reassembly 怎么刷辐射4敌人刷新

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重组reassembly舰队组合攻略
重组reassembly舰队组合攻略
发表时间: 10:13:00
来源:优游网 发布:Anora
今天小编为大家带来重组reassembly舰队组合攻略:
目前遇到的最好的初期敌人,是别的玩家上传的很全面的四船套,生存能力极强,极难清理干净
我总结了一下分成这四个
一、生产船,由人类初始船改建,生存和基础火力都不错机动性也不错,而且AI默认安全状态下才会造船,所以战斗时船厂用来当后护甲也不错_(:з」&)_
二、导弹护卫舰,主要火力输出,人类初期的主要火力输出就是导弹了,量足,打的远还会自动跟踪,兼职IMBA
三、狙击护卫舰,什么?导弹破盾能力太弱?这不专业破盾的来了,整艘船就是为了破盾而生的_(:з」&)_
四、资源采集舰,这也是为什么我说这套组合前期威胁非常大的原因,有专业采集资源的,船互相复制的飞快,说实话这船的设计风格都让我怀疑是不是同一个人设计的_(:з」&)_逃命速度飞快,抢完资源就跑_(:з」&)_
说明一下,我说这套组合强里的主要理由是AI在操作,而不是玩家在操作,玩家在操作这套组合的战斗力会打折扣_(:з」&)_
主要在于瘟疫一样的自我复制性,给你们看张我初次遭遇这群家伙的截图
当时我开的是新造的1500P的船
足足花了半个小时才打的差不多但是还是没清理干净,太能跑了,而且便宜刷刷刷就造出来了
四艘船所需R点分别是
稍微改动一下就能适合玩家前期玩舰队战了_(:з」&)_
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Languages:
Full Audio
Portuguese-Brazil
Simplified Chinese
Includes 24 Steam Achievements
Title: Reassembly
Genre: , ,
Developer:
Publisher:
Release Date: 19 Feb, 2015
Featured by the Indie MEGABOOTH at PAX Prime 2014. Chosen to present on the official Twitch PAX stream.
Featured by the Media Indie Exchange at GDC Next 2014 and GDC 2015.
Buy Reassembly
Buy Reassembly - Soundtrack Edition
Downloadable Content For This Game
Recent updates
10 November, 2016
* autozoom / autoaim / hud settings and control settings are now saved as part of the save slot* mod authors can now create a file &credits.txt& in the &data& directory to get on the credits page. One author per line.* fix memory corruption bug* fix &fleetpalette 8&. console commands that used to accept only faction numbers now accept faction names as well.* update xcode and visual studio versions* some minor block description / localization tweaks
“My love of video games partly comes down to not owning enough Lego when I was younger to build spaceships to fight each other. Thankfully, digital Lego is plentiful and cheap. Reassembly has lots and lots, letting you use a variety of pre-constructed spaceship sections to build ever-increasing sizes of ship and destroy others....”“...the real magic of the game is the ability to design, tweak, and reconfigure just like I had fantasized when I was a child surrounded by a moat of spilled plastic blocks.”“Kaleidoscopic visuals impart a unique look that has a truly alien feel- simple, clean, and rather pretty.”
About This Game
And through the Kickstarter gauntlet we have arrived. Yes, we have a procedurally-generated universe to explore. Yes, we have eye-gogglingly gorgeous vector-based gameplay coupled with particle effects so effortlessly effervescent that you won't have time to wonder if &effortlessly effervescent& means anything coherent. And yes, we have noises and musical moods that take a warm soapy sponge to your brain and massage it into cerebral splendor. BUT YOU DON'T HAVE TIME FOR THAT!!!You're too busy crafting the perfect vessel, a spaceship pristine and precise and, perhaps, powerful, agile, and envy-inducing. Your shapes and colors will induce both fear and wonder into the electronic hearts of whatever insectoid, angley, squarish, plantlike race of alien ships that you come across in your digital safari. And then you grow. And it changes everything. Now your left wing must become your right wing in a lopsided arrangement of fancy new weaponry and mega-buffed shields. You recall thinking when you last were destroyed (and you will be destroyed), that you really needed to buff up that armor. Right? Definitely.And then you grow again. And again. And now you're a battleship capable of producing your own fleet, and each member of your fleet can spawn it's own fleet, and you need it. Your enemies are constantly changing shapes, sizes, and intensities as ships created and honed through the experience of a thousand battles find their way from their creator's computer to yours, leaping into your universe with all the mercy in the world of NONE AT ALL.It's time to visit the electronic tide pool. Gorgeous Vector-Based Graphics Procedurally Generated Universes Ridiculously User-Friendly Spaceship Designer A Beautiful and Haunting Soundtrack by Peter Brown (Peaks) More Particle Effects Than You can Shake a Stick At Very Smart and Reactive AI Physics that Give Weight to Your Creations Asynchronous Multiplayer: Universes Populated by Fellow Players
System Requirements
SteamOS + Linux
Minimum:OS: Windows XPProcessor: 2 GHz Dual CoreMemory: 2 GB RAMGraphics: OpenGL 2.1Storage: 150 MB available space
Recommended:OS: Windows 7Processor: 2.3 GHz+, Quad CoreMemory: 2 GB RAMGraphics: OpenGL 3.3+, 256MB+Storage: 250 MB available space
Minimum:OS: 10.7Processor: 2 GHz Dual CoreMemory: 2 GB RAMGraphics: OpenGL 2.1Storage: 150 MB available space
Recommended:OS: 10.7Processor: 2.3 GHz+, Quad CoreMemory: 2 GB RAMGraphics: OpenGL 3.3+, 256MB+Storage: 250 MB available space
Minimum:Processor: 2 GHz Dual CoreMemory: 2 GB RAMGraphics: OpenGL 2.1Storage: 150 MB available space
Recommended:Processor: 2.3 GHz+, Quad CoreMemory: 2 GB RAMGraphics: OpenGL 3.3+, 256MB+Storage: 250 MB available space
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