恐怖黎明v1.0.0.1补丁1.0.0.2补丁更新内容 补丁内容有哪些

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刚刚1.0.0.2的更新,求翻译~~~~
Grim Dawn Version 1.0.0.2 (Changelog)Previous Build Changelogs available here: v1.0.0.1 and v1.0.0.0.v1.0.0.2 (b31 hotfix 4)[Animation]Updated the Cast animation for Aether Ray to be more responsive[Tech]Fixed Savagery for players in multiplayer games.Updated Skill Select menu for the Hotbar and Devotion window.Fixed &Tag not found& on the DPS tooltip.Fixed issues where skill tooltips would show inaccurate retaliation values.Fixed the chat window interfering with clicking on items in your inventory as well as general improvements. (Clicking on text in the chat window will now open chat input)Improved chat window functionality for smaller resolutions.Fixed a bug where community localizations would fail to work after the game intro was played.Fixed a bug on XInput controllers where the left stick x axis deadzone was too large.Fixed a bug where the game window would hide other windows when switching out of fullscreen mode.Fixed certain pets not receiving their proper Celestial powers in multiplayer.Fixed boss creatures from not utilizing their speed reduction resistance against percent based speed reduction attacks.Holding CTRL when looking at an equipped item will hide the tooltip for easier inventory visibility.Component use highlight colors should now be more visible.Certain on hit skill buffs will no longer benefit from Refresh Cooldown skills.Having enough WeaponPool attacks can now properly knock off the default attack from available attacks list.Added the ability to shift-click items into the Trade Window.Fixed left hand weapon damage not being included in the Skill damage breakdown tooltip under certain situations.Fixed racial damage bonuses not working on some items.Fixed inventory full message playing when starting some quests.Faction vendor items more clearly indicate when they can't be purchased due to reputation restrictions.Fixed item tooltips appearing in upper-left corner of the screen.[Game]Treasure Troves now always drop a random rare crafting material (yes, even Manticore Eyes) and have a high chance of dropping Blueprints. Overall quality of loot increased.Increased the number of locations where Dynamite can be found in the worldDynamite can now be crafted at the Homestead Blacksmith (3 Dynamite for 5000 Iron Bits, 1 Aether Shard, 1 Searing Ember and 1 Scavenged Plating)Dynamite is no longer sold by vendorsSignificantly increased the chance of generating rare crafting materials from Dismantling, particularly for Epics and LegendariesA new Blacksmith now appears in Tyrant's Hold on Elite and Ultimate difficulty that can turn rare crafting materials into random items of Legendary quality. If your character is too low level to roll a Legendary, it will be an Epic item instead, but this should not be much of an issue for players not power-levelling through Normal/Veteran.Adjusted Faction Reputation requirement tiers as follows: Revered now requires 25000, Hated now requires -8000 and Nemesis now requires -20000. Overall, Nemesis took a little too long to reach and introduce this fun twist into farming runs while the extra heroes came a bit too soon.Kymon's Chosen and Order of Death's Vigil Champion monsters now grant 100% more reputation gain while Common monsters now grant 100% more reputation loss.Slaying the Outcast now grants 50% more reputation loss.Nemesis bosses now always drop a shoulder armor Monster Infrequent, two versions per Nemesis.Fixed an issue with the Chthonian Nemesis that could cause it not to spawn or even crash the gameRemoved the lowest tier of Components from possible Bounty rewardsOne-Shot Chests now have a chance of dropping a Legendary item on Elite/Ultimate Difficulty, with a much higher chance on Ultimate Difficulty.[Itemization]All items are now labeled with their type.Requirement formulas have been updated for all armor. Generally this will mean a slight reduction in Physique requirements.Significantly increased armor values on level 50+ armor. This increase ranges from 10-35%, with the largest increases at the highest levels.Reduced cost of crafting Enchanted blueprints by 10-45%, with the largest reduction at lower levels.It is no longer possible to craft single Magic affix items from Enchanted blueprints. All items are Double Magic Affix, Single Rare Affix or higher quality. This effectively also increases the chance of generating an item with Rare affixes.Reduced Resist Reductions from skills granted by equipment, new values generally ranging from -10 to -20%.Legendary - Signet of the Fallen: skill no longer reduces Pierce ResistLegendary - Deathmark Set: increased Cold damage dealt by the granted skillEpic - Spaulders of Mogdrogen: updated the Pet bonuses to the originally intended values. The item incorrectly granted the same pet bonuses as the Legendary version.[Class & Skills]DevotionWith the increase in armor values at higher levels, defensive devotions (particularly those that boost armor) have been adjusted down.Anvil: reduced % Armor Absorption to 3%Behemoth: reduced Health to 300, % Health to 4% and % Health Regen to 10%Chariot of the Dead: reduced % Vitality Resist to 10%Crab: reduced % Elemental Resist to 15%Crane: reduced % Poison Resist to 12%, % Vitality Resist to 8% and % Elemental Resist to 10%Empty Throne: reduced % Aether, Chaos and Pierce Resist to 8% for players and petsHarvestman's Scythe: reduced % Health and Energy Regen to 20%Light of Empyrion: reduced % Elemental Resist to 10%, % Vitality Resist to 15% for players and pets, % Aether Resist to 15% and % Chaos Resist to 15%Lizard: reduced % Health Regen to 15%Menhir's Obelisk: reduced Armor to 150 and % Armor by 5%Messenger of War: reduced Armor to 50 and % Armor to 6%Scales of Ulcama: reduced % Health Regen to 10%, % Health to 6% and % Energy Regen to 10%Shieldmaiden: reduced % Armor Absorption to 5%Targo the Builder: reduced % Health by 4%, % Armor by 6% and reduced Health to 300Tree of Life: reduced % Health by 8% and % Health Regen to 20%Turtle: reduced % Health to 4% and % Armor to 4%Ulo the Keeper of the Waters: reduced % Poison Resist to 15% for players and pets and % Chaos Resist to 10% for playersViper: reduced % Offensive Ability to 3%Assassin's Mark: Resist Reduction reduced to -33% at max rankDryad's Blessing: increased cooldown to 4s by max rankGiant's Blood: reduced Health Regen to 240 and % Healed to 20% by max rankHealing Rain: reduced % Heal to 10% and % Health/Energy Regen to 50% by max rankLight of Empyrion (Skill): increased cooldown to 4sMark of the Wendigo: increased activation chance to 25%, added a 2s cooldownRend: Resist Reduction reduced to -33% at max rankShield Wall: reduced % Armor by 15% at all ranksStoneform: reduced % Armor by 20% at all ranks, reduced % Armor Absorption to 20% by max rankTip the Scales: cooldown increased to 1.5sWayward Soul: increased cooldown by 3s at all ranksSoldierCadence: increased % Weapon damage to 250% by rank 16, 300% by max ultimate rank.DemolitionistMortar Trap now fires the Big One after a 3s delay, down from 5s
手动翻译,如出错,请指...
大家早,这里是由即将...
F 安东内铛 【“最优秀赏...
【过快乐的一天[WHITE S...
小伙伴们早,这里是由...
小伙伴们早,这里是由...
这里是由吃饱喝足的小...
新英雄Deadeye已经在美...
搬运了这么久感觉应该再...
@张根硕 Line更新翻译: ...
大概一个月前FNaF的官方...
(????)??嗨,小伙伴们...
这么多,懒得看了,有大神翻译下
昨晚上更的,也不知道卡死问题修复没有。貌似出问题的都是I3处理器。
更新的倒是挺快的啊。
哇!这么多技能满级以后,做了调整啊!看来要多关注一下技能方面的平衡。。希望1.002早日正是推出!
一款真正“球迷做给球迷”的足球类游戏!
很多星座大砍啊。。。。无法开心的玩耍了。。
星座大减啊
大量的削减啊~~~这是要干啥。
莫神你们杀的太轻松了 要砍一砍星座 太强了星座
春风十里,不如谁是卧底。
求B31汉化不定啊
高等级装备护甲值大幅提高,所有防御性星座削弱
里面有没有好消息。满满的悲剧啊
让你们各个论坛吹逼曼海尔,麻蛋爽了没几天的星座又GG了,我就问问我小烈焰术士以后怎么打又要回到被小怪追着满屏跑的节奏了
“没有T豆了?”
这翻译量太大了,反正星座方面很多数据都下调了。。。。
曼海尔果然被削了。。。
星座上的护甲 抗性 回血 砍砍砍。护甲吸%收小砍反过来装备上的护甲增加了。总体来说就是小砍了一些星座抗性。 砍了一些回血。
装备护甲我现在1600了。提升不少啊
A new Blacksmith now appears in Tyrant's Hold on Elite and Ultimate difficulty that can turn rare crafting materials into random items of Legendary quality. If your character is too low level to roll a Legendary, it will be an Epic item instead, but this should not be much of an issue for players not power-levelling through Normal/Veteran.这段好像是说暴君城堡出现一个新的铁匠可以把蓝装变紫装?赶紧看看去~
修复任务丢失bug...
宝箱可以掉合成用的东西了,比如某个尾巴带刺的混蛋的眼珠……精英和终极难度加了个铁匠,能把低级的材料合成紫的……沃日你直接让骷髅铁匠会不就行了调整了点儿声望需要的点数,顺便福利院别TM再杀小孩子了,杀孩子的名誉惩罚提高了50%然后又降低了点儿做装备的成本。。大概10%到45%最后就是砍了一大堆防御系的星座,沃日方尖碑300护甲直接砍了一半除了各种百分比被砍,连星座技能也砍了,比如治疗之雨
更新的有点儿快。。。还有没一个毕业的号。。。做装备成本降低,星座大砍这是闹哪样。
那就不用再去点15个蓝了,又多了N多星座点可以挥霍
汉化补丁那里找
今天刚入正就更新了
一上线发现变回英文了,但现在语言选择自带Chinese?(以前显示是Simplified Chinese的)。。。换回进去一看跟以前的汉化没啥不同, 就是装备描述有点没翻译的地方, 也不知道以前那写的是什么。
.....我只想知道还用1.001的汉化补丁有影响不...还是说要等新的汉化补丁
擦,我发现我血量少了
其实削弱主要是削了两个方向。第一是削了主输出,靠星座轻松堆防御的模式,还给重甲战士尊严。第二是削弱了降抗,因为这个游戏的公式是百分比伤害加成加法计算,所以后期走,收益越来越低。但是降抗可是实实在在的百分比收益,后期一降抗效果甚至能顶几十点的伤害加成,所以这个游戏对待降抗非常严肃,不允许降抗太容易。装备降抗普遍削弱了,但是不多。削的比较多的是流血抗,之前流血有点过强了。
这叼毛星座砍成鬼,抗性方面,无人王座跟仙鹤,那点抗性加成还不如去附魔。
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→ 恐怖黎明1.0.0.1补丁更新内容介绍
恐怖黎明1.0.0.1补丁更新内容介绍
ARPG《恐怖黎明》于2月29日迎来了一次1.0.0.1版本更新,许多玩家都不知道1.0.0.1更新了什么,下面小编为大家带来这里带来恐怖黎明1.0.0.1补丁更新内容介绍,一起来看下吧!
ARPG《》于2月29日迎来了一次1.0.0.1版本更新,许多玩家都不知道1.0.0.1更新了什么,下面小编为大家带来这里带来恐怖黎明1.0.0.1补丁更新内容介绍,一起来看下吧! [技术]固定攻击现在可以绑定到支持Xinput的手柄了修正Steam控制器有时在第一次启动游戏时,在主菜单不工作的Bug修正低品质下,某些物品会显示全白的渲染错误增加最大界面缩放比率修正载入游戏资源时的跳出(Crash)修正切换显示模式时的跳出修正道具掉落时不播放音效的Bug修真退出游戏时的跳出修正改变图形选项时的跳出吐槽:你这游戏到底多容易跳??[游戏]莫神血量成长和召唤间隔再次被砍寡妇星座丢失的25%闪电伤害被加上了铁匠增加了新的蓝图,将回收铠甲片和刚硬毛发相互转化显著增加了虚化射线、灾变和抹消的转向速度(Aether Ray, Conflagration and Obliteration,后面两个是啥技能?求指正......)萨满吞噬虫群活力伤害成长降低,和流血伤害保持一致水平以上便是恐怖黎明1.0.0.1更新内容介绍,希望对玩家有所帮助!
类别: 角色扮演 &&&大小:2.8 GB
&&&语言: 中文
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类型: 角色扮演
大小: 2.8 GB
语言: 中文
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