UFC Undisputed 3 UFC3 这是我的战争自创人物物的问题

请问PS3游戏《UFC3》的攻略?_百度知道
请问PS3游戏《UFC3》的攻略?
但是不太详细?谢谢啊,请问详细的出招攻略PS3游戏《UFC3》有一个教学模式
我有更好的答案
咱俩交流一下啊,留个联系方式,
UFC?自由搏击?
UFC,综合格斗啊!
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出门在外也不愁[预告]好莱坞著名特效师Eddie Yang谈美国电影中的异形角色设计
[预告]好莱坞著名特效师Eddie Yang谈美国电影中的异形角色设计
编辑:kalven
&&&&&& 他六岁开始接触电影艺术,他遭遇父母反对却依然坚持自己的梦想,在他的成长历程中,特效化妆、人物造型、3D技术都深深地植根在心理,他就是好莱坞概念设计师Eddie Yang。现在的他拥有自己独立的工作室。本次,中影培训基地特邀美国资深电影制作人、好莱坞著名概念设计及特效师Eddie Yang结合自己多年制作经验,为广大学生讲述美国电影中如何设计异形角色,解开好莱坞概念设计师的幕后故事。
讲座人: 美国 资深电影制作人, 好莱坞著名概念设计及特效师 Eddie Yang 题目: 美国电影中的异形角色设计时间: 10月12日(周五) 下午4:30-6:30地点:中影培训基地 一号大教室
&&&&&&Eddie Yang,好莱坞制作人,华人,生长在美国,25年以来一直从事好莱坞电影、电脑游戏、商业广告中的异形人物的设计和制作。
概念设计图
《钢铁侠》角色设计
《蝙蝠侠:黑暗骑士崛起》中猫女眼镜的设计
&&&&&& 在《阿凡达》中,Eddie负责制作纳美人的身体和纳美族少年的头部,还负责为AMP机甲套装重新制作一层外壳,以及参与制作一些AMP机甲套装内部的设计;Ironhead工作室聘请他为《复仇者联盟》设计了美国队长的盔甲;电影《黑衣人》里,Eddie设计并制作了影片结尾处Edgar bug的形象,并用数码技术把他改造成一个更有喜剧色彩的bug;《蝙蝠侠:暗黑骑士崛起》对于猫女眼镜的设定导演要求要在观众意料之外,Eddie便在架子上使用了附加的铰链,使边框的两边延伸至她的耳朵并用三维动画来描述,导演很欣赏这个创意。除了以上几部影片外,他还参与过60多部著名影片的制作,包括《雷神》《超人》《我是第四号》《超级战舰》《诸神之战》《夺宝奇兵》等。
Eddie Yang与特效化妆大师RickBaker
Eddie Yang作品:
2011&&&&&&&&&&&&&& ENDERS GAME (Quantum Creations): Specialty Costume Design安德的游戏 (Quantum Creations): 特殊道具和服b设计&&&&&&&& ROBOCOP (MGM): Conceptual Designer机器战警 (米高梅公司): 电影概念设计&&&&&& MAN OF STEEL (Warner Bros): Specialty Costume Design超人之钢铁之躯 (华纳兄弟): 特殊道具和服b设计
AVENGERS (Marvel): Specialty Costume Design复仇者联盟 (惊奇娱乐公司): 特殊道具和服b设计
DARK KNIGHT RISES (Warner Bros): Specialty Costume Design蝙蝠侠前传-黑暗骑士崛起 (华纳兄弟): 特殊道具和服b设计
R.I.P.D. (Universal): Conceptual Designer 冥界警局 (环球影片公司): 电影概念设计
WANDERLUST (Universal): Conceptual Designer 漫游-S心所欲 (环球影片公司): 电影概念设计
UFC3: UNDISPUTED VIDEO GAME (THQ): Character Designer, Art DirectionUFC3: 终极格斗冠军赛游戏 (THQ): 人物角色设计,艺术指导
2010SPIDERMAN: Reboot (Arad Productions): Specialty Costume Design超凡蜘蛛侠 (阿维•阿拉德u片): 特殊道具和服b设计
ALIEN ROCK BAND (Vanguard Animation): Conceptual Designer 外星人摇滚乐队 (先锋动画): 概念设计
SMACKDOWN vs. RAW 2011 VIDEO GAME (THQ): Character Designer, Art Direction美国职业摔角联盟游戏 2011 (THQ): 人物角色设计,艺术指导
2009SPIDERMAN 4 (Frontline): Digital Costume Sculptor蜘蛛侠4 (Frontline): 数位服b雕塑设计
BATTLESHIP (Universal): Conceptual Designer超级战舰 (环球影片公司): 电影概念设计
FOUNDATION (Columbia Pictures): Conceptual Designer基地 (哥伦比亚电影公司): 电影概念设计
UFC 2010 VIDEO GAME (THQ): Character Designer, Art DirectionUFC 2010终极格斗冠军赛游戏 (THQ): 人物角色设计,艺术指导
SMACKDOWN vs. RAW 2010 VIDEO GAME (THQ): Character Designer, Art Direction美国职业摔角联盟游戏 2010 (THQ): 人物角色设计,艺术指导
THOR (Ironhead Studio): Character Designer, Digital Sculptor雷神托尔 (Ironhead Studio): 人物角色设计,数位雕塑设计
TRON 2.0 (Disney): Digital Costume Sculptor 电子世界争霸战 (迪斯尼): 数位服b雕塑设计
IRON MAN 2 (Legacy FX Group): Digital Sculptor 钢铁侠2 (Legacy FX Group): 数位雕塑设计
HSBC COMMERCIAL (Digital Domain): Character Designer汇丰银行-商业广告 (数字领域): 人物角色设计
2008OLD NAVY COMMERCIAL (Legacy FX Group): Character Designer, Digital Sculptor OLD NAVY老海军服装-商业广告 (Legacy FX Group): 人物角色设计,数位雕塑设计
TERMINATOR 4 (Legacy FX Group): Character Designer, Digital Sculptor 终结者4 (Legacy FX Group): 人物角色设计,数位雕塑设计
WWE LEGENDS VIDEO GAME (THQ): Character Designer, Art Direction美国职业摔跤传奇游戏 (THQ): 人物角色设计,艺术指导
ARMY OF THE DEAD (Tinsley Prod): Character Designer死亡军团 (Tinsley Prod): 人物角色设计
HEROES (Optic Nerve): Character Designer 英雄 (Optic Nerve): 人物角色设计
BUCKSTAR (Cushing Prod): Character Designer BUCKSTAR (Cushing Prod): 人物角色设计
DARKFALL (3VFilms): Character Designer 黑暗降临 (3VFilms): 人物角色设计&2007CLASH OF THE TITANS (Legendary Pictures): Character Designer 诸神之战-超世o封神榜 (传奇影业): 人物角色设计
DRAGONBALL Z (Ironhead Studio): Character Designer龙珠Z (Ironhead Studio): 人物角色设计
INDIANA JONES 4 (Stan Winston Studio): Digital Sculptor 夺宝奇兵4 (温斯顿工作室): 数位雕塑设计
RIBBIT (Vanguard Animation): Character/Production DesignRIBBIT (先锋动画): 人物角色及设计制作
SPEED DEMON (Stan Winston Studio): Character DesignerSPEED DEMON (温斯顿工作室): 人物角色设计
THEY CAME FROM UPSTAIRS (Fox): Character Designer楼上的外星人 (福克斯电影制片公司): 人物角色设计
DEATHS OF IAN (Stan Winston Digital): Visual FX artist猎杀死神 (温斯顿工作室): 视觉特效美术设计师
SPACECHIMPS (Vanguard Animation): Character Designer太空w猩 (先锋动画): 人物角色设计
2006AVATAR (Stan Winston Studio): Character Designer, Digital Sculptor阿凡达 (温斯顿工作室): 人物角色设计,数位雕塑设计
IRONMAN (Stan Winston Digital): Digital Sculptor 钢铁侠 (温斯顿数位): 数位雕塑设计
NARNIA 2 (KNB EFX Group): Character Designer纳尼亚传奇2 (KNB EFX Group): 人物角色设计
2005SUPERCUTS COMMERCIAL (SW Digital): Character DesignerSUPERCUTS-美国知名品牌商业广告 (SW Digital): 人物角色设计
EIGHT BELOW (Stan Winston Digital): Visual FX artist南极大冒险 (温斯顿数位): 视觉特效美术设计师
SHAGGY DOG (Stan Winston Digital): Visual FX artist长毛狗 (温斯顿数位): 视觉特效美术设计师
FANTASTIC FOUR (Stan Winston Digital): Visual FX artist神奇四侠-@奇4超人 (温斯顿数位): 视觉特效美术设计师
WAR OF THE WORLDS (Stan Winston Studio): Digital Sculptor世界大战 (温斯顿工作室): 数位雕塑设计
HUMMER COMMERCIAL (Stan Winston Studio): Character Designer悍马汽车-商业广告 (温斯顿工作室): 人物角色设计&2004CHARLOTTE’S WEB (Stan Winston Studio): Sculptor夏洛特的网 (温斯顿工作室): 雕塑设计
DOOM (Stan Winston Studio): Character Designer毁灭战士 (温斯顿工作室): 人物角色设计
ZATHURA (Stan Winston Studio): Digital Sculptor迷走星球 (温斯顿工作室): 数位雕塑设计
SUPERMAN (Stan Winston Studio): Costume Design超人 (温斯顿工作室): 服b造型设计
SKY CAPTAIN (PLF): Visual FX artist明日世界 (PLF): 视觉特效美术设计师
SUPERMAN (Kym Barret): Costume Design, Sculptor超人 (提姆•巴莉蒂): 服b造型设计,雕塑设计
2003CURSED (Rick Baker): Character Designer, Art Director, Painter诅咒 (里克•贝克): 人物角色设计,美术设计,绘图制作
THE HAUNTED MANSION (Rick Baker): Character Designer, Sculptor, Painter 幽灵鬼屋 (里克•贝克): 人物角色设计,美术设计,绘图制作
CAT IN THE HAT (Rick Baker): Character Designer, Sculptor, Painter魔法灵猫 (里克•贝克): 人物角色设计,雕塑设计,绘图制作
2002THE RING (Rick Baker): Character Designer, Art Director, Sculptor, Painter午夜凶铃 (里克•贝克): 人物角色设计,美术设计,雕塑设计,绘图制作
MEN IN BLACK 2 (Rick Baker): Character Designer, Sculptor, Painter, Art Direction 星际战警2 -黑衣人2 (里克•贝克): 人物角色设计,雕塑设计,绘图制作,艺术指导
2001PLANET OF THE APES (Rick Baker): Character Designer, Sculptor, Painter决战猩球 (里克•贝克): 人物角色设计,雕塑设计,绘图制作
2000THE GRINCH (Rick Baker): Character Designer, Art Direction圣诞怪杰 (里克•贝克): 人物角色设计,艺术指导
NUTTY PROFESSOR2: THE KLUMPS (Rick Baker): Character Designer, Art Direction, Sculptor, Painter, and Puppeteer肥佬教授2 (里克•贝克): 人物角色设计,艺术指导,雕塑设计,绘图制作和木偶制作
1999WILD, WILD, WEST (Rick Baker): Character Designer, Art Direction, Sculptor 飙风战警 (里克•贝克): 人物角色设计,艺术指导,雕塑设计
1998MIGHTY JOE YOUNG (Rick Baker): Art Direction, Project Supervisor巨猩乔扬 (里克•贝克): 艺术指导,项目指导负责人
1997DEVIL’S ADVOCATE (Rick Baker): Project Supervisor, Character Designer魔鬼代言人 (里克•贝克): 项目指导负责人,人物角色设计
BATMAN AND ROBIN (Rick Baker): Art Direction, Project Supervisor蝙蝠侠与罗宾 (里克•贝克): 艺术指导,项目指导负责人
MEN IN BLACK (Rick Baker): Character Designer, Art Direction, Project Supervisor, Sculptor, Painter星际战警-黑衣人 (里克•贝克): 人物角色设计,艺术指导,项目指导负责人,雕塑设计,绘图制作
1995NUTTY PROFESSOR (Rick Baker): Makeup FX肥佬教授 (里克•贝克): 特效化y设计与指导
BATMAN FOREVER (Rick Baker): Sculptor永远的蝙蝠侠 (里克•贝克): 雕塑设计师
1994AMAZING PANDA ADVENTURE (Rick Baker): Puppeteer , Set Supervision熊猫历险记 (里克•贝克): 木偶制作,道具监督
1993TREASURE ISLAND HOTEL/CASINO (Studio “C”): Project Supervisor, Sculptor金yu拉斯S加斯场酒店 (Studio “C”): 项目指导负责人,雕塑设计
BABY’S DAY OUT (Rick Baker): Painter小鬼当街 (里克•贝克): 绘图制作者
IN THE MOUTH OF MADNESS- (KNB EFX GROUP): Painter 战栗黑洞 (KNB EFX GROUP): 绘图制作者
SONY TV COMMERCIAL FOR THAILAND (Rick Baker): Puppeteer , Set Supervision泰国索尼电视-商业广告 (里克•贝克): 木偶制作,道具监督1992LIFE INSURANCE COMMERCIAL FOR JAPAN (Rick Baker): Makeup FX日本生命保险公司-商业广告 (里克•贝克): 特效化y设计与指导
1991THE GUYVER (Steve Wang): Project Supervisor, Character Designer, Art Director, Sculptor, Painter强殖装甲 (史蒂夫•王): 项目指导负责人,人物角色设计,艺术指导,雕塑设计,绘图制作者
THE KUNG-FU RASCALS (Steve Wang): Character Designer, Sculptor , Painter 功夫小子 (史蒂夫•王): 人物角色设计,艺术指导,绘图制作者
POST WATER COMMERCIAL FOR JAPAN (Rick Baker): Sculptor, Painter日本 POST WATER-商业广告 (里克•贝克): 雕塑设计,绘图制作者
1990GREMLINS 2 (Doug Beswick Prod.):& Painter小精灵2 (Doug Beswick Prod.): 绘图制作者
TALES FROM THE DARK SIDE THE MOVIE (KNB EFX GROUP): Character Designer, Painter妖夜传说 (KNB EFX GROUP): 人物角色设计,绘图制作者
GREMLINS 2 (Rick Baker):& FX Designer, Painter小精灵2 (里克•贝克): 特殊化y设计,绘图制作者
1989SWEET HOME (Make-up Dimensions Japan):& Character Designer, Sculptor , Painter甜蜜之家 (Make-up Dimensions Japan, 日本): 人物角色设计,雕塑设计,绘图制作者
1988RETURN OF THE SWAMP THING (Todd Masters FX): Character Designer, Sculptor , Painter 沼泽异形 (Todd Masters FX): 人物角色设计,雕塑设计,绘图制作者
DEEP STAR SIX (Mark Shostrom Studio):& Painter在地心拦截 (Mark Shostrom Studio): 绘图制作者
1987SOMETHING’S OUT THERE (Rick Baker): Sculptor魔古窟 (里克•贝克): 雕塑设计者
MOMOTARO FOREVER (Make-up Dimensions Japan): Sculptor , Painter桃太郎传说 (Make-up Dimensions Japan, 日本): 雕塑设计, 绘图制作者
BEETLEJUICE (Little Buddy Prod.): Sculptor , Painter 阴间师(Little Buddy Prod.): 雕塑设计, 绘图制作者
HELL COMES TO FROGTOWN (Steve Wang): Character Designer, Sculptor , Painter地狱奇兵 (史蒂夫•王): 人物角色设计,雕塑设计,绘图制作者
JACK OH LANTERN PROD. (Todd Masters): Sculptor万圣节 (Todd Masters): 绘图制作者
THE INFILTRATOR- (Steve Johnson): Life-Casting入侵第四帝国 (史蒂夫•森): 模型制作
CREEPOZIODS (NGE): Sculptor禁域魔怪 (NGE): 雕塑设计者
INSTANT REPLAY (Don Pennington): Sculptor雕塑设计者
PREDATOR (Stan Winston Studio): Fabrication铁血战士 (温斯顿工作室): 造型装渲谱
THE GREEN MONKEY (Steve Neill): FabricationL尾猿 (史蒂夫•奥尼尔): 造型装渲谱
DEMON WITH THREE TALES (Tom Woodruff and Alec Gillis): Sculptor雕塑设计者
1986MASTERS OF THE UNIVERSE (Bob Short Prod.): Fabrication决胜时空战区 (Bob Short Prod.): 造型装渲谱
GHOULIES 2 (MMI): Fabrication马桶妖怪 2 (MMI): 造型装渲谱
中影培训官方微信
400-910-9887
培训总部地址:朝阳区五里桥一街1号院 非中心国际商务花园14号楼4层
内蒙古校区地址:呼和浩特回民区通道北街互联网+大厦4-5层
Copyright & 2016
京公网安备: 版权所有:北京中影华龙教育科技有限公司UFC Undisputed 3
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Easy "Artiste" achievement
At the main menu, select "Custom", "Create A Logo", "New Logo", "Design", "New Layer", and choose a design category. Paste it to the canvas, and select "Finish". Then, go to "Create A Fighter", and select "New" if you have not already created a fighter. Select "Tattoo/Scar", "New Layer", choose a location, select your custom logo/tattoo, and paste it on the fighter to get the "Artiste" achievement.
Easy "Bragging Rights" and "Even Rocky Had A Montage" achievements
Go to the highlights screen from the main menu, and create a highlight reel from your highlights. The game automatically saves all of your fight replays. Go to the replays, then take clips out of the fights showing ten different fighters, and save them as a highlight reel to get the "Bragging Rights" and "Even Rocky Had A Montage" achievements.
Easy "Face, Meet Foot" achievement
Note: You can only get this achievement in Pride mode, as head kicks to a downed opponent are not allowed in the UFC. This trick requires two controllers. Setup a fight with two players. When the fight begins, knock your opponent down. While he is on his back, stand over him so your feet can reach his head, then hold LB and press A or B to perform the head stomp. Keep doing this until you rock him to get the "Face, Meet Foot" achievement.
Easy "Getting A Leg Up" achievement
You must get the following submissions to get the "Getting A Leg Up" achievement: Ankle Lock (from open guard, on top, click the Right Analog-stick), Flying Scissor Heel Hook (with a Sambo fighter only, both fighters standing, sprint by clicking the Left Analog-stick and hold a direction, then hold LB and click the Right Analog-stick), Inside Heel Hook (with a Sambo fighter only, both fighters standing, hold LB and click the Right Analog-stick), Knee Bar (from open guard, on top, hold LB and click the Right Analog-stick), Outside Heel Hook (with a Sambo fighter only, from an Ankle Lock, click the Right Analog-stick to submission switch), and Toe Hold (with a Sambo fighter only, from half guard, on top, hold LB and click the Left + Right Analog-sticks, or click the Right Analog-stick from a Kneebar to submission switch). To get these submissions easily, create two CAFs in the same weight class, with one rated 1 overall and one who is good at submissions. Set your CAF who is good at submissions to use the Sambo style. You should be able to get most of the submissions with the Sambo style. You may need to switch to the Jiu-Jitsu style to get one of the submissions. Have the two CAFs keep fighting on the Advanced difficulty or higher to easily get these submissions. You should be able to get each submission on the CAF with a 1 overall rating in a matter of seconds.
Easy "GOOOAAL!!!" achievement
Note: You can only get this achievement in Pride mode, as head kicks to a downed opponent are not allowed in the UFC. This trick requires two controllers. Setup a fight with two players. When the fight begins, knock your opponent down so he is on his hands and knees and you are standing up. Then, hold LB and press A or B to perform the soccer kick to get the "GOOOAAL!!!" achievement.
Achievements
Accomplish the indicated achievement to get the corresponding number of Gamerscore points:
Puppeteer (5 points): Create a CAF and modify the face with CREATE A FIGHTER.
Breaking your Toys (10 points): Win a match against the COM on Experienced Difficulty while using a CAF in Exhibition Mode.
Online Amateur (10 points): Play 10 or more ranked Xbox LIVE matches.
Online Journeyman (30 points): Play 500 or more ranked Xbox LIVE matches.
Willingness (5 points): Select a guided tutorial
Extracurricular (10 points): Join an Xbox LIVE Fight Camp.
Hall of famer (30 points): Enter the Hall of Fame with a fighter in Career Mode.
Storied Career (15 points): Complete Career Mode with a CAF or Roster Fighter.
Chopping 'em Down (5 points): Get the TKO win by damaging the opponent's legs.
GOOOAAL!!! (15 points): KO the opponent with a soccer kick.
Breaking your Best Toys (30 points): Win against a CAF that obtained Career Hall of Fame in Exhibition on Expert Difficulty or higher.
PRIDE of a champion (20 points): Win 25 fights consecutively in Title Defense Mode.
Determined Champion (30 points): Clear Title Mode without any interruption.
History is Best Both Ways (30 points): Obtain a 100% completion score with both fighters in a fight in Ultimate Fights Mode.
Dual Division Champion (30 points): Use 1 fighter in Career Mode to win the UFC championship in 2 weight divisions.
First of Many! (10 points): Win a ranked Xbox LIVE match for the first time.
Everyone's a Critic (5 points): Rate contents created by other players in Content Sharing.
Bragging Rights (5 points): Create a Highlight Reel.
All About the Show (10 points): Watch a PRIDE entrance in Exhibition once without skipping.
Finish the Fight (100 points): After a KO or TKO, land 4 finishing blows and win the match.
Triple Threatening (30 points): Obtain any level 3 move for 1 fighter in Career Mode.
Pound for Pound (50 points): Win in each division in Exhibition with Advanced Difficulty or higher.
Practice Makes Perfect (5 points): Play an Xbox LIVE Fight Camp Sparring match.
Fight Camp Frenzy (35 points): Win 10 consecutive Fight Camp Exhibition matches.
Brute Force (15 points): Submission Slam or Stomp Escape the COM in Exhibition on Advanced Difficulty or Higher
Punching is Hard Work (5 points): Win a match on Ultimate in Exhibition or Tournament Mode with the Simulation Energy Settings.
Making it Rain (15 points): 10,000 or more shop points accumulated.
Prepared to Win! (10 points): Play through each Training Game with a fighter in Career Mode.
Training Expertise (50 points): Obtain a 4-star score in a Training Game with a fighter in Career Mode.
Prolific Champion (100 points): Use 1 fighter in Career Mode and win the WFA Championship, UFC Championship, and PRIDE Grand Prix.
Getting A Leg Up (45 points): Defeat a COM on Advanced or higher in Exhibition or Tournament Mode with each Leg Submission.
A Quarter Down, Three to Go (50 points): Clear 25% or more of all game modes.
Prime Time Fighting (15 points): Play and complete a 6, 7 or 8 card event in Event Mode.
Even Rocky Had a Montage (50 points): Create a Highlight Reel with 10 or more different fighters.
Exhibition Excellence (30 points): Win 5 ranked Xbox LIVE matches in a row.
Additionally, there are four secret achievements:
Artiste (5 points): Create a Logo and apply it to a CAF as a Tattoo.
Running a Clinic (35 points): Transition to all of the ground positions.
Dedication (15 points): Accumulate 15 hours of fight time.
Face, Meet Foot (35 points): Rock an opponent with a Foot Stomp to the head in a PRIDE fight.
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real this time?Yes, Ubisoft is finally getting it right. Won’t you save me San Francisco!I’m skeptical, the first game looked promising too. We’ll seeNo, Watch Dogs was an overhyped joke, and this sequel is another Ubisoft mess}

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