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Title: Art of War: Red Tides Open Beta
Genre: , , , ,
Developer:
Publisher:
Release Date: 22 Dec, 2016
What the developers have to say:
Why Early Access?
&With the core aspects of the game now implemented, We think it is the appropriate time to expand the community and involve players into game development before we go further. Early Access is a fantastic opportunity for us as an indie developer. We believe, that our players will provide the most valuable feedback that we can collect. The Open Beta will last up to 2 months with end date not determined. Please notice that all your Open Beta progress will be reset and wiped out and will NOT carry over to full release.&
Approximately how long will this game be in Early Access?
&The Open Beta will last up to 2 months with end date not determined. Please notice that all your Open Beta progress will be reset and wiped out and will NOT carry over to full release. We won't launch the full game soon after the beta, as we need few months to complete the game.&
How is the full version planned to differ from the Early Access version?
&Full game will have more available units, features and in-game purchases. The races and units balance will be better compared with early access version.&
What is the current state of the Early Access version?
&Fully functional! We already have 3 distinctive races and more than 120 units for you to collect and use. Battle against other players in real-time 3v3 ranked mode, invite other commanders, chat, custom game... Lots to do, and this is only the beginning.&
Will the game be priced differently during and after Early Access?
&During early access, our game will be free with no in-game purchase. After early access, we will enable in-game purchase, but we can assure that there will not be any pay to win.&
How are you planning on involving the Community in your development process?
&We will keep players informed about our plan and what we are doing through in-game notice and community. We plan to keep an eye on both the Steam forum, trying our best to read every suggestion and feedback. We also plan on directly asking the community and having regular polls asking which features need work, which aspects of the game need improvement and which are your favorite and least favorite aspects of the game for instance.&
Play Art of War: Red Tides Open Beta
Free to Play
Recent updates
We will have a server maintenance to deploy new balance, bug fixes and new game mode Desert Storm. The maintenance is expected to last for 2 hours, and starts at:01:00 PDT03:00 EST08:00 GMT16:00 GMT+8DESERT STORMDesert Storm is the first released featured game mode. Commanders above level 8 can click the new star named Arena to play.BUG FIXESFixed the units counting problem in final battle.Fixed the achivements display problem.Fixed the bug that the beetles do not explode when mind controlled.Fixed the bug that the Great Vajra does not attack the enemy base when stand by it.IMPROVEMENTYou can adjust the volume in Options now.Rules of the positions in team in ranked mode changed: solo queue player will have a random position, the positions for flex queue players are the same as
the positions in the premade team.Tips for weekly coins gain cap added when battle endsAI of Azure Dragon improved so that it will now try to attack the enemies in the distance.The ability of Blademaster will be activated immediately when unleashed.NEW BALANCE: TERRANInterceptorHit Speed to 1.4sec (from 2.0sec)Upgrade increases more damageMarauderUpgrade increases more HPVanguardCan attack maximum 2 enemies at the same time (increased from 1)GorillaAttack Range increased to 11 from 9Upgrade increases damage instead of HPMultirole TankAttack Range increased to 26 from 20Armor decreased to 4 from 6Heavy TankDamage increased to 20 from 16 when in Bunker modeAncileAttack range of active ability increased to 30 from 20Upgrade increases damage instead of HPBattleshipArmor increased to 100 from 20 when ability in activationNEW BALANCE: ATLACScholarProduction Cost decreased to 300 from 400TemplarArea Damage will not be reduced with rangeArhatActive Ability increases 50% damage (reduced from 100%)Damage to ground units decreased to 35 from 47. Damge to air units remains the same (47).Armor decreased to 5 from 7SkycrabHit Speed to 3.30sec (from 4.00sec)Blind SkycrabWhen ability in activation, attack range increased to 45 from 35, damage increased to 80Damage decreased to 50 from 80 when ability is not activated.Swift SkycrabAttack range decreased to 30 from 35White SharkAttack range increased to 26 from 22Great WhaleHP increased to 150 from 100Savage WhaleAttack range increased to 26 from 24Damage increased to 55 from 30NEW BALANCE: YAOGUAIEagleHP decreased to 65 from 80Blood EagleArmor increased to 5 from 3DeerHealing can restore 35 HP (increased from 20)Immortal DeerDamage increased to 20 from 13Amethyst SpiderHP decreased to 90 from 120The number of maximum enemies attack at the same time decreasedPandaAttack range decreased to 15 from 20Armor decreased to 4 from 5Chan MasterProduction Cost increased to 1300 from 1100BatDamage decreased to 25 from 30Hit speed to 1.60sec (from 2.00sec)Shadow BatAttack range increased to 26 from 23Hit speed to 4.00sec (from 5.00sec)BeeChanged to mechanical Spellbreaker BeeChanged to mechanical Raging BonekiteHP increased to 220 from 150We hope you enjoy the update! Please leave your comments and let us know what you think. See you on the battlefield,The Art of War: Red Tides Team
22 December, 2016
The Open Beta will last up to 2 months with end date not determined. Please notice that all your Open Beta progress will be reset and wiped out and will NOT carry over to full release. To thank beta testers, we have prepared:800 Gems sent by mail so that you could unlock the units you like (duration: Dec.22 - Dec. 28)A Limited Commander Icon to beta testers over level 30 A Limited Unit Skin to beta testers over level 50Qualified Beta Testers will receive the limited commander icon and unit skin when login the game with same Steam account after full release.Thank you again for playing Red Tides Open Beta!The Art of War: Red Tides Team
Report bugs and leave feedback for this game on the discussion boards
About This Game
The current version is only a beta version, so we made it free. With the core aspects of the game now implemented, We think it is the appropriate time to expand the community and involve players into game development before we go further. Art of War: Red Tides is a tug of war game, inspired the Desert Strike of Starcraft 2. The rules of a battle in Red Tides are simple and easy to understand: Choose 1 race from 3 distinct races. Select 10 units from more than 40 units of each races and lead them into the battle. Promptly adjust your strategy in the battle, such as the combination and numbers of units Destroy 3 enemy turrets and then the base, so you gain the victory.Simple as that, but you will have different experience in each game.Stunning world with ultra-high fidelity graphic Intense fighting with 300+ ground and aerial units on the battlefield Battle system with in-depth tricks and strategies, such as selection of units and commander skills collaboration Team cooperation are more important than anything else Can be easily played with mouse only
System Requirements
Minimum:OS: windowsXP SP3/win7/win8/win10Processor: Duel Core 2.3 GHz or equivalent processorMemory: 2 GB RAMGraphics: GT220, 9500GT, HD4650 or greaterDirectX: Version 9.0Network: Broadband Internet connectionStorage: 2 GB available space
Recommended:OS: windowsXP SP3/win7/win8/win10Processor: Quad Core 2.3 GHz or equivalent processorMemory: 4 GB RAMGraphics: Nvidia Geforce GTX 650 or greaterDirectX: Version 9.0Network: Broadband Internet connectionStorage: 2 GB available space
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View mobile website战争艺术赤潮 官方正式版
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  战争艺术:赤潮(Art of War:Red Tides)是一款国产即时战略游戏,本作支持全平台,故事背景设置在遥远的未来,地球联邦在星际海洋中和外星人展开了不死不休的战争,游戏中每个种族超过了40个兵种,玩家可以很好的搭配,欢迎玩家下载体验哟~
  游戏信息
  游戏名称:探秘远征12:永恒之王
  英文名称:Hidden Expedition 12: The Eternal Emperor
  游戏类型:即时战略游戏
  游戏制作:深圳游戏
  游戏发行:深圳游戏
  游戏平台:PC
  配置要求
  最低配置
  操作:Windows XP or newer
  CPU:Intel Core 2 Duo
  内存:2 GB RAM
  显卡:Nvidia GeForce 7800
  DirectX:DirectX 9.0c
  存储空间:足够安装即可
  推荐配置
  操作:Windows XP or newer
  CPU:Intel Core i5
  内存:4 GB RAM
  显卡:NVIDIA GeForce 9600
  DirectX:DirectX 11
  存储空间:足够安装即可
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Art of War: Red Tides
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29 Oct, 2016 @ 8:18am
22 Dec, 2016 @ 9:40am
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View Art of War: Red Tides in the store
The Open Beta will last up to 2 months with end date not determined. Please notice that all your Open Beta progress will be reset and wiped out and will NOT carry over to full release.To thank beta testers, we have prepared:
800 Gems sent by mail so that you could unlock the units you like
A Limited Commander Icon to beta testers over level 30
A Limited Unit Skin to beta testers over level 50 Qualified Beta Testers will receive the limited commander icon and unit skin when login the game with same Steam account after full release.Thank you again for playing Red Tides Open Beta!The Art of War: Red Tides Team
Art of War: Red Tides has got Greenlit in last month. Thanks again for the community’s support again!We aspire to design a game that could be generally accepted and loved by gamers all over the world. It would be quite necessary for us to invite global gamers and have a closed beta to collect feedback and suggestions. If you would like to join the closed beta, please leave your email address here. We plan on sending out codes in a few days.Anyone who is interested in joining the closed beta could leave comment like:I want to join the closed beta of Red Tides, my email is: The closed beta is expected to end sometime around the Christmas. But that’s only a rough estimate. An open beta will soon follow the closed beta as the steam store page goes live at that time. All your progress in closed beta won’t be wiped, but it’s possible during the open beta. However, should this happen, you’ll be informed in advance.There are some other things concerning beta we would like to let you know:There might be some unbalanced units or skills and we will have balance changes at times.The stability of global server is still to be tested in a larger scale. If you encounter lag issues, please contact us through forums, Facebook or email.Because of limited number of players and players locating in different time zones, you may find queue time being too long.The English localization work is unfinished, you will see some English words or expression inappropriate or even incorrect. We are deeply sorry for that. We will keep working on localization and we welcome any advice or suggestions!We’re continuously working on the game and eliminating issues with each build. If you still encounter technical difficulties, please contact us through forums, Facebook or email.
Art of War: Red Tides is a cross-platform Strategy game. Players could play together with different platforms (Windows, MAC, iOS, Android…). Steam is the first platform we plan to support. Red Tides is currently at an advanced stage of development with 3 distinct races and over 120 units. Hope we could release a beta version on steam soon with your support!It was all in vain. We have been sucked into this endless war.I see in your eyes the same fear that would take the heart of me. A day may come when Cetus destroys our galaxy, our civilization turns into ashes. But it is not this day. An hour of wreckage and ruins when the age of men comes crashing down. But it is not this day. This day we fight! Cetus is strong, but we have travelled this far not for surrendering to them. We will stand and fight here. If we can’t stay here alive, then let us stay here dead. Stand up True Starfleet Soldiers, and show pride for the Confederation!---- Excerpted from the last pre-battle speech of General Austin, commander of the 3rd StarfleetThe rules of a battle in Red Tides are simple and easy to understand: Choose 1 race from 3 distinct races. Select 10 units from more than 40 units of each races and lead them into the battle. Promptly adjust your strategy in the battle, such as the combination and numbers of units Destroy 3 enemy turrets and then the base, so you gain the victory. Stunning world with ultra-high fidelity graphic Intense fighting with 300+ ground and aerial units on the battlefield Battle system with in-depth tricks and strategies, such as selection of units and commander skills collaboration Team cooperation are more important than anything else Can be easily played with mouse only=====If you would like to see Art of War: Red Tides on Steam, please vote for us! Your support is greatly appreciated :) Don’t forget pass the message to your friends. Tell us what you think in the comments section, we need your feedback.If you voted “no”, please tell us why. We would be very grateful.Contact: Minimum System Requirements OS: Windows XP SP3/7/Vista/8/10Processor: Dual-Core 2.0 GHzMemory: 2 GB RAMGraphics: GT220, 9500GT, HD4650Storage: 2 GB available space
21 Dec, 2016 @ 10:59am
SDK FAILED to initialize !
16 Dec, 2016 @ 7:13am
WEHN CAN WE PLAY BETA ?
23 Nov, 2016 @ 7:02am
When beta and how play in beta?
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Art of War: Red Tides has been Greenlit and is now listed in the Steam store. For the latest information, purchase options, and discussions for Art of War: Red Tides, please see it on the Steam Store or in the Steam Community.
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to the Greenlight page. Information on this page may be out of date, since all the action has moved to the areas noted above.
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