dota2 reduxreduxdevtools 怎么用一个人玩

dota2幻影刺客PA至宝无双诡魅英雄选择界面效果Dota-在线观看-风行网
全部标记为已读
您暂未收到新消息哦~
安装PC客户端
把想看的剧下载到本地吧~
点击立即下载就可以下载当前视频了哦~
我来说两句
播放:4,053
播放:33,345
播放:3,298,536
播放:1,421,045
播放:1,971
播放:4,036
播放:4,364
播放:3,312
播放:2,845
播放:1,597
播放:8,508
精选视频号
播放:5,025
播放:37,567
播放:1,126From Dota 2 Wiki
Epic Boss Fight is a PVE game mode with up to 10 players where you fight epic bosses with special items that enhance the game.
Money Drop
Takes one hit to kill.
Drops a certain amount of gold depending upon the amount of players.
Kobold King
Health: 7000
Damage: 720
-Mana Break (passive)
-True Sight
Powerful Zombie
Health: 20,000
Damage: 3960
Greave King
Health: 15,000
Damage: 2750
-Mana Break (passive)
Health: 15,000
Damage: 5400
The zombie explodes on death damaging everyone around him. Leaves a pool of acid that damages enemies.
Radius: 250
Duration 16
Damage 118/128/138/158
Armor Reduction: 3/4/5/6
Tick Rate: 1
Damage Explode: 450/650/850/1050
Zombie Lord
Health: 50,000
Armor: 100
Damage: 12,600
-Summon Zombies
Summons a horde of zombies.
Number of Zombies: 4
Cooldown: 10
Mana Cost: 100
Health: 45,000
Damage: 7800
-True Sight
Lifestealer
Health: 60,000
Damage: 18,000
-Lifesteal (passive)
Pierces Spell Immunity: Yes
Lifesteal: 15%
-True Sight
Health: 80,000
Mana: 3000
Armor: 100
Damage: 18,000
-Boss Spear
Stuns the target for about 3 seconds.
Slither Queen
Health: 50,000
Armor: 100
Damage: 21,300
-Summon Slither
Summons a horde of zombies.
Number of Zombies: 10
Cooldown: 10
Mana Cost: 100
Enemies around Slarbasher are stunned.
Crush Radius: 350
Crush Extra Slow: 20
Slow Duration: 3/3.5/4/4.5
Stun Duration: 2/2.5/3/4
Damage: 00/6000
Cooldown: 8
Mana Cost: 80/95/105/115
-Creature Bash (passive)
Stuns the enemy.
Chance %: 10/15/20/25
Bonus Damage: 40/50/60/70
Duration: 1
Duration Creep: 2
Dire Beast
Health: 100,000
Armor: 115
Damage: 16,800
-Breathe Fire
A column of fire spews forth sweeping in an arc in front the caster.
Radius: 200
Speed: 1000
Damage: 50/1500
Rotation Angle: 90
Projectile Count: 12
Cooldown: 10
-True Sight
Health: 60,000
Armor: 125
Damage: 20,625
-Split Earth
The earth splits and spikes upwards in an area around the target location.
Impact Radius: 210/220/230/240
Damage: 5000
Think Time: 1
Cooldown: 25
Mana Cost: 100
Health: 100,000
Damage: 30,000
The boss splits on death into two N°12-1.
Health: 65,000
Damage: 18,000
The boss splits on death into two N°12-2.
Health: 32,500
Damage: 9,000
Troll Chief
Health: 300,000
Armor: 150
Damage: 29,400
Troll Mage
Health: 175,000
Armor: 150
Damage: 54,000
-Bloodlust
Enrages the friendly target.
Duration: 30
Model Scale: 35%
Bonus Movement Speed: 80
Bonus Attack Speed: 80
Cooldown: 20
Mana Cost: 75
Mini Boss2 HE (spawns two of these at start of round)
Health: 25,000
Armor: 120
Damage: 14,400
Troll Warrior
Health: 280,000
Armor: 200
Damage: 33,000
Smashes targets in front of the ogre down into the ground.
Impact Radius: 750
Stun Duration: 2
Damage: 3000
Think Time: 1
Cooldown: 15
Ogre Minion (spawns two of these)
Health: 52,000
Armor: 200
Damage: 30,000
Troll Lord
Health: 400,000
Armor: 175
Damage: 75,000
Smashes targets in front of the ogre down into the ground.
Impact Radius: 750
Stun Duration: 2
Damage: 3000
Think Time: 1
Cooldown: 15
-Summon Ogres
Number of Ogres: 10
Cooldown: 10
Mana Cost: 100
Troll Mage
Health: 175,000
Armor: 150
Damage: 54,000
-Bloodlust
Enrages the friendly target.
Duration: 30
Model Scale: 35%
Bonus Movement Speed: 80
Bonus Attack Speed: 80
Cooldown: 20
Mana Cost: 75
Health: 200,000
Armor: 200
Damage: 33,000
Ogre Minion (spawns two of these)
Health: 52,000
Armor: 200
Damage: 30,000
Troll Champion
Health: 200,000
Armor: 300
Damage: 78,000
Smashes targets in front of the ogre down into the ground.
Impact Radius: 750
Stun Duration: 2
Damage: 3000
Think Time: 1
Cooldown: 15
-Bloodlust Champion
Enrages the friendly target.
Duration: 30
Model Scale: 150%
Bonus Movement Speed: 300
Bonus Attack Speed: 500
Cooldown: 60
Mana Cost: 75
Mini Boss2 HE (spawns two of these)
Health: 25,000
Armor: 120
Damage: 14,400
Guardian of the Dark Forest
Health: 2,000,000
Armor: 100
Damage: 54,000
-Living Armor (stacks)
Grants bonus regeneration upon the target and allows the target to block a certain amount of damage.
Regen: 40/70/100/130
Block: 200/400/600/800
Duration: 15
Cooldown: 32/26/20/14
Mana Cost: 50
-Summon Tree
Number of Trees: 5
Cooldown: 50/40/30/20
Mana Cost: 100
Living Tree
Health: 52,000
Armor: 150
Damage: 39,000
-Living Armor (stacks)
Grants bonus regeneration upon the target and allows the target to block a certain amount of damage.
Regen: 40/70/100/130
Block: 200/400/600/800
Duration: 15
Cooldown: 32/26/20/14
Mana Cost: 50
Summon of the Dark Forest
Health: 75,000
Armor: 175
Damage: 78,000
-Living Armor (stacks)
Grants bonus regeneration upon the target and allows the target to block a certain amount of damage.
Regen: 40/70/100/130
Block: 200/400/600/800
Duration: 15
Cooldown: 32/26/20/14
Mana Cost: 50
Dwalven (small orange orb that is hard to spot)
Health: 15,000
Mana: 2500
Armor: 800
Damage: 10,998
-Summon Living Tree
Number of Trees: 5
Cooldown: 50/40/30/20
Mana Cost: 100
Living Tree
Health: 52,000
Armor: 150
Damage: 39,000
-Living Armor (stacks)
Grants bonus regeneration upon the target and allows the target to block a certain amount of damage.
Regen: 40/70/100/130
Block: 200/400/600/800
Duration: 15
Cooldown: 32/26/20/14
Mana Cost: 50
-Summon Tree2
Number of Trees: 3
Cooldown: 2
Mana Cost: 100/90/80/70
-Boss Living Armor (stacks)
Grants bonus regeneration upon the target and allows the target to block a certain amount of damage.
Regen: 100
Block: /15,000/20,000
Duration: 15
Cooldown: 60/55/50/45
Mana Cost: 50
Summon of the Dark Forest (spawns two of these at start of round)
Health: 75,000
Armor: 175
Damage: 78,000
-Living Armor (stacks)
Grants bonus regeneration upon the target and allows the target to block a certain amount of damage.
Regen: 40/70/100/130
Block: 200/400/600/800
Duration: 15
Cooldown: 32/26/20/14
Mana Cost: 50
Living Tree Summon (spawns four of these at start of round)
Health: 20,000
Armor: 100
Damage: 45,000
-Living Armor (stacks)
Grants bonus regeneration upon the target and allows the target to block a certain amount of damage.
Regen: 40/70/100/130
Block: 200/400/600/800
Duration: 15
Cooldown: 32/26/20/14
Mana Cost: 50
Dwalven (small orange orb that is hard to spot)
Health: 15,000
Mana: 2500
Armor: 800
Damage: 10,998
-Summon Living Tree
Number of Trees: 5
Cooldown: 50/40/30/20
Mana Cost: 100
Living Tree
Health: 52,000
Armor: 150
Damage: 39,000
-Living Armor (stacks)
Grants bonus regeneration upon the target and allows the target to block a certain amount of damage.
Regen: 40/70/100/130
Block: 200/400/600/800
Duration: 15
Cooldown: 32/26/20/14
Mana Cost: 50
-Summon Tree2
Number of Trees: 3
Cooldown: 2
Mana Cost: 100/90/80/70
-Boss Living Armor (stacks)
Grants bonus regeneration upon the target and allows the target to block a certain amount of damage.
Regen: 100
Block: /15,000/20,000
Duration: 15
Cooldown: 60/55/50/45
Mana Cost: 50
Guardian of the Dark Forest
Health: 2,000,000
Armor: 100
Damage: 54,000
-Living Armor (stacks)
Grants bonus regeneration upon the target and allows the target to block a certain amount of damage.
Regen: 40/70/100/130
Block: 200/400/600/800
Duration: 15
Cooldown: 32/26/20/14
Mana Cost: 50
-Summon Tree
Number of Trees: 5
Cooldown: 50/40/30/20
Mana Cost: 100
Living Tree
Health: 52,000
Armor: 150
Damage: 39,000
-Living Armor (stacks)
Grants bonus regeneration upon the target and allows the target to block a certain amount of damage.
Regen: 40/70/100/130
Block: 200/400/600/800
Duration: 15
Cooldown: 32/26/20/14
Mana Cost: 50
Summon of the Dark Forest (spawns two of these at start of round)
Health: 75,000
Armor: 175
Damage: 78,000
-Living Armor (stacks)
Grants bonus regeneration upon the target and allows the target to block a certain amount of damage.
Regen: 40/70/100/130
Block: 200/400/600/800
Duration: 15
Cooldown: 32/26/20/14
Mana Cost: 50
Living Tree Summon (spawns four of these at start of round)
Health: 20,000
Armor: 100
Damage: 45,000
-Living Armor (stacks)
Grants bonus regeneration upon the target and allows the target to block a certain amount of damage.
Regen: 40/70/100/130
Block: 200/400/600/800
Duration: 15
Cooldown: 32/26/20/14
Mana Cost: 50
Bonk Master
Health: 750,000
Mana: 1000
Armor: 500
Damage: 42,000
-Death Dunk (similar to Axe's Ultimate)
Pierces Spell Immunity: Yes
Kill Threshhold: 99,999
Damage: 99,999
Speed Bonus: 150
Attack Speed Bonus: 150
Speed Duration: 20
Speed AOE: 900
Cooldown: 30
Mana Cost: 60
Smashes targets into the ground.
Impact Radius: 1000
Stun Duration: 5
Damage: 8000
Think Time: 1
Cooldown: 15
-Bloodlust Champion
Enrages the friendly target.
Duration: 30
Model Scale: 150%
Bonus Movement Speed: 300
Bonus Attack Speed: 500
Cooldown: 60
Mana Cost: 75
-True Sight
Demon Prophet
Health: 500,000
Armor: 350
Damage: 115,500
-AOE Spikes
Pierces Spell Immunity: Yes
Cooldown: 25
Mana Cost: 100
Old Dragon
Health: 500,000
Armor: 300
Damage: 49,500
-Splash Attack (passive)
The Black Dragon's explosive attacks are felt by all nearby enemies. Units closer to the blast take more damage.
Close Range: 150/200/400/800
Close Damage: 80%/100%/100%/100%
Mid Range: 250/400/600/1000
Mid Damage: 40%/45%/50%/80%
Far Range: 450/600/800/1200
Far Damage: 25%/25%/30%/40%
Dragon Minion
Health: 100,000
Armor: 200
Damage: 33,000
Skeleton Front Unit
Health: 300,000
Armor: 300
Damage: 154,000
Smashes targets in front of the ogre down into the ground.
Impact Radius: 750
Stun Duration: 2
Damage: 10000
Think Time: 1
Cooldown: 60
Skeleton Archer (spawns two of these at start)
Health: 200,000
Armor: 200
Damage: 93,500
-Boss Focus Fire
Bonus Attack Speed: 500
Focus Fire Duration: 10
Skeleton Sword Fighter (spawns eight of these at start of round)
Health: 100,000
Armor: 300
Damage: 49,500
Wraith King
Health: 2,500,000
Mana: 5000
Armor: 650
Damage: 165,000
-Summon Skeleton Front Unit
Number of Skeletons: 1
Debuff Duration: 7
Bonus Armor: 300
Cooldown: 25
Mana Cost: 50
-Summon Skeleton Archer
Number of Skeletons: 1
Debuff Duration: 7
Bonus Armor: 300
Cooldown: 25
Mana Cost: 50
-Summon Skeleton Sword Fighter
Number of Skeletons: 5
Debuff Duration: 7
Bonus Armor: 300
Cooldown: 25
Mana Cost: 50
Smashes targets in front of the skeleton down into the ground.
Impact Radius: 750
Stun Duration: 2
Damage: 10000
Think Time: 1
Cooldown: 60
-Boss Power Aura (passive)
Heals friendly units around Wraith King.
Heal Radius: 450
Health Regen Amount: 300
Armor Buff: 50
-Physical Weakness (stacks)
Lowers armor but grants magic immunity.
Armor Deduction: 300
Duration: 7.5
Skeleton Front Unit
Health: 300,000
Armor: 300
Damage: 154,000
Smashes targets in front of the skeleton down into the ground.
Impact Radius: 750
Stun Duration: 2
Damage: 10000
Think Time: 1
Cooldown: 60
Skeleton Archer
Health: 200,000
Armor: 200
Damage: 93,500
-Boss Focus Fire
Bonus Attack Speed: 500
Focus Fire Duration: 10
Skeleton Sword Fighter (spawns eight of these at start of round)
Health: 100,000
Armor: 300
Damage: 49,500
Health: 1,000,000
Mana: 5000
Armor: 1200
Damage: 1800
-Boss Ursa Rage (stacks) (passive)
Pierces Spell Immunity: Yes
Bonus Damage Per Stack: 12,000
Duration: 15
Smashes targets in front of the bear down into the ground.
Impact Radius: 800
Stun Duration: 3
Damage: 20000
Think Time: 1
Cooldown: 70
Bear (spawns four of these at start of round)
Health: 200,000
Mana: 5000
Armor: 900
Damage: 1800
-Boss Ursa Rage (stacks) (passive)
Pierces Spell Immunity: Yes
Bonus Damage Per Stack: 12,000
Duration: 15
Smashes targets in front of the bear down into the ground.
Impact Radius: 800
Stun Duration: 3
Damage: 20000
Think Time: 1
Cooldown: 70
Beast Chief
Health: 1,000,000
Mana: 5000
Armor: 1200
Damage: 150,000
-Boss Ursa Rage (stacks) (passive)
Pierces Spell Immunity: Yes
Bonus Damage Per Stack: 12,000
Duration: 15
-Summon Bear King and Bears (only one Bear King can be alive at any time)
Amount of Bear Kings: 1
Amount of Bears: 3
Cooldown: 15
Mana Cost: 50
Bear King (only spawns when Beast Chief uses his skill)
Health: 1,000,000
Mana: 5000
Armor: 1200
Damage: 1800
-Boss Ursa Rage (stacks) (passive)
Pierces Spell Immunity: Yes
Bonus Damage Per Stack: 12,000
Duration: 15
Smashes targets in front of the bear down into the ground.
Impact Radius: 800
Stun Duration: 3
Damage: 20000
Think Time: 1
Cooldown: 70
Bear (spawns four of these at start of round)
Health: 200,000
Mana: 5000
Armor: 900
Damage: 1800
-Boss Ursa Rage (stacks) (passive)
Pierces Spell Immunity: Yes
Bonus Damage Per Stack: 12,000
Duration: 15
Smashes targets in front of the bear down into the ground.
Impact Radius: 800
Stun Duration: 3
Damage: 20000
Think Time: 1
Cooldown: 70
Spirit of the Forest
Health: 2,000,000
Mana: 5000
Armor: 1000
Damage: 90,000
-Boss Ursa Rage (stacks) (passive)
Pierces Spell Immunity: Yes
Bonus Damage Per Stack: 12,000
Duration: 15
Smashes targets in front of the bear down into the ground.
Impact Radius: 500
Stun Duration: 2
Damage: 40000
Think Time: 1
Cooldown: 60
-Lifesteal (passive)
Pierces Spell Immunity: Yes
Lifesteal: 15%
-Forest Strength (passive)
Radius: 1000
Splash Damage: 50%
Evasion: 50
-Mana Break (passive)
Nyx Assassin
Health: 2,500,000
Mana: 5000
Armor: 2000
Damage: 300,000
Sends multiple impaling spikes towards the target.
Stun Duration: 1.5
Cooldown: 90
-Boss Carapace
When someone attacks Nyx Assassin whilst this is active, they are stunned
Stun Duration: 5
Armor Buff: 1500
Duration: 5
Cooldown: 20
Mana Cost: 100
Sends two impaling spikes towards the target.
Stun Duration: 1.5
Cooldown: 10
-Mana Break (passive)
Magma Golem
Health: 2,500,000
Mana: 1000
Armor: 5000
Damage: 900,000
-Partial True Strike (passive)
Boss has a chance to hit with true strike every attack.
True Strike Chance: 30%
-Hellfire Aura (passive)
Disables Health Regeneration in an AOE.
Range: 800
Armor Reduction: 164
-Boss Splash (passive)
Boss does AOE damage on every attack.
-Crimson Flame Spike
Sends two spikes that can go through walls and will always insta-kill the target.
Pierces Spell Immunity: Yes
Cooldown: 30
-Mana Break (passive)
Golem Master
Health: 2,000,000
Armor: 1000
Damage: 330,000
-True Form Warlock (passive)
Golem Master transforms into a golem when he dies.
True Magma Golem (only spawns once Golem Master dies)
Health: 5,000,000
Mana: 1000
Armor: 2000
Damage: 1,350,000
-Partial True Strike (passive)
Boss has a chance to hit with true strike every attack.
True Strike Chance: 30%
-Crimson Flame Spike
Sends two spikes that can go through walls and will always insta-kill the target.
Pierces Spell Immunity: Yes
Cooldown: 30
-Hell Fire Meteor
Pierces Spell Immunity: Yes
Creates a meteor, then hits the ground reducing the health of everyone to 50%.
Prevents health regeneration for 16 seconds.
Cooldown: 60
-Mana Break (passive)
Wrath Demon
Health: 12,500,000
Damage: 2,700,000
-Boss Shadowraze
Damage: 50,000
Cooldown: 5
-Summon Eidolon
Cooldown: 15
Madness Demon
Health: 1,000,000
Armor: 999,999
Damage: 825,000
-Demonic Cloud (passive)
Boss is immune to PURE and PHYSICAL damage.
-Boss Shadows Orb
Orbs spin around the demon and prevent health regen for 5 seconds.
Pierces Spell Immunity: Yes
Orb Damage: 100,000
Cooldown: 60
-Mana Break (passive)
Death Demon
Health: 10,000,000
Armor: 10,000
Damage: 825,000
-Death Wave (cannot be revived if killed by this skill)
Death Demon sends a wave of projectiles in front of himself in a 270 degree arc.
Getting hit by one of these projectiles will put you on low health.
Getting hit a second time will kill you.
Pierces Spell Immunity: Yes
Cooldown: 60
-Death Timer (cannot be revived if killed by this skill)
When the skill is cast, the closet unit to the boss has 5 seconds(4 on impossible and challenger)
to get out of a 2000 radius of Death Demon, or else the unit dies.
Pierces Spell Immunity: Yes
Cooldown: 20
-Death Amulet
Death Demon blinks to the farthest unit away from him.
Pierces Spell Immunity: Yes
Range: 5000
Cooldown: 15
Enchanted Mango
Healing Salve
Smoke of Deceit
Town Portal Scroll
Dust of Appearance
Animal Courier
Flying Courier
Observer Ward
Sentry Ward
Iron Branch
Gauntlets of Strength
Slippers of Agility
Mantle of Intelligence
Belt of Strength
Band of Elvenskin
Robe of the Magi
Blade of Alacrity
Staff of Wizardry
Blades of Attack
Quarterstaff
Helm of Iron Will
Broadsword
Mithril Hammer
Magic Stick
Sage's Mask
Ring of Regen
Boots of Speed
Gloves of Haste
Ring of Health
Void Stone
Gem of True Sight
Morbid Mask
Shadow Amulet
Blink Dagger
Magic Wand
Null Talisman
Wraith Band
Poor Man's Shield
Phase Boots
Power Treads
Oblivion Staff
Perseverance
Hand of Midas
Boots of Travel
Moon Shard
Ring of Basilius
Urn of Shadows
Tranquil Boots
Ring of Aquila
Medallion of Courage
Arcane Boots
Drum of Endurance
Vladmir's Offering
Pipe of Insight
Guardian Greaves
Glimmer Cape
Force Staff
Veil of Discord
Necronomicon
Eul's Scepter of Divinity
Solar Crest
Rod of Atos
Orchid Malevolence
Aghanim's Scepter
Refresher Orb
Scythe of Vyse
Octarine Core
Armlet of Mordiggian
Shadow Blade
Skull Basher
Battle Fury
Ethereal Blade
Silver Edge
Monkey King Bar
Divine Rapier
Abyssal Blade
Hood of Defiance
Soul Booster
Crimson Guard
Black King Bar
Shiva's Guard
Bloodstone
Manta Style
Linken's Sphere
Assault Cuirass
Heart of Tarrasque
Mask of Madness
Helm of the Dominator
Diffusal Blade
Heaven's Halberd
Sange and Yasha
Eye of Skadi
Round 33 - A Mystical Dagon works great against Madness Demon if you have no other forms of magic damage.
Round 34 - To kill Death Demon, stand in front of him until he uses Death Wave then blink behind him and proceed to kill him.
Round 31 and 32 - Invisible Heroes work great against Magma Golem and True Magma Golem【DOTA】dota2重生新界面介绍Dota-在线观看-风行网
全部标记为已读
您暂未收到新消息哦~
安装PC客户端
把想看的剧下载到本地吧~
点击立即下载就可以下载当前视频了哦~
我来说两句
播放:4,053
播放:33,345
播放:3,298,536
播放:1,421,045
播放:1,971
播放:4,036
播放:4,364
播放:3,312
播放:2,845
播放:1,597
播放:8,508
精选视频号
播放:5,025
播放:37,567
播放:1,126}

我要回帖

更多关于 redux怎么安装 的文章

更多推荐

版权声明:文章内容来源于网络,版权归原作者所有,如有侵权请点击这里与我们联系,我们将及时删除。

点击添加站长微信