revelations2徽章钥匙dnf在哪里镶嵌徽章

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《生化危机:启示录2(RESIDENT EVIL REVELATIONS 2)》第一章IGN 7.0分 缺乏创新是软肋
17:00:01 来源:游民星空[编译] 作者:泡面 编辑:泡面 浏览:loading
【游戏封面】
游戏名称:生化危机:启示录2
英文名称:Resident Evil Revelations 2
游戏类型:动作冒险
游戏制作:CAPCOM
游戏发行:CAPCOM
游戏平台:PC/PS4/PS3/Xbox One/Xbox 360/PS Vita
上市时间:
官方网站:
  不再受到原始内容的局限,2012年推出的《生化危机:启示录》提供了和当时主机非常贴合的游戏体验,游戏中提供了大量优秀的多人合作内容。虽然游戏提供的场景和敌人并没有那么新鲜,但在《生化危机:启示录2》第一章中确实自信的营造了一个自由的恐怖故事,足够让我们期待剩下的三章内容。IGN给出了7分。
  +自信的故事构架
  +优秀的合作模式
  +Raid模式
  -缺乏想象力的环境
  -敌人出现位置太好预测
评分:7.0 不错
  缺乏创新是《生化危机:启示录2》的软肋,但是优秀的合作内容以及有趣的故事让人欲罢不能。
  《生化危机:启示录2》的确让沉闷的环境和敌人设计脱了后腿,但是了不起的合作内容,有趣的故事,以及值得反复挑战的Raid模式平衡了游戏缺陷,不吹不黑,游戏依旧给我留下了一份血腥的回忆。
其他媒体评分:&
  Spanish IGN - 8/10
  Destructoid - 9/10
  God is Geek Review - 8.5/10
  Gamestop - 7/10
  Bloody Disgusting - 8/10
  Xbox Achievements - 7/10
  Famitsu: 36/40
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游戏制作:CAPCOM
游戏发行:CAPCOM
游戏平台:PC/Xbox360/XboxOne/PS3/PS4/PS Vita
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> 生化危机启示录2图文攻略 全关卡流程+物品收集
生化危机启示录2图文攻略 全关卡流程+物品收集
时间: 17:25 |来源:网络|
作者:sunly|点击: 94689
  随着《生化危机》系列外传性质作品《生化危机:启示录》的续作《生化危机:启示录2(Resident Evil Revelations 2 / Biohazard Revelations 2)》第一章发售,新一轮的恐怖冒险拉开序幕!为了帮助大家解决游戏过程中遇到的难题,巴士单机此次分享生化危机启示录2图文攻略,详细的介绍了游戏系统教程以及全章节关卡剧情流程和全物品收集攻略,大家可以参考一二,希望对各位玩家的探险解谜能有所帮助。另有带大家更直观的了解游戏进程,欢迎欣赏!
  《生化危机:启示录2》会像初代一样以章节的形式发售,本作共有四章,从2月25日发售第一章后以每周一章的速度在3月18日发行第四章。更多精彩内容请关注!
  游戏键位操作:
  举起武器:鼠标右键
  近距离攻击/射击/投掷:鼠标左键
  体术攻击/后续追击/隐匿攻击:鼠标左键
  填装弹药:R
  举起次要武器:Shift/鼠标中键
  切换次要武器:F1、F2、F3、F4
  次要武器快速攻击:1、2、3、4
  缩放瞄准镜:Z
  移动:WSAD
  行走:C
  冲刺切换:Alt
  蹲伏/站立:Ctrl
  快速转身:X
  闪避:空格
  搜索/行动:E
  协助脱险:Tab(按住)
  拾取/放置物品:F(或按住)/鼠标左键
  推动物品:WSAD
  撬开:晃动鼠标
  使用药草:Q
  切换灯光:Z
  切换角色:Tab
  同伴指令-等待:F1
  同伴指令-跟随:F2
  突击模式手势:F1-F5
  暂停选单:ESC
  状态选单:T
  武器栏位画面:F3
  组合画面:F4
  确认:F/鼠标左键
  舍弃:XResident&Evil&Revelations&2&について
其实我之前花了一点时间又去重新打了遍RE0和RE1,更主要的目的就是为了全新的本作。作为在2013年几乎同时发售的生化危机6和生化危机启示录1,两作几乎在同时发售却又获得了不同的评价。一边是生化危机6在大幅强化动作和射击方面的要素随后被全体玩家指责CAPCOM已经完全丢弃了生化危机的本质,而另一边则是因为似乎本社内也有试图进行系列重启的想法的启示录初代,而这个启示录初代则因为“回归初心”在渲染恐怖气氛等方面受到了一致的好评。商业创新有所斩获,看到有利可图的CAPCOM立刻上马了启动了启示录2代项目。而2年之后,就是我们所看到的这个因为3DS而红,红了以后反而抛弃3DS的启示录2(wwwwwww)了。
生化危机系列一直以来喜爱多主角多线剧情的惯例在本作中依然得到了贯彻,这次(又)将系列老熟人克莱尔倒霉逼迫上阵了。算起来包括本次在内,克莱尔被卷入生化事件已经是第三次了,比起系列的其他主角比如克里斯,吉尔,利昂主动介入所不同,偏偏克莱尔每次都是被迫卷入……可喜可贺的是与从生化危机2开始的小姐姐变成大姐姐的依然不停中招的克莱儿不同,本作万年老配角的巴瑞和他的美貌娇蛮小女儿莫伊拉也纷纷加入主角行列。虽说巴瑞这货也算是生化危机系列的老熟人了,但是几乎次次都是配角,这次升任主角也多亏自己女儿乱跑被抓变成实验品……另外一个主要角色是贯穿游戏的暗线小萝莉娜塔莉亚,这个我们后面再说。
如果莫伊拉没有遇到克莱尔……&
虽说是回归初心,但是我们毕竟玩的还是生化危机,也不是手无缚鸡之力的零或者死魂曲之类,所以尽管克莱尔和莫伊拉从一开始就被人抓走拷上监禁变成病毒实验品,但是已经老江湖的克莱尔仿佛对这种场景倒是已经手到擒来了。俗话说得好:“30如狼,40如虎,50坐地能吸土……“,只见我们英雄无敌的克莱尔大姐姐随随便便就从尸体上找了把枪就开始了乒乒乓乓的御姐大战僵尸的大戏。然而很可惜的是,虽说克莱尔应该算是游戏里第一女主角,但是实际上她在整个故事里扮演的角色完全就是反派BOSS给自己找的一个送终鸡。为什么这样说呢?当我们打完全作,可以惊奇的发现,那些关于Terasave背叛绑架事件在反派BOSS阿历克斯维斯卡的计划里根本无关紧要,毫无任何意义,反倒是引起了主角(光环)们的强烈关注。如果一开始阿历克斯维斯卡就不要听从那些愚蠢的建议千里迢迢去美国还来个大费周章的空中突袭给Terasave来个一锅端就为了抓几个做做实验就没用的实验品,老老实实在孤岛上做做实验玩弄小萝莉,那么说不定早就成功了?既然惹到了主角,那自然是没好果子吃了,按照我们生化危机的老惯例,最后总归是吃一发火箭筒粉身碎骨没跑了。
人类到底要为长生不老付出多少代价?
本作第一反派BOSS ——
大名鼎鼎的维斯卡(女版)。
理想是丰满的,但是偏偏现实是骨感的,人类从法老王秦始皇开始,为了追求长生不老付出了多少代价,造成了多少的死亡已经变成了一个天文数字再也无法统计了。而让我惊讶的是,在生化危机20多年的发展历史里,永生不死这个人类的终极梦想居然也是反反复复再三地变成了游戏反派所追求的理想,而他们无一例外都追寻着病毒与自己宿体的完美结合,在游戏的历史长河里,做到最接近成功我想就是UMBRELLA的原总裁Spenser和堪称生化危机历史上第一大反派阿尔伯特维斯卡了。可惜的是,Spenser所追求的维斯卡人类养殖计划最终只剩下了两个完成品,而这两个完成品也因为觉醒了自我意识反倒将Spenser一把掐死了,其实能够以人类的身份死亡并且死在自己引以为豪的继承人手里,Spenser也算是交接好了自己的接力棒吧。
可惜的是阿尔伯特维斯卡在实施永生的最后阶段招惹到了带着主角光环的克里斯,在全世界即将成为维斯卡永生不灭的营养剂的前一刻被克里斯一把轰进了火山熔岩里……原本我们以为UMBRELLA和维斯卡就这样通通滚去见马克思的时候,启示录2用Spenser在维斯卡人类养殖计划里留下的另外一个完成品,阿历克斯女版维斯卡再次试图向永生发起挑战,而这次她放弃了以前Spenser和阿尔伯特维斯卡试图保持肉体和精神同时永生的做法,她将自己的意识混合到病毒中并注入被她认为是最佳宿体——小萝莉娜塔莉亚的体内,并期望在自己消灭自己的肉体之后夺取娜塔莉亚的肉体成为永生不死的存在。机关算尽太聪明,虽然娜塔莉亚在经过家破人亡的惨剧以后受到某些精神刺激失去了名为恐惧的感情,但是与此同时她也得到了就算被注入病毒也能维持自我的强大意识。阿历克斯维斯卡到底试图夺取身体控制权的斗争中失败,而原来以为已经自杀了的身体却又在病毒寄生的情况下复活,这就造成自己变成了丑八怪,而别人到变成了融合病毒的完全体这样滑稽的结局……所幸CAPCOM并没有把事情做绝,亏的我们主角再次用火箭筒一发把尸体变异体轰成了碎渣,阿历克斯维斯卡也得以最终在娜塔莉亚体内合二为一,总算给反派在以后的剧情里留了一点活路……
启示录2本质是一个父爱游戏
我们抛开生化危机的内容不谈,堪称生化危机第一爱妻家的巴瑞和女儿莫伊拉之间的感情也是贯穿在游戏全作之间,虽说关于女儿青春期叛逆和父亲关系闹僵的主题我们早已屡见不鲜,但是在生化危机这个并不太谈个人感情的故事里,这样的亲情发展一步步随着莫伊拉的个人经历显得非常真实。而实际上,莫伊拉和巴瑞一直到了游戏的结局才得以相见,在这之前,莫伊拉在岛上的六个月是靠着另外一个失独老人叶甫根尼相互依靠而得以存活下来,但是很明显的是莫伊拉在这个时候已经将自己的父亲巴瑞代入到这个小岛最后的幸存者身上了。而巴瑞这一边则更是从第一眼遇到娜塔莉亚就已经完全看到了自己女儿的影子,此后在得知“莫伊拉已死”的消息后更是将自己对女儿的爱全部注入到了失去双亲的孩子身上。我认为经过生死患难的这样一对的父女之情成长过程是本作最为写实也是最为感动人心的一幕吧。
虽说启示录2是回归恐怖游戏初心的生化危机作品,但是比起启示录初代来说,恐怖感似乎倒是有所减弱,废村,地下道,屠宰场,这一系列仿佛是从寂静岭系列有所借鉴的恐怖素材放在生化危机上有些怪异,但是本作的一个DLC——
Miss倒是让玩家有了一种焕然一新的感觉,从持枪将冲上来的僵尸全部扫成废渣一下子变成了如同MGS一样的潜行躲避流,让吃惯了洋荤的我顿时感到有一种,好吧,又有了一种在玩寂静岭的感觉,如果你敢说那铺天盖地的大雾,扭曲变形的怪物真的没有借鉴一点寂静岭的话……
启示录2正式上市的时候,我本来是唯恐自己的机器跑不动本作。随后事实证明只要生化危机系列还能坚持发售PS3版本,那么我大概依然可以降低特效勉强跑一下游戏,但是令人心寒的是这次恐怕真的是我最后一次玩到我所一直喜欢的生化危机新作了,我的老9800再战十年是没问题,但是游戏新作是离我越来越远啦。
那么,如果这样的事实不幸成真的话,就在这里,和我喜欢的生化危机,暂时说声再见吧。
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Resident Evil Revelations 2: Raid mode offline-only on launch, more details
By Sherif Saed
Capcom has revealed a tonne of new details about Raid mode in Resident Evil: Revelations 2.
Capcom has confirmed that Raid mode will launch with the first episode of Revelations 2 in February. You will be playing it offline only though, either solo or in split-screen co-op. As for the online portion, Capcom promised it will be added after the release of the final episode in March.
Content wise, Episode 1 will come with 54 Raid mode missions across three difficulty settings. Episode 2 and 3 will launch with 36 missions each, and Episode 4 will bring another 68 missions.
As for the maps, they will feature locations from the main game, the first Revelations game and – for some reason – Resident Evil 6.
15 characters in total will be available. You get new characters with each episode you buy, plus Hunk and Wesker if you opt in for the retail version, both will also be available to buy separately later. The revealed characters are
Claire, Moira, Barry and Gina.
Various weapons and weapon parts will be available, and you unlock new weapons as you level up. Characters will now also have four times as many skills as the first game, allowing for more variations per character.
Watch this and more in the latest gameplay video, with nearly 20 minutes of footage, and some bonus dances.
Oh, and a few new Raid mode screens too.
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go .
From the Web
& 2016 VG247Resident Evil: Revelations 2
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Note: This game is also titled BioHazard: Revelations 2.
Infinite ammo for all weapons
Successfully complete all four episodes in No Escape mode to unlock unlimited ammunition for all weapons.
Evgeny Raid mod
Successfully complete "The Struggle" bonus episode to unlock the Evgeny Raid mod.
Raid mode unlockables
Successfully complete the indicated task to unlock the corresponding bonus:
Alex Wesker: Successfully complete all four episodes and the Omega Raid stage.
Barry Burton's S.T.A.R.S. costume: Earn 40 Completion Medallions in Raid mode.
Chris Redfield: Earn 30 Completion Medallions in Raid mode.
Cipher (hologram): Earn 90 Completion Medallions in Raid mode.
Claire's Resident Evil 2 costume: Earn 50 Completion Medallions in Raid mode.
Gabe: Successfully complete Episode 2.
Gina Foley: Successfully complete Episode 1.
Jill Valentine: Earn 10 Completion Medallions in Raid mode.
Leon Kennedy: Earn 20 Completion Medallion in Raid mode.
Moira Burton: Successfully complete Episode 1.
Moira's Survivor costume: Successfully complete all four episodes and the Raid Gauntlet VIII on the Hard or higher difficulty.
Neil: Successfully complete Episode 3.
Pedro: Successfully complete Episode 2.
Bonus modes
Successfully complete the indicated task to unlock the corresponding mode:
Countdown mode: Successfully complete all four episodes.
Invisible mode: Successfully complete all four episodes.
No Escape mode: Successfully complete all four episodes in Survival mode.
Bonus weapons
Successfully complete the indicated task to unlock the corresponding weapon:
Chicago Typewriter: Successfully complete all four episodes.
Drill: Successfully complete all four episodes in Survival mode.
Infinite Bowgun: Successfully complete all four episodes.
Infinite Rocket Launcher: Successfully complete all four episodes with a combined time of less than S3 hours.
Meat Grinder: Successfully complete all four episodes in Survival mode.
Moira's Katana: Successfully complete all four episodes in Invisible mode.
Natalia's Bubble Gun: Successfully complete all four episodes in Countdown mode.
Short Sword: Successfully complete all four episodes in Normal mode.
Bonus costumes
Successfully complete the indicated task to unlock the corresponding costume:
Resident Evil 1 Barry costume: Successfully complete all four episodes.
Resident Evil 2 Claire costume: Successfully complete all four episodes.
Sniper Claire costume: Successfully complete all four episodes with the "good" ending.
Visual filters
Successfully complete the indicated task to unlock the corresponding filter:
Black And White filter: Successfully complete all four episodes on all difficulties with an "S" rank.
Classic Horror filter: Successfully complete all four episodes in Casual mode with an "S" rank.
Comic Noir filter: Successfully complete all four episodes in Survival mode with an "S" rank.
Cursed Video filter: Successfully complete all four episodes in No Escape mode with an "S" rank.
Sepia-Toned filter: Successfully complete all four episodes in Normal mode with an "S" rank.
Easy "Brick Layer" achievement
Keep having Natalia throw bricks at the Glasps on the Casual difficulty for a one hit kill to get the "Brick Layer" achievement. You will not have to switch back to Barry.
Easy "Cutting Edge" achievement
To successfully complete Episode 1 only using the knife, you will have to run or evade everything. You only have to kill the Cabin Revenant as Barry. All others enemies are secondary. The following actions will void getting the achievement:
Finish, melee attack, or stealth attack -- even if you use the knife.
Using a throwing item, Molotov cocktail, explosive, brick, or smoke.
While playing with your alternate character, do not use any abilities that interacts with an enemy (for example, using a lamp as an "aimed" flashlight to blind an opponent with Moira).
The following actions are acceptable:
Using a flamethrower statue.
If Clair or Barry shoots while you are playing as Moira or Natalia.
Break the lock with a brick melee attack (as Natalia, forest path).
Killing zombies and revenants with only knife attacks.
Select the Easy difficulty, and collect herbs beforehand. When you have to evade many revenants as Barry, switch to Natalia because revenants cannot grab Natalia. This trick becomes useful at the end of the chapter.
Easy "Disarmed" achievement
You can farm Revenants' weapon arms at the end of Episode 1 in Barry's campaign. You will have to inspect a large yellow gate as part of the story (unmissable). The gate is locked, and upon inspecting it you will be ambushed by several Revenants. Only two of them have a weapon arm. The game only counts the arms with a big blade as "weapon arms." There are also enemies that have a little sword or spike on their arm, but they do not count for this achievement. The difference between normal "attack arms" and "weapon arms" is that the weapon arms take multiple shots to be destroyed. Use the Assault Rifle to dismember them quickly. The first enemy that ambushes you (breaks through a fence) has an arm with a blade and there is another one in the cabin on the other side of the area. It is random in which room of the cabin you will find the Revenant with the weapon arm. After destroying both of their arms, you can restart the checkpoint and repeat the process. Each run will take roughly one minute. You will get the "Disarmed" achievement after approximately 15 minutes of farming.
Easy "Fish In A Barrel" achievement
A great place to get the "Fish In A Barrel" achievement is Episode 1 in Claire's campaign, during the "Escape from the facility" objective. You will have to go down to a basement to retrieve a key. In the room where you find the key is also an explosive bottle. Use the key on the locked door in the basement, and you will come to a room with a lot of small bugs/spiders (you reach this room through story progression and it is unmissable). Immediately after entering, go to the middle of the room and throw the explosive bottle to easily kill more than five of the bugs -- but you must be quick enough or your teammate will kill them. You can restart the checkpoint if it did not work on the first try.
Easy "Less Talking, More Walking" achievement
Once you get the key to enter the spider room with Claire, move the crate blocking the door so you will not have to fight the Ironhead when you return to this area and can simply run directly through. At the end of Claire's segment, crouch under the spinning blade in the corner. Note: This also works for Invisible mode. Lure the first wave into the traps, and Claire can then easily hold off the two at a time spawns while Moira opens the hatch. This allows you to easily complete the last section while low on ammunition and make things easier for Barry. If you did not use the flame bust during Claire's campaign, you can walk out the door with Barry without activating the control room console.
Easy "Line 'Em Up!" achievement
This can easily be done with Barry in Episode 1. One of his starting weapons is the Magnum Python. It kills almost everything in one shot, and the bullets penetrate through multiple targets standing behind one another. Line up two enemies, and shoot them with the Magnum Python to get the "Line 'Em Up!" achievement. There are several enemies in the garage near the start of Barry's campaign. There are also some sneaking passages shortly thereafter where the enemies are standing still.Advertisement
Easy "Now That's Teamwork!" achievement
There are two ways to get the "Now That's Teamwork!" achievement. You can either shine your flashlight at an enemy's head or you can attack them with the crowbar to stun them. Make sure you have Moira selected to perform the stun, and wait for Claire to kick the stunned enemy. The enemy does not have to die to get the achievement.
Easy "Pedal To The Metal" achievement
Practice Episode 3 until you know exactly where the crate needs to be moved and how to solve the puzzles. Have at least one playthrough of Episode 3 on the Normal difficulty. During the final battle, kill both enemies that spawn in the area, then turn around and get the crate near the elevator. Move it as close to the power box as possible before the ambush is triggered. During the ambush, kill the various Revenant and Hurlers that appear, but ignore the Dhurlga. It will be very easy to lead him away from the box, return, and start the power, then run through the gate to complete the episode. Even though it is not a difficult battle, you will use a lot of ammunition and not have had the time to build resources during the other sections on this difficulty.
Easy "Routes Of Future Past" achievement
At the start of Episode 4 with Claire, use the lever in the security room that controls the sluices during Barry's Episode 4. Successfully complete the rest of Claire's episode, then play and complete Barry's part. Afterwards, replay Claire's episode, but this time do not use the sluice lever. Complete Claire's episode, and then play Barry's episode, following the new path that is created, to unlock the "Routes Of Future Past" achievement after completing Barry's episode.
Easy "There's Something In Here" achievement
Claire's portion of Episode 4 should not be too hard to complete in Invisible mode. Use the following steps with Barry. Take your time and find resources and ammunition as you progress. Focus on finding flame bottles and AR rounds. Using Natalia is very helpful. Have Barry wait while she runs ahead to complete objectives or reduce the number and strength of enemies that need to be defeated. This is very useful during the first Dhurlga battle, where you open the electric door. Have Barry wait by the exit, and send Natalia to the switch, then go back down and escape without wasting Barry's ammo or health. This can be repeated throughout the mines. Break the glass containers with Revenants individually so you do not have to fight them all later. Before triggering the elevator, search for supplies and kill all the Revenants. These Revenants are weaker than standard variety, and can be taken down with four pistol shots. During the second Dhurlga battle, use the explosive barrel by the elevator on him, then hit him with a few explosive or flame bottles. Finish him off with the rifle or magnum. He can be difficult to defeat, especially if you have not eliminated the other enemies yet. Use flames to destroy his tentacles and give you clear shots. During the final Boss battle, repeatedly use explosives and try to find extra ammo. When you knock her down, run up and shoot full AK clips into her. Note: If you choose the dark ending in Claire's Episode 3, you will not have to do the fight on the mountainside.
Easy "Who Needs Fire?" achievement
At the end of Episode 1 in Claire's campaign, you will find a golden cog that is needed to unlock a door. This will open the prison cells of the detention center, and you will be attacked by lots of enemies. To escape, Moira will have to pry open a locked door and Claire must defend her. Normally, you would want to use the valve on the right side of the room to activate the flamethrower, but do not interact with the valve or it will void the "Who Needs Fire?" achievement. Instead, you must fight the enemies yourself. Use explosive bottles on big groups of enemies and the shotgun against single targets. Once Moira has opened the door, you must escape as quickly as possible (enemies keep spawning infinitely until you escape).
Achievements
Accomplish the indicated achievement to get the corresponding number of Gamerscore points:
Three Women and a Barry (20 points): Clear Episode One.
"Less Talking, More Walking" (80 points): Clear Episode One in Countdown Mode.
"Not Even Close to Easy" (80 points): Clear Episode One in Invisible Mode.
Only Good Guys Win Medals (100 points): Get all medals in Episode One.
Bounty Hunter (60 points): Get a total of 50,000 BP.
Cure for the Afflicted (20 points): Defeat 100 Afflicted in the main campaign.
Revenant Reaper (20 points): Defeat 100 Revenants in the main campaign.
Knifin' Around (20 points): Defeat 100 enemies with the knife in the main campaign.
Fudge Them Up! (20 points): Defeat 50 enemies with physical attacks in the main campaign.
And STAY Down (20 points): Perform 50 follow-ups in the main campaign.
From the Shadows (20 points): Defeat 20 enemies with stealth attacks in the main campaign.
Flashlight Duty (20 points): Use Moira's light to stun 50 enemies in the main campaign.
I Can Do Blunt Weapons (60 points): Use Moira's crowbar to defeat 50 enemies in the main campaign.
Brick Layer (60 points): Defeat 20 enemies with a brick as Natalia in the main campaign
Cutting Edge (60 points): Clear Episode One only using the knife.
Line 'Em Up! (20 points): Defeat two enemies with one shot in the main campaign.
Disarmed (20 points): Destroy 30 Revenants' weapon arms.
Unfriendly Skies (60 points): Shoot down 30 Afflicted in mid-jump in the main campaign.
Now That's Teamwork! (60 points): Have Moira stun an enemy and Claire follow up with a physical attack in the main campaign.
Friend Indeed (20 points): Save your captured partner ten times in the main campaign.
Fish in a Barrel (20 points): Defeat five enemies with one exploding bottle or one firebomb bottle in the main campaign.
Raiders of the Evil (20 points): Clear one Raid Mode mission.
Jammin' (20 points): Evaluate an item in Raid Mode.
I Saw, I Conquered (80 points): Clear one Gauntlet in Raid Mode.
Scared to Death (20 points): Clear Episode Two.
Conquered Fear (20 points): Clear Episode Three.
True or False (20 points): Clear Episode Four.
"Run, Moira. Run!" (80 points): Clear Episode Two in Countdown Mode.
Pedal to the Metal (80 points): Clear Episode Three in Countdown Mode.
"You are Authorized to Panic" (80 points): Clear Episode Four in Countdown Mode.
"That's Gonna Be Fun" (80 points): Clear Episode Two in Invisible Mode.
I Can See Undead People (80 points): Clear Episode Three in Invisible Mode.
"There's Something in Here" (80 points): Clear Episode Four in Invisible Mode.
There's a Medal for That (100 points): Get all medals in Episode Two.
Sweet, Golden Medal (100 points): Get all medals in Episode Three.
I'm Not Leaving Without My Medal (100 points): Get all medals in Episode Four.
"I Do Not Like Glasps," I Gasped (20 points): Defeat 20 Glasps in the main campaign.
Additionally, there are six secret achievements:
Who Needs Fire? (20 points): Escape from the detention center in Claire's Episode One without using the flame-thrower bust.
Pedro, I'm Sorry... (20 points): Defeat Mutant Pedro in Claire's Episode Two.
Here's My Resignation (20 points): Moira defeats Neil in Claire's Episode Three.
A Ripple in Time (20 points): Obtain the item that lies beyond the gate in the sewers in Barry's Episode Three.
What You Can't See Can Kill You (20 points): Defeat six or more Glasps in the monument in Claire's Episode Four, on Normal difficulty or higher.
Routes of Future Past (20 points): Complete both routes through the landfill in Barry's Episode Four.
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