status illnesses/diseases (both player and creature)
- Better SFX, more Music, Better UI's, Better Gamepad support (i.e. UI button shortcut callouts), Better VR support (i.e. HMD gun-aim option)
In addition to zillions of bug fixes, intensive performance improvements, mega iterative polishing, and what have you. The game will sparkle like a shiny diamond before it is considered ready for Full Release, and even then we plan on a long-term post-Release content lifecycle, with specialized ARK's on the drawing board.&
What is the current state of the Early Access version?
&Everything described on the full Features List is in the Early Access version right now -- not all 100% polished, but designed to be fun. Over the next year, the game will be rapidly iterated on with updates usually coming 3 times per week, almost always including new features, balance and polish improvements, and bug fixes. We are extremely fast at development, and will continue to push forward with maximum energy to make the game ever-greater on a daily basis. We live and breath game development, this is what we do.&
Will the game be priced differently during and after Early Access?
&Yes, the game will be lower priced through Early Access, relative to its final full-version retail price.&
How are you planning on involving the Community in your development process?
&We will have a Trello roadmap at Early Access launch, as well as massive & intense Forum interaction by the development team to gather ideas, feedback, and issues, along with a bi-weekly Q&A / Reddit AMA to involve everyone under the sun who wants to give us their 2 cents on how to make this game everything it can be! Essentially we view ARK's Early Access player community as our primary benefactors -- we're making this game to serve you. Join us on the ARK :)&
Buy ARK: Survival Evolved
Buy ARK Survivor's Pack
Includes 2 items:
Downloadable Content For This Game
Recent updates
Introducing the Otter!A new Dino Dossier has been revealed, this one is everyone’s favourite furry friend, the Otter!Common name: OtterSpecies: Lutra PelosoTime: Early MioceneDiet: OmnivoreTemperament: FriendlyWildFound along the Island’s many inland waterways, Lutra Peloso have become exceptionally adept at hunting and foraging. This species of Otter has to be particularly cunning because of its diminutive size, and fierce competition for its preferred food source: fish. It is not a creature that excels at combat, and would not naturally pose an intimidating threat to any predators.Finding packs of river Otters is simple enough: They are distinguished by their elongated bodies, bushy tails, and webbed feet. Their trusting and inquisitive nature ensures they are often hunted for their lustrous fur, but many prefer to tame them to become trusted companions.DomesticatedThere are few creatures which provide the companionship that Lutra Peloso does. Rather than traveling beside you, it would prefer to comfortably rest on your back, providing insulation. Once domesticated, it can be told to harvest fish on demand, with a specific goal in mind from the fish that it consumes, the otter has a knack for foraging silica pearls, and can even yield a slight chance at finding black pearls within!-------------For those of you living under the mesh and haven't been able to keep up with the news, ARK has entered its final stage of development towards Version 1.0 and will be Officially Launching on August the 29th 2017.There has been a lot of questions regarding what will happen to the development of ARK. Whether there will be additional content added to the base game, new friends to tame, new engrams to learn, items to craft, QOL, gameplay, and optimisation improvements... the answer to all that is yes!We will be continuing to work on the base game, as well as plans for future content in the form of free updates, and DLC (paid and free). Today we'd like to give you a bit of an early preview/tease of what you can expect for later this month on release (in addition to the mystery beyond the TEK cave).As well as our otterly cute friend, we'll also be introducing some new TEK items:- The TEK Sword, with a dash-charge attack as well as armor piercing capability!- The TEK Shield, which can reflect incoming projectiles and bullets, and can completely stop splash damage!- The TEK Light, that can be attached or picked up to and from any surface, and is self--powered by elemental shards or can be linked to generators!Our latest Official Mod, Ragnarok, will be receiving a large update which is approximately the size of The Island. Players can expect to encounter new biomes such as a Coastal Wyvern Canyon, a Tropical Desert, Lowlands, Tasmania, several iconic beaches, a hidden temple, a new cave, an epic boss encounter and more! Here are a few screenshots of the upcoming areas:Players will also be able to tame Titanoboas! We know you've been waiting a while for them and we feel confident with our latest optimisation work in adding them to the ARK. Their taming method will involve alluring these terrifying snakes with the fertilized eggs to feed on.We are still planning on our mid-month update which will introduce our DDoS Mitigation for all Official Servers and address the duping exploit.-------------ARK Digest 47!Here is our question and answer session with Lead Designer, Lead Programmer, Co-Creative Director of ARK: Survival Evolved, and Co-Founder of Studio Wildcard: Jeremy &Drake& Stieglitz!Survivor, Blackwolfe asks, “In my opinion, building is one of the important pillars of Ark and the building system is long overdue for some love. Do you have any plans to improve the building system in the near future? (like with improved snapping, triangle pieces like in s+, decorations etc).”We’re investing the possibility of including Structures+ as an officially integrated feature -- beyond an Officially Supported Mod, directly into the core game itself. No promises yet though, it depends on how much of a clean implementation it proves to be.Survivor Cynanic Ember asks:Will the two upcoming Expansion Packs included in the Season Pass round out and complete Ark's story entirely, or is there a possibility for additional Expansions beyond those?We’ll see how the next two Expansions go, and if there’s more interesting story to tell and survival mechanics to explore beyond that. I’m hopeful!Has the TLC pass for Legacy dinos been scrapped or pushed back to post launch updates?Post-Launch update. I will not be able to rest until those initial launch dinos get their due. On that subject, will post-launch updates be in much the same format as pre-launch? Or will we have larger themed updates like &Farming and Flora Update&?Same format as pre-launch, at least for the rest of this year. Namely, firefighting and individual feature updating. Next year, will probably settle into a groove of less frequent, bigger themes. Will the Ice Wyvern ever get a distinct model, texture, and breath weapon instead of a re-skin?Yes, at the end of August! And it will be transferable. Will we be getting a more robust TEK Arsenal? The current TEK Rifle is the successor to the Assault Rifle, but what about a TEK Heavy Weapon like the rocket launcher (plasma cannon or railgun maybe?), or a sidearm, sniper rifle, or close-quarters weapon? (i.e Shotgun, not Tek Sword)Yep, you will, stay tuned. I’m a big fan of ‘Eraser’! Now that the game's full launch is approaching, will you be taking a look at any of the content that you originally wanted to implement, but was cut for various reasons? (Such as oil lanterns, primitive saddle mounted cannons, bean-bag ammo for shotguns, grapeshot for primitive cannon, etc...)We plan to continue to add content post-launch, so I’m optimistic most if not all of these ideas will be realized in the months ahead. Survivor Waterkeeper asks, “How's the kibble tree rework coming along?”It’s nearly ready for public feedback, just trying to decide whether I want to put it out now or wait until the Experimental branch is live post-launch. Leaning towards Experimental branch to enable us to have more time to collect live feedback before it affects Officials, in case we don’t get some of the values right.IGNWhyt asks, “Are there any plans to make a colorblind-friendly mode? It's 2017, as such its not a new concept game wise.
Or at the very least make supply drops different colors (red/green and blue/purple) if you can?”Yes, we will deal with this in the coming months, before the end of October. It’s important!Scrysis asks, “Is Primal Ark still being developed?
You know, the total conversion that allows players to play as the dinos?”The team working on it had to put it on the backburner to help with completing our UWP and multiplatform launch goals (along with infrastructure improvements). We hope to return to it post-launch.xKingPheonix asks, “Is the phoenix permanently scrapped or will you guys add it to another dlc?”It’ll be added into Scorched Earth on August 29, as a thank-you for everyone making that Expansion such a success. We really do appreciate it!Steyoung89 asks, “Where do you stand with the Windows 10 version of the game?”It’s nearly ready -- with Crossplay and Windows-hosted Dedicated Server and cross-buy and cross-platform transfer of data etc -- and it should release on August 29 or near that (depending on whether Microsoft can certify it for launch quickly enough!).ColossuS asks, “Extinction Servers have been dead for a very long time now and I have seen countless posts and tweets asking for the map to be reverted back to The I will this ever happen?“Yep, we’ll likely make that change on the August 29 new-launch.Stonefather asks “Will insects ever become breedable? I feel like they are outclassed by other creatures and being able to raise your own would help bring them closer in line with other creatures.”Not by us, their lifecycles are too different from animals so it’d be difficult to represent without a major amount of effort for each individual insect.Oakwind asks “When are we getting the Phiomia bacon we were promised?!?!”Dino TLC pass, this year.Lewiatan asks “Do you plan to make AI overhaul before or after premiere? What will AI overhaul contain?Among other things, during the Dino TLC pass, for example, we plan to make various creatures biased towards being nocturnal or diurnal. So that, unless they are perturbed, you’d actually see them sleeping and recovering their vital stats during that time. This will provide more incentive for travel at a specific time of day or night, depending on where you’re going.Survivor, SirMatthew asks “We will ever get banner/flag fixed in saddles, similar to the Tribe Flag from Survival of the Fittest?”Very possible, just haven’t got around to it yet.Sponsored Mod Program Update!Here's what Cedric had to say:We are excited to announce some new changes to the Sponsored Mod Program for the month of August.
It’s mind blowing seeing what our sponsored modders have accomplished in such a short time.
As the program develops and the mods mature, we’ll be looking to see if any more mods have potential for a console release.We are adding two new mods to the program this month.
Keep in mind that originality and creativity is the way to get a mod sponsored.
The two mods we are adding this month are two mods that are still early in development stages, but show lots of potential.
Without further ado!Dragonpunk: Tribe of GodsEveryone here is really excited for what this Total Conversion will bring to gameplay.
At the moment, this Total Conversion is split into several different mods, but there are plans to make it a one-stop shop.
They are aiming to redefine the way ARK.
Be sure to check out
for more information!In the meantime, you can check out the
for a little preview of what’s to come, plus they’ll be dropping a new magic mod later this month!Call of the WildI can’t tell you how refreshing it is to see new game modes being developed.
Survival of the Fittest was originally a mod that was created in the dev kit.
summons a wave of creatures at a location you choose that are there for your blood.
It reminds me of some of the popular wave-based game modes that are still popular in games today.Right now, the sole focus is getting the mod stable, but I know there are some grand plans for this mod in the future.That’s it for this month!
Be sure to check out the mods steam workshop pages for information on social media.
Most of the modders in the program are active on social media and will post a sneak peek of what’s to come.-------------To read the rest of the Community Crunch this week, check out Keep on surviving!
Hey, Survivors!We’ve got important and exciting news to share! First of all, we’ve finally completed our game for the console disc retail submission! It was a very long and arduous process, our boss fight or so to say, and your feedback throughout this process has been highly valuable. It was a very tight deadline to make the ship date, and the team has been intensively grinding through singleplayer-oriented refinements for the posterity of the disc-based version. All that aside, we were able to resolve many issues, as well as considerably improve the game through various changes and implementation of new techniques and it’s now time to move onto refocus our development efforts on the live game, as well as address some key topics within the community:Will the Official Servers be wiping?Short answer: No -- but read the long answer! We had previously released a statement a year ago informing players that our Official Servers would not be wiping on the retail launch of the game. We’ve thought long and hard about the decision, taking into consideration the various points brought up by the community, the internal members of the team, as well as the general discussion that has taken place on the internet through various press/media outlets and will be sticking to our initial decision. It is clear that some group of players are for the wipe for, and some are against it, all fo and we took it all into account.We ultimately decided that we would not wipe and we would rather pay the cost to launch an additional new PvP & PvE Server Cluster network (alongside but separate from the current PvP & PvE Legacy Cluster), where players will get to have a fresh experience on the ARK; across all four maps with no influence from any of the previous servers. At that time we'll be rolling out the new server code and infrastructure necessary to prevent critical issues such as server crashing exploits, duping, and DDoSing, so they will not affect the batch of new servers (as well as the legacy ones, going forward).Our current set of Official Servers will be rebranded as “Legacy” and indicated as such on all platforms. We will also be taking steps to remove some of our ‘ghost town’ servers, where the player population has remained near-zero for an extended duration of time. We’ll take a look at the statistics and will be repurposing 10% of the lowest count servers across all platforms. Once we know whi we'll preserve the save files and upload them, so if you so wish to use them, you can. Players will also have time to move through Cross-ARK to a different secure Legacy server. Every three months we will be taking a review of the Legacy Officials to see what the numbers are like and may consider repurposing more ‘ghost towns’, however, the goal will be to preserve any place with human activity.To be clear, if you're playing on a Legacy Server you will not be able to transfer to the new Official servers and Legacy servers will still receive total and complete support (just like the New Officials) in regards to Game Updates and future ARK Expansions, so you can expect to see future DLC servers added to the Legacy Cluster.Development Kit!Oh modders, how we love you so much, we hope you can forgive us for the delay and understand as developers yourselves our reason for doing so. Fortunately, we come bearing good news! Jeremy is prepping the latest version of the Dev Kit right now (literally!) and we will have it available to download later today via GitHub, and soon after that via the Unreal Launcher when we are confident in its stability. You’ll be able to keep up with the latest information on the Unreal Forums in regards to any relevant/cool changes!That should be what we wanted to discuss for today. Hopefully, it helps clear the air with what’s been going on and the direction we’re heading in. We're looking forward to a fun ARK launch with everyone in the weeks ahead!All the best,Studio Wildcard
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About This Game
As a man or woman stranded naked, freezing and starving on the shores of a mysterious island called ARK, you must hunt, harvest resources, craft items, grow crops, research technologies, and build shelters to withstand the elements. Use your cunning and resources to kill or tame & breed the leviathan dinosaurs and other primeval creatures roaming the land, and team up with or prey on hundreds of other players to survive, dominate... and escape!The following features are in the game on its Day-1 Early Access release. We have many more aspects and refinements planned for the long-term development roadmap, and here's what you get to experience right now in ARK:Dinosaurs, Creatures, & Breeding! -- over 70+ currently at Early Access and 100+ planned for final release -- can be tamed using a challenging capture-&-affinity process, involving weakening a feral creature to knock it unconscious, and then nursing it back to health with appropriate food. Once tamed, you can issue commands to your Pet, which it may follow depending on how well you’ve tamed and trained it. Pets, which can continue to level-up and consume food, can also carry Inventory and Equipment such as Armor, carry prey back to your settlement depending on their strength, and larger pets can be ridden and directly controlled! Fly a Pterodactyl over the snow-capped mountains, lift allies over enemy walls, race through the jungle with a pack of Raptors, tromp through an enemy base along a gigantic brontosaurus, or chase down prey on the back of a raging T-Rex! Take part in a dynamic ecosystem life-cycle with its own predator & prey hierarchies, where you are just one creature among many species struggling for dominance and survival. Pets can also be mated with the opposite gender, to selectively breed successive generations using a trait system based on recombinant genetic inheritance. This process includes both egg-based incubation and mammalian gestation lifecycles! Or put more simply, breed & raise Dino Babies!You must eat and drink to survive, with different kinds of plants & meat having different nutritional properties, including human meat. Ensuring a supply of fresh water to your home and inventory is a pressing concern. All physical actions come at a cost of food and water, long-distance travel is fraught with subsistence peril! Inventory weight makes you move slower, and the day/night cycle along with randomized weather patterns add another layer of challenge by altering the temperature of the environment, causing you to hunger or thirst more quickly. Build a fire or shelter, and craft a large variety of customizable clothing & armors, to help protect yourself against locational damage & extreme temperatures using the dynamic indoor/outdoor insulation calculation system! By chopping down forests full of trees and mining metal and other precious resources, you can craft the parts to build massive multi-leveled structures composed of complex snap-linked parts, including ramps, beams, pillars, windows, doors, gates, remote gates, trapdoors, water pipes, faucets, generators, wires and all manner of electrical devices, and ladders among many other types. Structures have a load system to fall apart if enough support has been destroyed, so reinforcing your buildings is important. All structures and items can be painted to customize the look of your home, as well as placing dynamically per-pixel paintable signs, textual billboards, and other decorative objects. Shelter reduces the extremes of weather and provides security for yourself and your stash! Weapons, clothing & armor gear can also be painted to express your own visual style.Pick seeds from the wild vegetation around you, plant them in plots that you lay down, water them and nurture them with fertilizer (everything poops after consuming calories, which can then be composted, and some fertilizer is better than others). Tend to your crops and they will grow to produce delicious and rare fruits, which can also be used to cook a plethora of logical recipes and make useful tonics! Explore to find the rarest of plant seeds that have the most powerful properties! Vegetarians & vegans can flourish, and it will be possible to master and conquer the ARK in a non-violent manner!By bringing sufficient rare sacrificial items to special Summon locations, you can capture the attention of the one of the ARK’s god-like mythical creatures, who will arrive for battle. These gargantuan monstrosities provide an end-game goal for the most experienced groups of players and their armies of pets, and will yield extremely valuable progression items if they are defeated.Create a Tribe and add your friends to it, and all your Pets can be commanded by and allied to anyone in your Tribe. Your Tribe will also be able to respawn at any of your home spawn points. Promote members to Tribe Admins to reduce the burden of management. Distribute key items and pass-codes to provide access your shared village!All items are crafted from Blueprints that have variable statistics and qualities, and require corresponding resources. More remote and harsh locales across the ARK tend to have better resources, including the tallest mountains, darkest caves, and depths of the ocean! Level-Up your player character by gaining experience through performance actions, Level-Up your Pets, and learn new &Engrams& to be able to craft Items from memory without the use of blueprints, even if you die! Customize the underlying physical look of your character with hair, eye, and skin tones, along with an array of body proportion modifiers. As you explore the vast ARK, you'll find clues left by other Survivors who have made the ARK their home in ages past, in the form of collectible detailed 3D &Explorer Notes&. By uncovering all of these, you can begin to piece together the true nature of the ARK, and discover its purpose!Everything you craft has durability and will wear-out from extended use if not repaired, and when you leave the game, your character remains sleeping in the persistent world. Your inventory physically exists in boxes or on your character in the world. Everything can be looted & stolen, so to achieve security you must build-up, team-up, or have pets to guard your stash. Death is permanent, and you can even knock out, capture, and force-feed other players to use them for your own purposes, such as extracting their blood to for transfusions, harvesting their fecal matter to use as fertilizer, or using them as food for your carnivorous pets!The mysterious ARK is a formidable and imposing environment, composed of many natural and unnatural structures, above-ground, below-ground, and underwater. By fully exploring its secrets, you’ll find the most exotic procedurally randomized creatures and rare blueprints. Also to be found are Explorer Notes that are dynamically updated into the game, written by previous human denizens of the ARK from across the millennia, creatively detailing the creatures and backstory of the ARK and its creatures. Fully develop your in-game ARK-map through exploration, write custom points of interest onto it, and craft a Compass or GPS coordinates to aid exploring with other players, whom you can communicate with via proximity text & voice chat, or long-distance radio. Construct & draw in-game signs for other players to help them or lead them astray...
And yet.. how do you ultimately challenge the Creators and Conquer the ARK? A definitive end-game is planned.On the 100+ player servers, your character, everything you built, and your pets, stay in-game even when you leave. You can even physically travel your character and items between the network of ARK's by accessing the Obelisks and uploading (or downloading) your data from the Steam Economy! A galaxy of ARKs, each slightly different than the previous, to leave your mark on and conquer, one at a time -- special official ARKs will be unveiled on the World-map for limited times in singular themed events with corresponding limited-run items! Furthermore, you can now design or randomize your own unique 'Procedurally Generated ARKs', for infinite replayability and endless surprises.You can play single-player local games, and bring your character and items between unofficial player-hosted servers, back and forth from singleplayer to multiplayer. Mod the game, with full Steam Workshop support and customized Unreal Engine 4 editor. See how we built our ARK using our maps and assets as an example. Host your own server and configure your ARK precisely to your liking. We want to see what you create!The over-the-top hyper real imagery of the ARK its creatures is brought to expressive life using a highly-customized Unreal Engine 4, with fully dynamic lighting & global illumination, weather systems (rain, fog, snow, etc) & true-to-life volumetric cloud simulation, and the latest in advanced DirectX11 and DirectX12 rendering techniques. Music by award-winning composer of &Ori and the Blind Forest&, Gareth Coker!
System Requirements
SteamOS + Linux
Minimum:OS: 64-Bit Windows 7 Service Pack 1, or Windows 8Processor: 2 GHz Dual-Core 64-bit CPUMemory: 4000 MB RAMGraphics: DirectX10 Compatible GPU with 1 GB Video RAMDirectX: Version 10Storage: 40000 MB available space
Minimum:OS: OSX 10.9 or HigherProcessor: 2 GHz Equivalent CPUMemory: 4000 MB RAMGraphics: OpenGL 3 Compatible GPU with 1GB Video RAMStorage: 20000 MB available space
Minimum:OS: Ubuntu Equivalent DistroProcessor: 2 GHz 64-bit CPUMemory: 4000 MB RAMGraphics: OpenGL 3 Compatible GPU with 1GB Video RAMStorage: 20000 MB available space
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