steam上的sid meier's civilization 6 steam03 v有中文吗

Buy Civilization V: Cradle of Civilization - DLC Bundle
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on Steam in order to play.
Items included in this package
Civilization V: Cradle of Civilization - Americas
Civilization V: Cradle of Civilization - Asia
Civilization V: Cradle of Civilization - Mediterranean
Civilization V: Cradle of Civilization - Mesopotamia
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Buy Civilization V: Cradle of Civilization - DLC Bundle
Requires the base game
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Title: Civilization V: Cradle of Civilization - DLC Bundle
Developer: ,
Publisher: ,
Release Date: 30 Nov, 2010
: English, French, German, Italian, Polish, Spanish, Korean
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VAT included in all prices where applicable.&&
View mobile website2K Online Server Migration from GameSpy Technology & 2K Support
2K Online Server Migration from GameSpy Technology
*****UPDATE 3/16/2015*****
We're happy to announce that multiplayer has been restored to Civilization III, Civilization III: Conquests, and Civilization III: Play the World.
Upon launching Civilization III, Steam should automatically download and install the update for multiplayer. Once the update is installed, you should be able to choose to play a multiplayer game from the main menu.
NOTE: The patch that replaces GameSpy with Steam for multiplayer functionality. The game functions identically to the previous GameSpy version with the exception that the "Direct IP" option has been removed as it is no longer supported. Save game data should not be negatively affected. If you own a physical disc version of Civilization III and are interested in receiving this multiplayer update, please submit a support request.
*****UPDATE 2/2/2015*****
We're happy to announce that multiplayer will be restored to Borderlands on PS3 today in both North America and Europe (and Japan is coming soon!).
Upon launching Borderlands on PS3, you'll be prompted to download an update that enables the new matchmaking system. This update also contains a few other changes:
Within Borderlands multiplayer, you can sort your friends list in a few different ways:
Who is playing Borderlands
Who is online
Alphabetical order
The "And They’ll Tell Two Friends" Trophy will now grant correctly
Improvements to voice chat
NOTE: If your save was previously stored in the cloud instead of on your PlayStation 3 hard drive, some settings (such as screen brightness, Y-Axis invert, etc.) may need to be reset.
*****UPDATE 9/15/2014*****
Borderlands is now updated to replace GameSpy with Steamworks multiplayer!
If you have a retail version of the game, you can get the Steamworks version by running the “granting tool” in the “Tools” section of Steam.
For more information on this process, or for help getting your copy of Borderlands onto Steam, please refer to this
In April 2014, Glu Mobile announced that it would be shutting down servers for several older games using GameSpy Technology. As a result, 2K titles using GameSpy online service offerings were scheduled to go offline on May 31, 2014.
However, not all of our games will be losing online service.
2K is in the process of making online service changes for several titles, transitioning them from GameSpy to Steamworks. As of May 31, 2014, Borderlands and select titles from the Civilization catalog will temporarily go offline while service is transitioned.
During the transition, players will experience interruption of several features, including online play, matchmaking and voiceover Internet protocol (VOIP) where applicable. Players will not experience interruptions to offline play.
The list of 2K titles slated for online migration includes:
Borderlands (PC)
Targeted for Summer 2014
Civilization III, Civilization III: Conquests, and Civilization III: Play the World
Check back for updates about the status of this game’s migration
Civilization IV, Civilization IV: Warlords, Civilization IV: Colonization, and Civilization IV: Beyond the Sword
Online functionality has been successfully migrated to Steamworks.
2K has discontinued online service functionality for a number of our legacy titles that used GameSpy. We apologize for any inconvenience this may cause.
2K titles losing online service as of May 31, 2014
Close Combat First to Fight (PC / Mac)
Jetfighter (PC)
Jetfighter V: Homeland Protector (PC)
Leadfoot (PC)
Stronghold 2 (PC)
Stronghold Legends (PC)
Top Spin (PS2 / PC)
Top Spin 2 (PC / DS)
Vietcong (PC)
Vietcong Demo (PC)
Vietcong Fist Alpha (PC)
Vietcong 2 (PC)
Vietcong 2 Demo (PC)
MLB Fantasy All-Stars (DS)
Sid Meier's Civilization Revolution (DS)
Major League Baseball 2K9 Fantasy All-Stars (DS)
NHL 2K10 (Wii)
NBA 2K10 (Wii)
Additional Nintendo DS and Wii titles may be impacted by the discontinuation of Nintendo Wi-Fi Connection Service on May 20, 2014. More details can be found .
NOTE: As of May 31, Borderlands PS3 and Civilization Revolution PS3 also went offline as a result of GameSpy Technology's online service termination.
At the moment, we are still investigating the technical feasibility of restoring online service to both Borderlands PS3 and Civilization Revolution PS3. We will provide updates as they become available.
SOME MORE NOTES:
Borderlands(PC):
An update has been released for Borderlands on Steam. This includes:
Removed SecuRom from the title and all DLC.
Added a “Granting Tool” In the steam “Tools” section that turns a retail Borderlands disc into a Steam version of Borderlands. Need help with that? Here's .
“News Ticker” added to the main menu to give you updates on the Multiplayer restoration updates.
Imported SecuRom DLC keys into Steam, so if you bought DLC outside of Steam, activate it within Steam and get your matching content.
Steamworks multiplayer will arrive in a future update.
Civilization IV:
The patch that replaces GameSpy with Steamworks for multiplayer functionality is now available via Steam.
The game functions identically to the previous GameSpy version with the exception that the “Direct IP” option has been removed as it is no longer supported.
Save game data should not be negatively affected. If you own a physical disc version of Civilization IV and are interested in receiving this multiplayer update, please .
Due to requests that the Direct IP multiplayer option remain available for the Civilization IV titles after the switch to Steamworks, we have made the original (unsupported) GameSpy Version of the Civilization IV titles available for download via Steam.
This will allow players to continue Direct IP games if they wish to do so.
To install, please read .
Have more questions?Civilization V
From PCGamingWiki, the wiki about fixing PC games
This page may require
to meet basic .
You can help by
the article. The
may contain useful suggestions.
Civilization V
General information
- Official Civilization V forum.
for game series.
- Troubleshooting Guide for Windows version.
very large Civilization community.
All Windows and Linux versions require .
The Campaign Edition does not LAN multiplayer can work with other Mac App Store versions, or with the Steam version, if they are the same version. However, they are often updated at different times, so it can be months before they get the same update and are compatible.
The Complete Edition includes all DLC.
Mods are available through multiple distribution channels. Easily accessible through the Steam Workshop, as well as manually installable. Popular sources include .
You must activate a mod after installing in order to make it work. To do so, enter the Mods menu and tick the checkbox next to the mods you want to activate.
Manual mod installation[citation needed]
Copy the mod into Mods/ in the .
Activate the mod in the game.
If the Mod Database is corrupted or deleted, any manual mods will be deleted.
Manually edit config.ini[citation needed]
Open config.ini in the .
Find and edit:
Minimum Zoom Level = 11.000000
Save changes.
Changing the variable to a lower level will make you able to zoom in closer.
Skipping launcher[citation needed]
Right-click on Civilization V in your Steam Library.
Select Properties -& Set Launch Options....
Enter \dx9, \dx11 or \win8 to launch in their respective modes.
Confirm changes by pressing OK.
\win8 will launch the game in Touch Enabled mode on Windows 8 and later.
Skipping legal screen[citation needed]
Open \Assets\UI\FrontEnd\FrontEnd.lua with a text editor.
Find line UIManager:QueuePopup( Controls.LegalScreen, PopupPriority.LegalScreen );
Replace it with
-- UIManager:QueuePopup( Controls.LegalScreen, PopupPriority.LegalScreen ); .
Save the file.
Skipping mods warning
1. Open \Assets\UI\FrontEnd\Modding\EULA.lua with a text editor.
2. Find lines:
--if not isHide and g_HasAcceptedEULA then
-- NavigateForward();
3. Replace them with:
if not isHide then
NavigateForward();
4. Save the file.
This game supports the
The configuration can be found in config.ini.
User preferences can be found in UserSettings.ini.
Graphical settings for DX9 mode can be found in GraphicsSettingsDX9.ini.
Graphical settings for DX11 mode can be found in GraphicsSettingsDX11.ini.
Save files are differently named for each OS, but are compatible when saved with the same version. To use them, you will need to rename them.
Video settings.
Requires a resolution at least 768 pixels tall.
Direct3D 11 graphical features, including anti-aliasing, are not available in the OS X and Linux versions of the game.
Functioning using .
Mouse offset may be 15px off vertically.
Change resolution
Change resolution to any other than the current one.
Change back to previous resolution.
Screen should be stretched correctly, and hitboxes aligned.
May function if you disable always-on-top.
Input settings.
Edit CIV5Controls.xml
Navigate to /Assets/Gameplay/XML/Units/ and open CIV5Controls.xml.
Change the controls to match your preference.
Save changes.
Audio settings.
Network settings.
Clear the Mod Database[citation needed]
Go to cache/ in the .
Delete Civ5ModsDatabase.db.
Restart the game, go to the Mods menu, and allow the mods to reinstall.
This may be caused by database files and user settings becoming damaged.
Erase game cache[citation needed]
Navigate to the .
Remove cache/.
Remove user settings[citation needed]
Navigate to the .
Remove cache/, Logs/, ModUserData/, Text/ and all *.ini files.
Decrease MaxSimultaneousThreads[citation needed]
Open config.ini in the .
Halve the value of MaxSimultaneousThreads (e.g., if it is 8, change it to 4).
Enable MinimizeGrayTiles
Open the configuration file for your graphical mode (DX9/DX11) in the .
Change the value of MinimizeGrayTiles = 0 to MinimizeGrayTiles = 1
This is particularly important on DirectX 9 or graphics cards with low memory.
Fog of War Crash Fix
In the video settings, change Fog of War to low.
If you have a delay in units responding, or the end turn button does not work, try the following:
Disable EnableGameCoreThreading[citation needed]
Open config.ini in the .
Set EnableGameCoreThreading to 0.
This has been improved in the latest patch, but the problem still exists.
Turning down graphics settings may also correct this.
The game may crash when meeting other leaders.
Change Leaderhead Quality[citation needed]
From the main menu, go to options.
Go to video settings.
Change Leader Scene Quality to low.
Leaders will not be animated.
Disable Leaderheads[citation needed]
Open \Documents\My Games\Sid Meier's Civilization 5\config.ini
Change LeaderHead = 0 to LeaderHead = 1.
Save your changes.
Leader screens will be blank.
The latest patch resolves most of the reported multiplayer bugs.
Sometimes players will be dropped after a multiplayer match has progressed for several dozen turns or more. After reloading the game, the player will repeatedly disconnect. This problem can be caused by an insufficient MTU value on the network connection. Changing it before starting the multiplayer game can often fix the problem. To do so, enter the following in the command prompt:
Set network MTU value
Open Windows command prompt (? Win+R and type cmd)
Enter the command set subinterface "Local Area Connection" mtu=1500 store=persistent. Replace Local Area Connection with the name of your network connection (e.g. Wireless Network Connection if you are on wireless)
The OS X version is not handled by Firaxis or 2K Games, so they only develop patches for Windows.
Another company (Aspyr) handles the OS X version of the patches, after they have been released on Windows.
As a result, OS X patches are released later than Windows patches.
You cannot play multiplayer unless the versions match, so after a Windows update, you cannot play online against OS X until the OS X has also been patched.
If the DirectX 11 option is unavailable, try the following.
Ensure Steam is not running in Compatibility Mode.
Disabling Compatibility Mode[citation needed]
Quit out of Steam.
Right-click on the Steam.exe application (found in the Steam installation folder) and select "Properties", then select the "Compatibility" tab.
At the bottom of this tab is a button called "Change Settings for All Users". Click it.
Make sure Compatibility Mode is unchecked.
Relaunch Steam.
This may also be caused by out of date drivers.
DirectX 10/11 Mode will not work on XP.
Not all video cards are capable of running DirectX 10 or 11, even with Windows 7.
Intel Core i3 integrated graphics do not support DirectX 11 Mode in Civilization V.
Enabling pointer trails in Windows may cause the cursor to disappear or act strangely. Disable this feature while playing.
Enabling anti-aliasing on DirectX 11 mode may cause the game to turn black.
It is recommended that you enabled anti-aliasing through your graphics software, and not the game.
If antialiasing is enabled and this issue is present (causing the screen to be black), you can edit GraphicsSettingsDX11.ini to fix this.
Sometimes after installing the game, the game resolution will be larger than the screen and parts of the game will be cut off.
To fix this, go into options and change the game resolution.
If you are unable to access the options, manually edit GraphicsSettingsDX9.ini or GraphicsSettingsDX11.ini (depending on which DirectX mode you use) in \Documents\My Games\Sid Meier's Civilization 5 to the correct resolution ( Minimum).
If the game does not run, or will not start most of the time, and nothing else seems to fix the problem, Virtu MVP might be causing the issue.
Try unchecking Civ 5 DirectX 9 and Civ 5 DirectX 10/11 in the Virtu MVP control panel.
If the game crashes to desktop or loads to a black screen, then there may be an incompatibility with the video files.
Deleting the WMV video files from the Civilization V folder may allow the game to run, as the expense of losing the opening movies.
The video files for Civilization V are located in the installation folder. If you have Gods and Kings, you will also need to delete the videos from \Assets\DLC\Expansion
"N" Versions of Windows may not be compatible with the opening videos.
To fix the audio stuttering when using PulseAudio just follow this guide:
If the issue persists, close the game, run pulseaudio -k and start the game again.
Ubuntu and other distributions of Linux should be compatible with the game, albeit this isn't guaranteeed.
Intel Integrated video chipsets (GMA 9XX, HD 3XXX) are officially unsupported with SteamOS and Linux, although they might work anyway.
Tested by .CivFanatics
Remember Me?
Introspection will have to wait. The ninth episode of dramedy podcast One More Turn's (OMT) fourth season . Entitled &Making Acquaintances&, it has a runtime of 07m29s. A story set in the near future, OMT features geeks deal with non-geeky problems. One can
on Twitter and
its YouTube channel for caption capability.
OMT features the voice talents of Civilization strategy-centric podcast
regular co-host Quick is also the show's writer and creator. Selections of American music and soundtrack composer 's work is included throughout the series. Episode 410 is scheduled for release on August 03rd, 2016.
Celebrate a decade of podcasting on
(PC), the Civilization strategy-centric bi-weekly show that was renewed for a seventh season in 2013. Hosted by PC co-creator , he counts down ten selected
topics that most retain their relevance and ten moments that best represent delivery style on . The seventh in a side series of ten productions for each of PolyCast's ten seasons running, it carries a runtime of 01h30m59s. Topics were chosen by fellow
co-creator , serving as lead co-host alongside ,
and . Moments were chosen by recurring guest co-host .
Today and since 2011,
throughout the year, in an ongoing effort to give the Civilization community an interactive voice. Sibling show
focuses on Civ modding,
on Civ multiplay.
The Civilization IV Hall of Fame has been updated. 8 games were accepted since the previous update.
Congratulations to ajw2255 for the highest score of the update with a Small, Marathon, Prince, Domination game for 146620 points.
WithTea was the most active player during this update, submitting 3 games.
Only 1 player was brave enough to take on Deity this update:[indent][indent]kovacsflo - 1350 AD, Large, Normal, Deity, Cultural game for 80493 points.
[\indent].
One player gained a number one position on harder difficulty levels:
kovacsflo with a 1350 AD, Large, Normal, Deity, Cultural game for 80493 points.
Congratulations to ajw2255 for winning G-Minor 212 with a 1728AD Cultural, Prince Marathon victory.
** New Gauntlet Starting **
- Religious, Monarch, Any Era, Tiny, Quick, Pangaea, (check options)
It's been brought. The two-hundred-and-sixtieth episode of Civilization strategy podcast PolyCast, &&, features regular co-hosts , ,
with three guest co-hosts in the eighteenth compilation of segments archived from previous episode recordings and not released previously. With a 59m59s runtime, the summary of topics is as follows:
- 00m37s | Forum Talk
of Civilization: Beyond Earth expansion pack Rising Tide is given its own such treatment (recorded for ) while
Civilization V multiplay leads to quanitative and qualitative questions as well as answers (26m36s; recorded for ).
- 43m20s | Forum Talk
Merge onto development memory lane for
Civilization (recorded for ); then, turn onto accolade boulevard for CivV
for turn-based strategy games (56m37s; recorded for ).
is a bi-weekly audio production recording
throughout the year, in an ongoing effort to give the Civ community
sibling show
focuses on Civ modding,
on Civ multiplay. PolyCast Episode 261 is to be released on July 30th, one week after its recording.
This Saturday, July 23rd, 2016 is to see the
of Civilization strategy podcast 's tenth season. Beginning at 12PM ET North America (), Episode 261's topics list is set as follows:
- All Civilization VI Leader Portraits Revealed(?)
- &First Look&: CivVI's China
- &First Look&: CivVI's Aztecs, &Early Access&
- CivIV Theme Composer Doing the Same for VI
- The Art of CivVI
- The CivVI Development Team
Forum Talk
- Should I Learn How to Play CivV in Preparation for CivVI?
Miscellaneous
- &10 Biggest Changes in Civ 6!&
- AMD, Firaxis/2K Bring DirectX 12 to CivVI
is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive vo listeners are encouraged to
on Twitter and
its YouTube channel. Episode topics list is subject to change. Sibling show
focuses on Civ modding,
on Civ multiplay.
Emotional turbulence meets physical altercation. The eighth episode of dramedy podcast One More Turn's (OMT) fourth season . Entitled &Realization&, it has a runtime of 07m36s. A story set in the near future, OMT features geeks deal with non-geeky problems. One can
on Twitter and
its YouTube channel for caption capability.
OMT features the voice talents of Civilization strategy-centric podcast
regular co-host Quick is also the show's writer and creator. Selections of American music and soundtrack composer 's work is included throughout the series. Episode 409 is scheduled for release on July 27th, 2016.
The Civilization V Hall of Fame has been updated. 60 games were accepted since the previous update.
Congratulations to Sclb for the highest Firaxis score of the update with a Emperor, Time, Quick, Standard, Continents, Germany (Bismark) [BNW] game for 14487 points.
Sclb was the most active player during this update, submitting 10 games.
sexten was the most active player during this update, submitting 10 games.
Only 5 players were brave enough to take on Deity this update
blatc - 1545 AD, Turn 219, 3893 points, Deity, Science, Standard, Standard, Great Plains Plus, Aztec (Montezuma) [BNW]
blatc - 1535 AD, Turn 217, 3667 points, Deity, Science, Standard, Standard, Great Plains Plus, Maya (Pacal) [BNW]
blatc - 1510 AD, Turn 212, 3969 points, Deity, Science, Standard, Standard, Great Plains, Maya (Pacal) [BNW]
dribnairb - Jan 1959 AD, Turn 569, 5302 points, Deity, Culture, Epic, Standard, Terra, Netherlands (William) [BNW]
Manpanzee - 1430 AD, Turn 203, 4632 points, Deity, Science, Standard, Standard, Great Plains, Egypt (Ramesses II) [BNW]
Manpanzee - 1380 AD, Turn 198, 4310 points, Deity, Science, Standard, Standard, Great Plains, Korea (Sejong) [BNW]
Sclb - 910 AD, Turn 236, 3235 points, Deity, Culture, Epic, Standard, Terra, Huns (Attila) [BNW]
vadalaz - 1470 AD, Turn 207, 4209 points, Deity, Science, Standard, Standard, Great Plains, Maya (Pacal) [BNW]
vadalaz - 155 BC, Turn 163, 3242 points, Deity, Culture, Epic, Standard, Terra, Huns (Attila) [BNW]
Gauntlet Results:
- Culture, Deity, Standard, Terra, Epic, Any Leader
1st vadalaz - 155 BC T-163
2nd Sclb - 910 AD T-236
3rd dribnairb - Jan 1959 AD T-569
- Science, King, Small, Small Continents, Standard, Zulu (Shaka)
1st JoeSham - 1685 AD T-247
2nd Sclb - 1745 AD T-259
3rd Matty B - 1854 AD T-297
** New Gauntlets Starting **
- Domination, Emperor, Standard, Small Continents, Epic, Indonesia (Gajah Mada) (check options)
- Culture, Warlord, Standard, Large Islands, Standard, Brazil (Pedro II)
Knowing what you know and don't know. The two-hundred-and-fifty-ninth episode of , &&, features regular co-hosts ,
with returning guest co-hosts
and . It carries a runtime of 59m59s.
The summary of topics is as follows:
- 02m14s | News
Three Civilization VI civs have been
(07m31s) and
(15m02s); then,
the Builder unit (23m00s).
- 29m39s | Open Mic
sources of feedback for
are raised, replied to and expounded upon.
- 40m14s | Forum Talk
Too early in some respects and others not: laying a
for CivVI.
- 52m21s | Miscellaneous
Trying to come to grips with Science Victories in Civilization V leads to a group
to humourously do just that.
- Intro/Outro | Miscellaneous
Would you rather more civilizations or more leaders, and is it exploit or imbalance.
is a bi-weekly audio production recording
throughout the year, in an ongoing effort to give the Civilization community
sibling show
focuses on Civ modding,
on Civ multiplay.
Everything is awkward. The seventh episode of dramedy podcast One More Turn's (OMT) fourth season . Entitled &Third Wheel&, it has a runtime of 07m44s. A story set in the near future, OMT features geeks deal with non-geeky problems. One can
on Twitter and
its YouTube channel for caption capability.
OMT features the voice talents of Civilization strategy-centric podcast
regular co-host Quick is also the show's writer and creator. Selections of American music and soundtrack composer 's work is included throughout the series. Episode 408 is scheduled for release on July 20th, 2016.
As we lead up to the release of Civilization 6, we have had our first look at four of the eighteen civilizations that will be in the base game.
In Civilization 6 bonuses are attached a little bit differently, firstly you have a Leader Agenda, these are what motivate the AIs and are based off their real life counterparts. Then you have a Civilization Ability which is a bonus based of the Civilization as a whole that usually lasts the whole game, a Leader ability which is a bonus based off the Leader and may only be available during the same time the Leader was around, then we have a Civilization Unique Unit, and finally a Civilization Unique Building/District/Tile Improvement. So with all that in mind let's break down those first four Civs.
Everyone give a warm welcome to Theodore Roosevelt who will be leader of the Americans for the first time in a Civilization game. Teddy is someone who really cares about his home continent and so with his 'Big Stick' Agenda, he takes a dislike to Civilizations that start wars on his own continent.
When it comes to his unique bonuses you can see that it is not just playing to one particular play style and indeed when we look at the other Civilizations they too have a wide set of bonuses. Teddy's leader bonus is that he can build the Rough Rider that gets a bonus to fighting on its home continent, once again doubling down on his don't mess around in my backyard manner, but as well as this he also gives bonus tourism for National Parks, helping you win that elusive culture victory. This is reinforced with the Unique Building which is a Film Studio which once again increases your Tourism, look out France, America is coming for your Culture crown. If war is afoot then look out for his P-51 Mustang's controlling the skies. Finally America's Civilization Bonus is 'Founding Fathers' which shortens the time that you need to get 'Governmental Legacy Bonuses' and I left this to the end because we have no idea what that means and if Firaxis could let us know that would be great. So America has a little bit of war and a little bit of Tourism and some government in the mix, it could be quite interesting.
You might be able to sass, but you don't sass as well as Cleopatra does, after taking a two game break Cleo is back. At this point you might be saying ?but she lead to Egypt being destroyed? or, ?she was really Greek?, or ?'insert name' would be a better leader?, and all of this might be true, however, Firaxis has stated that they are going for leaders with big personalities and you have to admit Cleo is a big Personality. This is exemplified with her Agenda 'Queen of the Nile' where she respects Civilizations with large armies, but if you have a small army you better know she will make you regret it.
Cleo's love for rivers doesn't stop there, with the Egyptian Civilization Ability 'Iteru' which gives Egypt the ability to build wonders and districts quicker if they are on the side of rivers, so while they are not as Wonder Buildy as Civ 5, this should be a nice boost. While Cleo herself has a bonus to trade routes, She gets a bonus to gold to trade route she starts, those who trade with her also get bonus gold, and they get some food as well, so it might be better to keep Egypt around then take them down. As well as this, Egypt get the Maryannu Chariot Archers, which get a movement bonus if you start the turn on flat land, and the Sphinx, whilst is a unique tile that only the Egyptians can build which give you culture and faith, which is increased if you build it next to a Wonder. So Cleo gets a little bit of war, a little bit of trade, a little bit of culture, and a little bit of Wonders, but all the sass, once again they are not a one victory type for Civs so far.
Next we have England, or is it Britain, well maybe after the Brexit that might all get sorted out again, but then who is leading England, well it's none other than Victoria, Queen by the Grace of God, of the United Kingdom of Great Britain and Ireland, Defender of the Faith, Empress of India, or just Vicky to her friends. But Vicky has not revealed all her secrets yet, so we don't know what her Agenda is at the moment, but one would suggest that you would not want to find yourself on the wrong end of it.
But what we do know is very interesting, very interesting indeed. For a Civilization bonus England gets the 'British Museum', which means Archaeological Museums have extra artefact slots and each museum gives more archaeologists, so look out, England has museums and they are ready to fill them with your artefacts if you're not careful. Vicky also gets the special unit Red Coat, which not only can embark onto a land tile without losing a movement but also gets a bonus fighting away from Vicky's home continent, so beware the ocean won't save you from an English onslaught. This is reinforced by England's unique unit the Sea Dog, which not only can bully other navel units, they can also capture defeated enemies. Finally England gets to build the Royal Navy Dockyard district which is an upgraded version of the Harbor, that not only gives ships bonus movement but also bonus gold for dockyards on other continents. So Vicky gets a bit of war, a bit of Tourism, and a bit of expansion.
And last but not least is Japan led by Hojo Tokimune, a warrior and poet and spreader of the faith. This leans into Hojo's agenda 'Bushido' which means that he respects civilizations with a large army, however as long as they back that army up with strong culture or faith.
While other civilizations have very diverse bonuses, Japan has a more focused set, but they still give you a lot of options. Japan's bonuses play off its history and its geography, with its civilization bonus 'Meiji Restoration' which gives you a boost to the adjacency bonus of districts, this allows you to get more bonuses from a smaller amount of land and could come very handy on islands. This feeds into Hojo's ability 'Divine Wind' which gives a bonus to units fighting on land next to the coast, and boats fighting in shallow water. As with every iteration of Civilization, the Samurai is back and like Civ 5 no matter how damaged it gets, it still fights like it is at full strength. Finally and most interestingly, instead of the factory Japan can build the Electronics Factory which not only gives bonus production but also gives culture to all nearby cities. All of these work well together, but looks out island maps, because what ya gonna do when Hojo comes for you.
There we have the first four civilizations, now we also have confirmed that China, Spain and India, will be in the game and when we know more we'll let you know.
If you want to know more see our
If you want to discuss Civ 6 see our
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