哪位大神有king of the killkingroot安装包包, 求发我一个, 还有这个游戏要花钱买吗?有没破解版的

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在最后听到狙的声音的我是崩溃的......
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违法不良信息举报电话: 转 3请问一下,H1Z1: King of the Kill这游戏大陆玩不了吗_steam吧_百度贴吧
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请问一下,H1Z1: King of the Kill这游戏大陆玩不了吗
看半价有中文版想入,但是别人说大陆屏蔽
流光溯忆、一枪打掉你的鸟、眀日世界终结时. . . 被楼主禁言,将不能再进行回复
今日,根据SE社财报文件...
∑( ° △ °|||)︴,怎么...
我平时在香港的信和中心...
什么都没开 一直跳PIN ...
不用审核吧.......
海南人 都这么看待我们么
连主持人都觉得扯淡了!
三大理由告诉你,2017上半年为什么要抓紧学车
没玩过不清楚不过评论劝退了可以善用steam的退款政策另外是刀塔不好玩了吗
貌似锁ip,一般都用加速器的
昨晚买了,追了一个人俩小时,终于把他杀了,然后退款了
玩不了,买了弄了一个小时
要养成买之前看看评论的好习惯
我入的时候原来还是一个合并的。那时外挂太多,我碰到国人然后加群玩,发现一个圈子的人全是开挂的,每个队伍都有负责开挂抢某个地图资源。10个挂8个国人一个香港人,没毛病。现在afk了。大逃杀还是可以玩的,像饥饿游戏
被评论吓退,全是差评,唯一一个好评是垃圾游戏
请购买后差评
我去,狒狒14吧的大水比!你怎么跑这里来了?
steam,京东电脑专业品质,全线大牌,优惠不停,时尚商务人士之选!steam,网上购物就选JD,正品行货 精致服务.
有条件买代理的可以入个
现在服务器出了东南亚服 也有中文
反正我挺喜欢这种类型的
主要就是问题
国内ip直接登不上去 显示密码错误什么的
必须要挂代理
最后想想 不挂代理反正也是高延时卡顿
看自己网络了,移动网亚太区不卡,登录要VPN蓝灯免费流量够用了,登录后退出vpn裸连。
能玩,有VPN就行
rust啊 有中文 不锁 我买了到现在还不会玩
大逃杀可玩性还可以,开放式地图的FPS类,现在也基本上没外挂,就是锁ip,麻烦的就是需要vpn,想不卡玩话就需要花钱买,几个热门的vpn
uu 8lag之类的,我已经玩了700个小时,刚刚通宵打了一宿五排,如果你偏爱射击游戏,h1z1不会让你失望。
这可能是唯一一个不用看评论的游戏,顺带说一句买完记得给差评。
挂VPN就行,30一个月,VPN还能用于其他游戏
买了给个差评退款结束。。
能玩啊 实在不行买个奇游 屏幕小不建议玩 看不见远处的人
免费3天,反正开始游戏需要vpn
可以买但是请给差评
多多加速器 三十一个月,可以去找客服先拿 体验卡,自己去 感受一下,我用起来还蛮好的
h1z1生存啊 慢节奏
麻痹买了发现奇游不支持,无奈退款
我买完后,VPN什么都整好上游戏了,发现上不了游戏玩不了。
求大神的帮助,解释一下
买了后给差评就可以了
不是大陆屏蔽,是屏蔽大陆。
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保存至快速回贴H1Z1: King of the Kill
Discussions
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H1Z1: King of the Kill
Global Achievements
Early Access Game
Get instant acce get involved with this game as it develops.
Most popular community and official content for the past week.&
Game Update 3/8
Servers will be coming offline at 10AM PT on March 8th for approximately 8 hours. Desync Issues:Door desync: We identified and fixed a few issues that could cause doors to appear open for one player but closed for another. We will evaluate if these fixes represent a comprehensive solution.Vehicle passenger desync: There was a similar desync issue where a player could be in a vehicle but appear out of the vehicle to an onlooker. We've deployed a potential solution and will continue to investigate if there are any other fixes that need to be made.Reload ImprovementsThere was an issue where interrupting a gun reload at the beginning of the animation could cause the gun to fire a ghost bullet and reload again. We've submited another potential fix as well as set up some additional logging to help collect more data when reloads fail. Vehicles ExplodingPlayers who die immediately before being struck by a vehicle should no longer cause that vehicle to explode. The team is working on updating The Arena with a number of object and collision fixes to further reduce unexpecte however, that won't be ready for this Test build (or the next Live update).ExploitsWe take exploits very seriously and jump on them as quickly as we can. Thank you to everyone who has sent videos and repro information for these - it's very, very helpful and allows us to diagnose and respond faster. If you're familiar with these, please go ahead and see if you can replocate them anymore. Running at full speed while aiming down the weapon sights Hiding particle effects Skipping prone-to-stand animation Throwing infinite grenades Additional Bug FixesCleaned up an issue where you could get stuck moving (without auto-run enabled) while the Inventory is open Fixed another edge case that could cause Turbo to get stuck on Smoke grenades now have a much longer render distance Bleed effect should no longer appear through smoke
H1Z1: King of the Kill
why does it run great for one round , and then get worse
literally no problems trying to run this game ... at first
the first round is high fps and and no stutter
but every round after it gets worse , literally third round in is practically unplayable , a simple restart fixes this , but what causes this , w...
General Discussions
Producer's Letter 3/7
Hey everyone! We’ve been incredibly busy since my last update, so let’s get right to it.First, since my last letter, the game has continued to grow at an unprecedented pace, which is huge for us, but it has also presented an entirely new set of challenges. In response to popularity of the game, we’ve reorganized the development team to be able to roll out more frequent updates with bug fixes and quality of life improvements (like this week’s update), while still developing the game and improving the overall live service. This includes growing the team substantially and adding more international support staff to handle the global nature of the game’s appeal.Service UpdatesWe have been rolling out service improvements as we make them, usually without needing any downtime or a client update to do it.
For example, over the last weekend, we identified a new technique employed by some players to circumvent normal gameplay. The team implemented new security solutions, and we have banned and continue to actively ban those using the new technique. We are now in the process of cleansing the leaderboards in all regions as a result. We’d like to thank the community for their on-going support to identify and prevent this kind of activity. We are committed to a fair and competitive service and we will always need your help to keep it that way.I have covered some notes on servers in the last several Q&A’s[]; server work continues to be our number one priority and will continue to be so until we are happy with how they are performing.
We have been rolling out improvements each week, sometimes multiple times per week, as we monitor performance and collect feedback on how they are doing.
This goes across the board from game servers to login servers and everything in between. A number of changes have already been rolled out to improve performance. For example, we’ve essentially eliminated queue times.
To achieve this, we installed entirely new hardware in Europe, and we have quadrupled capacity in Asia along with increasing it in every other region. This is something we are constantly working on.There’s a lot more in progress now to continue to improve server performance.
One of the most noticeable focuses is on the early game lag, which can cause some side effects, such as not being able to interact with objects or, in severe cases, falling through the world.
In addition to other optimizations and improvements to packet sizes, we should continue to see a more stable and consistent server environment. On the hardware front, we just moved our Asian datacenter to Tokyo which we believe provides a better connection throughout Asia compared to where we were.
In North America, we are beginning work to establish an East Coast server.
When we roll it out, this will appear as a second NA region with its own leaderboard.
Over time, I would like to combine all NA leaderboards into one, but we are focused on getting it out as an option over ideal functionality.
I expect the East Coast server to be available within the next several weeks.
Perhaps the hottest topic in the community right now is “region locking.”
We are currently testing a feature that will force a connection test from your local machine to each datacenter to see which ones you have a reasonable connection to.
We will allow you to play on any region server that you have a reasonable connection to, but if your connection is too poor to a given region, we will not allow you to play there.
I also expect this to be available in the next content update. This Week’s Bug Fix UpdateWe are prepping an update to go live this week with a group of fixes that are currently on our Test servers[].
We intend to roll out smaller updates like this every few weeks. If you didn’t get a chance to play on Test, here is the summary of what to expect.Desync IssuesDoor Desync: We identified and fixed a few issues that could cause doors to appear open for one player but closed for another. We will evaluate if these fixes represent a comprehensive solution, or if players continue to encounter the issue.Vehicle Passenger Desync: There was a similar desync issue where a player could be in a vehicle but appear out of the vehicle to an onlooker. We've deployed a potential solution and will continue to investigate whether there are any other fixes necessary.Reload ImprovementsThere was an issue where interrupting a gun reload at the beginning of the animation could cause the gun to fire a ghost bullet and reload again. We've submitted another potential fix as well as set up some additional logging to help collect more data when reloads fail. Definitely let us know if you encounter a reload issue!Vehicles ExplodingPlayers who die immediately before being struck by a vehicle should no longer cause that vehicle to explode. In order to reduce unexpected vehicle explosions, the team is working on updating The Arena with a number of object however, that won't be ready for this update.ExploitsWe take exploits very seriously and jump on them as quickly as we can. Thank you to everyone who has sent videos and repro information for these - it's very, very helpful and allows us to diagnose and respond faster. If you are familiar with these, please go ahead and try to do them on Test and send us your feedback!Running at full speed while aiming down the weapon sights Hiding particle effects Skipping prone-to-stand animation Throwing infinite grenades
Additional Bug FixesCleaned up an issue where you could get stuck moving (without auto-run enabled) while the Inventory is open Fixed another edge case that could cause Turbo to get stuck on Smoke grenades now have a much longer render distance Bleed effect should no longer appear through smoke Next Content UpdateWhen I talk about Content Updates, it will be referencing a larger game change, usually introducing a new set of features or significant improvements to existing features.
I mentioned at the end of last year making a lot of changes internally. One of those changes is how we plan and execute the work in front of us.
We have changed up a lot in the background, which is the reason why it has been awhile since the last content update - we had to reset things a bit. This next Content Update (detailed below) will land on Test in the next few weeks. After we’ve had some time to evaluate it, we’ll announce a firm release date. This one is pretty loaded with good stuff going into it.
More details in the coming weeks, but from a higher level, here is what we are planning:Region Connection TestTo help keep quality connections within appropriate regions, a new connection test will be implemented.
This test will check your ping to each of our datacenters.
If your ping exceeds 150ms to a region, then you will not be able to choose that region as one to play on.
It will simply not allow it.
This will help keep all players in fair and consistent matches. Look for this new flow in the character select screen as you start the game. Team Follow CamWe have a new iteration that worked out the kinks and the camera is now much smoother as it follows your teammates around.
There will also be some new UI elements to help you understand the current state of your team.
I am really happy with how this turned out and am excited to get it live.Vehicle ChangesA few vehicle changes are going in to help prevent end game situations with all cars just driving around in circles.
The first will be vehicle performance degradation. Cars will lose more performance based on the amount of damage they have taken, including losing their turbo. This will be pretty obvious with a new UI element to display the amount of damage and warning lights with the current state of your ride.
Secondarily, you will now not be able to exit a vehicle that is travelling above a set speed threshold.
We look forward to your feedback on these changes, particularly when they arrive on the Test server.
We want vehicles to provide an advantage, but not become a negative experience at the end of the match.Hit Feedback ChangesWhile we continue to work on servers to create the best experience possible, we wanted to make some changes to how combat is messaged back to you as a player.
When players talk about hit registration, it is actually a much more complicated problem that includes messaging and feedback during combat.
We updated the effects and sounds to make it a lot more obvious when you are hitting armor versus flesh, when you are on target vs off target, or when your armor pops in the middle of a gunfight. Trade Lock ChangesThere will be a change to the imposed seven-day trade lock on items received in your inventory.
The seven-day trade lock will now only be imposed on any new items you receive from the game.
If you received the item via trade, no seven-day trade lock will be enforced.
Essentially, it just means there will be a seven-day lock applied once to each item when it is originally obtained, but not again after that.
A caveat on this one that there are some other priority contentions, and we may end up pushing this out after the next content update.
Our goal is to include it as part of it, but there is a chance we may have to move it a little. The ArenaA new iteration of The Arena will be included in this patch with a number of changes and improvements including:Cleaning up floating objects and objects penetrating other objects Cleaning up some objects that could not be picked up off of other objects Some collision volumes were updated to help with vehicles randomly exploding when least expected.
If this happens, please send us a video or screenshot so we can fix any objects in question. Optimizations were made to the residential areas.
Some homes are boarded up completely, while others have just their windows boarded up.
House layouts have been tweaked to make them easier to navigate. Optimizations have been made to Ranchito and Pleasant Valley to increase framerate in those cities. Office building layouts have been tweaked to make navigation easier while moving through them.
I am pretty excited to get
it has a lot of things that have been in progress for a long time, along with a lot of foundation stuff to setup some other much-needed fixes to the game. Between now and the next major patch you can expect more communication from us. Big thanks to everyone who comes out to our Q&As on Reddit and Twitter and everyone who provides feedback from their experiences on the Test Server.
H1Z1: King of the Kill
Still encountering the &Running Man& Issue? Send us your Logs.
Hey everyone!We made some good headway on the “running man” (that's when you load up you game and it sits on the animation of the running guy) issue recently. The fix we put in place is for the bulk of the reports but there may be some outlying issues we need to address. The best way for us to quickly get these nailed down is for you to send us your Logs. Logs give us a hyper detailed look at what is happening at any given moment with your system and the connection to our servers.We appreciate you taking the time and extra effort to provide this level of feedback. Here’s how you can turn on logging for your computer.1. Edit your useroptions.ini file within the game directory where you have it installed and add the following entry as a new section in the file, all on separate lines, single-spaced:[Logging]Address=FileLogLevel=6LocalLogLevel=62. When in the infinite loading screen issue occurs, please zip up your entire LOG folder found in the game directory where you have King of the Kill installed.3. Create a support ticket at
and attach the compressed log files within the ticket. Put the subject line as &Running Man Log files attached& so we can quickly find them.4. You may want to remove the extra logging after collecting the information as it will add considerable extra logging and take up space.
H1Z1: King of the Kill
Make H1Z1 Guides Great Again
WHO ELSE IS TIRED OF ALL OF THESE FAKE GIVEAWAYS RUINGING THE GUIDES?!?!?!?!?
WHO ELSE IS TIRED OF PEOPLE BEGGING FOR ATTENTION BY POSTING THESE GUIDES?!?!?
WHO ELSE WANT THESES TO GO AWAY SO WE CAN ACTUALLY LEARN MORE ABOUT THE GAME AND THE GAMING E...&
417 ratings
Showdown Backpack + AR giveaway
Hi Guys im doing my first giveaway just follow these steps and comment DONE and ur favorite number example: DONE 69
im gonna choose the winner on 16.03. 10pm(CET)
LIKE THIS GUIDE
Favorite this guide so more...&
616 ratings
RASTA,NINJA AR, JESTER MASK GIVEAWAY ! GET IN NOW
RASTA BACKPACK, NINJA AR-15, JESTER MASK GIVEAWAY !
IF YOU NEED HELP CHECK THE SCREENSHOTS BELLOW !
To enter my giveaway all you have to do is:
this guide!
2. Click on favourite!
3. Go to page
s k i ...&
416 ratings
H1Z1: Patriotic AR15 Skin Giveaway!
Note: This is an actual giveaway, not a scam like all the other ones trending right now.
In order to enter the giveaway, follow these steps!
Step 1: Like this guide.
Step 2: Favorite this guide.
Step 3: Sign up on www . instagc . com / 154...&
589 ratings
This game is perfect&
Dont care&
Screenshot
Screenshot
Screenshot
Screenshot
FROSTBITE AR GIVEAWAY
NEW FROSTBITE AR-15
200e SKIN!!
Hi Guys im doing my first giveaway just follow these steps and comment DONE
im gonna choose the winner on 22.03. 8pm(CET)
!!!__IM GONNA CHOSE ONLY FROM PEOPLE THAT USED THE CODE__!!!
25 ratings
TOP 10 Matches&
Screenshot
THIS IS H1Z1&
16 of 16 people (100%) found this review helpful1 person found this review funny
Not Recommended
488.2 hrs on record
Early Access Review
The fact of the matter is this is a awesome concept and scratches the right itch I had as a competitive gamer, however, Day Break Games seem to value gimick releases over actually fixing the game they have. This game has been in Early Access for years now and it still plagued by Blocker level bugs that just never get fixed. Please, vote with your dollar by spend it elsewhere. As much as I would love to see this game succeed, I cannot recommend you purchase it at this time. I firmly believe the money will not go to support this title and just be wasted by the Studio Heads who on Glassdoor are portrated as unquailified and not concerned with making great games but making a dollar.
349 products in account
H1Z1 TP5_Kimino SOLO 24kill win&
H1Z1 KOTK robin des bois !!!!!!!&
21 Kills Win&
H1Z1 TP5_Kimino SOLO 22kill win&
H1Z1 TP5_Kimino SOLO 19kill win&
H1Z1 TP5_Kimino SOLO 18kill win&
4 of 4 people (100%) found this review helpful1 person found this review funny
Not Recommended
804.9 hrs on record
Early Access Review
This game is &decent& when it works, but the developers aka Daybreak are a bunch of ????ing ??????? and are inept at patching a game, it's pathetic. Shotgun damage seems more RNG than anything, but &supposedly& it works beatifully when connected by LAN.... yea great, let's all ????ing have a LAN party like it's the year 2000. &Spectate Mode& was supposed to be release w/ Z2(new map and UI), but after multiple patches and supposed &fixes& it still doesn't work. Not to even mention the ????ing car physics.Let me recommend to you the new and already at the same level if not better in some ways Battle Royale game to play. It is PlayerUnknown's Battlegrounds, currently in Closed Beta testing and guess what.... THEY ALREADY HAVE A WORKING SPECTATE MODE. Oh and when you run people over... THEY ACTUALLY DIE!? I didn't know that was possible to do, I just thought that it was really hard to program in those kinds of physics... well apparently if you work at Daybreak.So to reiterate, KotK is made by high-school graduates who are just chasing after money and invest more into advertising than into development, while PlayerUnknown's Battlegrounds..... is in Closed Beta for &1 year and already at the same level as KotK. Oh right I should also mention that KotK is still in Pre-Relase/ Alpha for how many years???? If anyone from Daybreak reads this and has anything.... anything to dispute about this, go ahead and try. As you can see from my hours I have plenty of experience in KotK, was Royalty II top 200 players in Pre-season 1, and after that??? When I saw the direction this game was taking and how useless your patches were and how Daybreak was allocating their resources?? Yeah go ???? yourselves, money grubbing ?????s.
71 products in account
4 of 4 people (100%) found this review helpful
Not Recommended
192.3 hrs on record
Early Access Review
BlackScreen Simulator 2017.
113 products in account
Looking for people for fives
Requirements:
must have mic
please be decent
add me and msg me ill send discord link
General Discussions
Any1 up for some late night duos
General Discussions
进游戏怎么出来 We're sorry, but you are unable to sign up for a Daybreak Account at this time.
General Discussions
Steam Charts: the really Wildlands show
Framed for murder, now they prowl the badlands, an outlaw hunting outlaws, a bounty hunter, a renegade, it’s only the weekly Steam charts! These are the ten games which sold best on Steam last week. … [visit site to read more]
Rock, Paper, Shotgun
h1z1 ,i need a his teammates
I want to learn English,I'll simple communication,To download your communication software,I'll run behind you So please take me.May be able to have a girl,haha ,Can the.add me!!!!!
General Discussions
No more content. So sad.
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