summoners war hack里面怎么弄stones

魔灵召唤: 天空之役 Summoners War:Sky 介绍
魔灵召唤: 天空之役 Summoners War:Sky
魔灵召唤 是一款超越之RPG大作!围绕魔力而展开的天空!与400多种魔灵一起,召唤师们的壮观开始了。
魔灵召唤是什么样的呢?
1. 画面丰富多彩,充满活力!
清爽精致的画面,视觉效果一级棒!
各种魔灵特有的绚丽技能展示,只为铺垫绝对逼真的!
2. 癖好层出不穷!
火、水、风、光明、黑暗!5种属性的魔灵,可收集400多种丰富魔灵的趣味!
3. 前所未有的性!
保留强化、进化、技能强化,1星进化至6星的RPG传统模式的同时,
增加了内容丰富的符文套装,经典+创新!
4. 完美均衡的丰富内容!
村庄、战斗、地下城、 PvP、收集、养成!无限丰富内容的完美搭配!
5. 简单!方便!
简单方便的自动战斗,性的攻击,还有壮观的无边际场景!
现在体验RPG真正的真谛吧!
魔灵召唤: 天空之役 Summoners War:Sky 历史版本
魔灵召唤: 天空之役 Summoners War:Sky 版本更新
Explore a world under battle and summon monsters to compete for victory in the Sky Arena!We've fixed up some minor bugs!Got feedback? Leave a review or visit /help/inquire and drop us a line!
魔灵召唤: 天空之役 Summoners War:Sky 类似游戏
包含 魔灵召唤: 天空之役 Summoners War:Sky 的应用集
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顾锦离||半脱
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B站黑角ZERO
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我人很好就是ID有点长(?◇?)
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用户对 魔灵召唤: 天空之役 Summoners War:Sky 的评论
倦。。。。。
魔灵召唤里并非初始星级越高就越强力,很多大神们还用胎2胎3做主力。所以别小瞧他们哦!这里的推荐最高星级呢,是指对于大部分新手朋友们,这些魔灵最高值得升到多少星,至于游戏后期,想升6星的话就升呗,前期我们还是要讲效率的。
依旧如初i_3393
这游戏对新手太难了
我在应用汇一下就进不了游戏,开4g也说网络不可用,
╭初夏ぃ染指忧伤“
垃圾游戏,加载就要20来分钟,登录还登不上
最爱玩的游戏没有之一,真希望能把腾讯干下来。坚持玩了一个月以上才会知道真正的乐趣
应用汇下的,好久没玩,现在突然想玩。结果他妈一登,又要重玩一遍。
坎坎坷坷额额
请问客服,为什么我在游戏中只要点击声没有背景音乐,在设置里面开了背景音乐,为什么也没用?
白之Love汉子
好玩!!!666!
亲,想发表评论请下载哦~
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- One destiny!
Angel Miresida
Wielding magical abilities, this warrior is capable of both single strikes and powerful attacks on all enemies. She can also bless allies temporarily giving them an attack boost.
Crown of Glory
Miresida blesses her ally with the biggest physical strength, significantly increasing their power.
Scourge of Heavens
Miresida rains fire from the skies on her enemies: beams of blinding light radiate all around, inflicting irreparable damage.
Protection of Angels
Miresida's party joins the fight enveloped in a magical shield. All members of the party are temporarily protected from any attacks and enemy curses.
Healer Cassandra
Healer of the second row of fighters, restores allies' HP. Able to briefly put the enemy to sleep and inflict a little damage. At high levels, she can accelerate energy recovery for the whole group.
A healing light is shed on all of Cassandra's allies, restoring their HP.
Sleepy spell
Cassandra's magic lulls nearby enemies into a trance for several seconds, inflicting minor damage.
Meditation
Cassandra helps all members of the squad to prepare for a super attack, gradually restoring their energy.
Battle Priest Bran
A mighty mage of distance attacks. He can cause great damage to all enemy forces and is able to temporarily banish one of the opponents on the battlefield. At high levels, he can also blind the enemy, reducing the accuracy of his attacks.
Wrath of the Sun
Bran's staff is filled with magic and brings down on the enemy waves of sizzling light. Diverging in all directions, the rays cause the same damage to all enemies.
Bran opens a solar portal to expel the nearest enemy from the battlefield. The enemy will reappear if all of his allies are dead.
The power of light
With each successive attack, Bran's magic blinds the enemy for a few seconds.
Elf Maiden Alisia
A nimble front line warrior with strong physical offensive powers, capable of instantly moving through the battlefield, dealing magic damage to the opponents and blinding them.
Calling upon the dark magic of the night lights, Alisia severely wounds and temporarily blinds the enemy.
Whirlwind of stars
Hitting nearby enemies with magic, the elf-maiden disappears for a moment to reappear behind the enemy and repeat her violent trick.
Elven blades
Alisia's blades become an extension of her arms and with them her attacks become even stronger.
Drowned Samara
A back line dangerous warrior dealing massive physical damage. At high levels, she is able for a short period of time to cast an enemy out of the battlefield and at the same time draining his HP.
Wrath of the depths
The deep sea creatures' tentacles are used to attack enemies, knocking them into the air causing physical damage.
Forsaken whirlpool
Tentacles tangle an enemy from afar, Samara poisons him and pulls them to the bottom.
Second life
Struggling for life, Samara continuously restores your HP.
Amazon Hecate
A distance warrior and master of physical attacks. Thanks to a particularly strong hit she is willing to sacrifice her own HP. Able to inspire allies, increasing the speed of their attack.
Harbingers of Fury
Calling on the might of jungle, the amazon summons a flock of birds to her aid. Swooping down on the enemies, these winged creatures inflict terrible wounds that cause physical damage.
Self-sacrifice
The Amazon can sacrifice everything to win. Gathering all her strength to inflict her enemy a devastating blow, Hecate must sacrifice some of her health for the effort.
A Fiery Appeal
Amazon's determination inspires her allies. Following Hecate's example, their attacks become more powerful and frequent.
Samurai Yasi
A agile Warrior able to spin up a whirlwind of death anywhere on the battlefield, dealing great physical damage to surrounding enemies. He is also capable of unleashing devastating magical attacks on his targets.
Bladestorm
Furiously circling around, the samurai cuts a path through the enemy squad.
Flaming Katana
Uses a flaming katana to attack the enemy, inflicting huge magic damage.
Enchanted steel
Yasi's enchanted katana pierces through even the most solid armor.
Assassin Torus
A strong warrior on the front line. He typically causes great physical damage to single targets and sometimes can one hit kill a damaged enemy. At high levels, he usually resorts to magic to slow down enemies and inflict serious damage.
Toxic cloud
A cloud of poisonous veil covers the enemy, dealing magic damage and slowing them for a while.
Killer's Mercy
Seeing that an enemy is near death, Torus finishes him with one accurate shot.
Steady hand
Dodging the attack of a natural born Killer is not so easy! Torus's hand will not tremble during impact.
Guard Langerd
A warrior of the front line who uses combat spells. He protects the squad, reducing damage from the opponent's magic attacks. He helps to restore the HP of allies and increases energy regeneration for super attacks.
Light sphere
Thrusting his sword into the ground, Sentinel strikes his rivals with fiery magic and restores allies' HP.
Inspiration
Langerd's magic inspires allies, allowing them to accumulate more energy during their attacks.
Sentinel protects the squad from enemy spells, reducing damage from all magical attacks.
Mitrael the Savior
A well protected front line warrior. Able to revive the first ally who falls in battle and defend the ally with the lowest HP.
Shining Shield
Mitrael creates a protective shroud around an ally, absorbing damage of all types. Upon touching the field, it immediately explodes with light, blinding enemies.
Laying hands upon
Mitrael resurrects the first fallen ally.
Heavenly shield
Higher forces cherish Mitrael, giving him protection against physical attacks at the beginning of the fight.
Destroyer Rogvor
With a lot of HP and rugged armor, Rogvor can confidently use his melee attacks, causing catastrophic physical and magical damage to single targets.
Rogvor's enemy has no chance. The magical flaming axe hits the enemy's head with the power that would envy any executioner.
Rogvor stigmatizes the enemy with magic. Each blow on the target enemy will be a critical hit.
Steel Armor
The destroyer knows no fear, and he has a reason for it: steel armor reliably protects Rogvor from physical attacks.
Ronald the Inquisitor
The champion of the battlefield, protected from magic. He can deal magic damage to single targets and also can protect and strengthen the most vulnerable allies.
The Inquisitor's successful magic attacks inspire the best magician of the squad, increasing its spellpower.
Shield for the weak
The Inquisitor attacks the nearest rival with magic. If the attack is successful, the weakest ally gets a shield that absorbs any damage.
Triumph of justice
Each blow inflicted on the enemy, restores HP to the inquisitor.
Hanna the Inquisitor
The warrior of the front line, she can use both physical and magic attacks. Resistant to physical damage.
A good lesson
Hanna attacks the closest enemy with a crushing blow magic inspiring the weakest ally in the battle and strengthening her spells.
Retribution for participation
The wrath of the Inquisitor falls upon the closest rival in the form of fire magic. The enemy with the most HP receives the same amount of damage.
Hanna condones the higher powers giving her the ability to dodge enemy strikes.
Bog Witch Emilia
An insidious witch of the back line, capable of single and multiple targets attacks. Her spells can poison the enemies, lower their armor and resistance, and even intoxicate their mind.
Swamp gases
The bog witch's dark spells wrap opponents for a short time, reducing their armor and resistance.
Marsh filth
An angry witch curses enemies. Straight from the sky poisoning the enemy, causing them to gradually lose HP.
Emilia - the embodiment of marsh contamination. Even her normal attacks are dangerous: hitting the target, they stifle the opponent's movement.
Crystalloid Vern
An adamant front line fighter, well protected from all kinds of attacks. He can stun opponents and deal magic damage. Part of the damage inflicted on Crystalloid is reversed on the enemies.
Crystal Wave
From the ground rise razor-sharp crystals that stun opponents and inflict magical damage.
Crystal ring
Stamping his foot, Vern creates a protective ring of crystals around himself that hit enemies with magic stunning them.
Crystal spikes
The crystals growing on Vern's body protect him from attack: part of the damage caused to Crystalloid is always reversed back on the enemy.
Magician Uryan
A sorcerer, who keeps to the back during combat. Deals huge magic damage to a single target and area. Can paralyze an opponent or to reduce the armor and resistance of all enemies at once.
Cover of Darkness
A charge of dark energy emanates from Uryan's staff, burning enemies and temporarily reducing their protection against physical and magical attacks.
Terror-stricken
Sudden fear stuns an enemy into paralysis, gradually depriving their HP.
Dark power
Complete darkness enshrouds the warlock, making his magical attacks more powerful.
Master Hideus
A vulnerable magician who attacks from a distance. He can also heal allies and steal the HP of all enemies on the battlefield at once. Able to give the lifesteal ability to the weakest member of his team.
Lust for Life
Hideus' magic for a few seconds gives a wounded ally the ability to restore lost HP due to damage caused to the enemy.
Drink the soul
Hideus' Dark spell takes the life force of opponents to pass it on to his ally who has the lowest HP.
Cover of Darkness
The Dark Master is unaffected by hostile spells: Hideus resists magic damage from enemies.
Naga Kertana
An nimble archer of the back line, who deals a large amount of physical damage to single targets and is able to immobilize all enemies, imprisonning them in ice.
Storm of arrows
Balancing on a flexible snake tail, Naga stands over the battlefield, attacking the enemy with a hail of arrows.
The power of ice
Calling upon magic blizzards and frost, Naga shoots an enchanted arrow at the enemy camp which wounds several opponents and freezes them in ice.
Steel scales
Kertana seems fragile, but she isn't, snake scales reliably protect her slender body from physical attacks.
Nymph Edera
A second row fighter who deals physical damage.Her abilities increase the speed and strength of her allies and reflect any physical damage inflicted on her allies.
The roots of evil
By the will of the insidious Edera, a huge flower erupts from the ground. As it blooms, it hurts the enemy, inflicting physical damage.
Spring wind
Calling upon the forces of nature, Edera increases the speed and strength of the whole squad.
Invisible thorns
Nymph's secret magic protects her squad, forcing the enemy to pay his own life to inflict any damage.
Ninja Meego
An agile warrior able to inflict single targets with powerful rapid attacks. At high levels, she can reverse the damage dealt by an enemy back on them.
Meego makes a series of fast attacks, inflicting damage on enemies in front of her.
Poison Bite
One of Meego's snakes strikes the enemy and injects poison into his blood, gradually sapping their HP.
Retribution
Enemies pay with their own HP for any damage caused to Meego.
Rogue Foxy
A front line fighter, she can easily avoid enemy attacks and stuns opponents with lightning fast attacks. Capable of a high physical damage to single targets.
Lethal kick
A nimble rogue who puts all her energy into kicking. From such a kick, the enemy will see stars!
Wild whirlwind
Spinning in place, Foxy for a few seconds can stun the nearby enemies.
Sly fox games
Using feint and other tricks, Foxy confuses enemies, greatly weakening the force of their attacks.
Beastborn Raider Miaba
A long distance fighter who can cause rapid physical hits. He is great at supporting allies to attack more powerfully, and at higher levels, he can interrupt enemies, causing additional damage.
Battle cry
An incredible battle cry inspires Miaba's allies to deal more devastating attacks.
Fiery hail
A barrage of flaming stones falls upon the battlefield, dealing physical damage to each enemy.
The Selected Stones
Miaba's stones shot from a slingshot can stun or inflict increased damage to an enemy.
Beastborn Warrior Grog
A top tier soldier with a lot of HP, great for absorbing damage. He also causes great physical damage to single targets, after being hit, the enemies will gradually lose their HP.
A powerful horn attack throws enemies, causing enormous damage.
Serrated axe
Swinging a serrated axe, Beastborn ruins his opponent. Due to the bleeding, the enemy gradually loses HP.
Blind Fury
Sensing the smell of blood, Beastborn goes into a rage, becoming stronger with every blow.
Demoness Lishet
A first row warrior, able to lure the enemy to her side of the battlefield. She deals physical damage, but can also use magical super-attack to torch her enemies.
Ray of Fury
Having turned her anger into magic, Demoness takes to the skies and incinerates the enemy with a lethal ray.
Temptation
The Demoness' enchantment will deprive the enemy: for several seconds he will fight on her side.
With each blow Demoness' enchanted axes deprive the enemy of energy stored for a super attack.
Barbosa the Ruffian
An excellent front line fighter. With the help of magic to paralyze enemies, he is especially good at piercing physical armor. At high levels he gains the ability to use poison, gradually draining the enemy's HP.
Mad laughter
Barbosa's sinister laughter has magical powers: fear paralyzes enemies, like a cornered animal.
Poison dagger
Having thrust his Dagger into the enemy, Barbosa dooms him to a long suffering. The poison, which smeared the blade will gradually deprive the enemy of HP.
Ruffian's tricks reduce armor, making it easy victim.
Gladiator Dominatrix
A fragile front line warrior, instantly traveling through the battlefield and damaging enemy mages. At high levels she is also able to stun enemies who are using melee attacks.
Wave Distortion
A swinging battle scythe, Dominatrix uses it to unleash a wave of deadly magic on the enemies.
Scourge of mages
Approaching the most powerful magician enemy Dominatrix stun him and inflicts a crushing blow.
Deafening cry
Dominatrix's scream can stun any opponent who decides to attack her with melee.
A front line warrior with high HP and reliable protection from magic. With the help of his midget friend, he can destroy multiple enemies and reduce their attack power.
Dwarf's Revenge
A vengeful dwarf gives his magical powers to a giant to inflict a crushing blow on the enemy.
Shrinking beam
To fight on equal terms, the dwarf shrinks his opponent by half. Together with size, the power of the enemy attacks is also reduced.
Just one sight of the evil dwarf who sits on the shoulders of giants is enough to make one uncomfortable. Enemies lose part of their maximum and current HP.
Witcher Niralt
A sharpshooter who sits far from the front line whose attacks cause great physical damage to single targets. Well protected from hostile magic, and at high levels is able to ignore the target's armor.
The cocoon of souls
Wanting to protect himself from spells, the Witcher creates a shield that reflects all magic damage.
Silver bullet
The Witcher's bullet wounds and poisons his strongest opponent: enemy's magic damage will harm the enemy himself.
The witcher knows his opponent's weaknesses. His bullets hit their target and have a chance of penetrating enemy armor.
Bombardier Beagle
A hardy second row fighter who is well protected from physical attacks. His cannon shoots stunning grenades and buckshots, dealing enormous physical damage.
Explosive Grenade
Big Bang, a huge problem to the enemy! Bombardier fires a grenade to the back row of opponent, stunning and wounding their fighters.
Canister shot
Having loaded up his cannon shot, Beagle is going out on a great hunt. One such shot can put down a whole row of enemies!
Beagle's steroids have only one side effect, they've given the Bombardier brutal unhuman health.
Harlequin Adele
A front line fighter, master of massive physical attacks. Masterfully performs a series of blows, causing enormous damage.
Gracefully circling in place, crazy Adele dissects the bodies of enemies.
Dangerous trick
Jumping, Adele lands on the enemy from above, trying to cut the unfortunate enemy in half.
Deadly show
Adele chooses five tricks, the combination of them should defeat the opponent on the spot. Each hit can add to Adele's rage.
Geronimo the Ghost Dog
A magical creature that fights in the first row, Possesses a decent amount of health points, high agility and magic defense. Can turn the fight on its head: the less allies there are left standing, the more powerful his special ability becomes.
Sorrowful Wail
Mourning his lost comrades, Geronimo deals magical damage to all of the enemies on the battlefield, temporarily weakening their blows. His special ability becomes more powerful with each fallen ally.
Feral Instinct
Geronimo jumps aside, evading the enemy's attacks and becoming invincible for a couple of seconds, and attacks the enemies once again afterwards.
Intrepidity
Geronimo's armor and magic defense increase with deaths of his allies.
Beastborn Shaman Hash
A powerful witchdoctor of the Beastborn people that keeps to the second row. Can put a curse on his enemies that gradually reduces their health or open up the earth beneath their feet with sharp spikes at the bottom.
Stone Spikes
Hash rends the ground beneath the feet of his enemies, revealing a pit of sharp stone spikes. All the enemies standing above the rend receive physical damage.
Blue Plague
Hash's curse inflicts magical damage to his enemies, gradually reducing their health over time.
Magical Impotence
Hash beseeches the beastgods to lower the magical damage inflicted by each enemy.
Cycloptiles Bu, Go and Ga
Three frail but highly agile creature with high magic defense rate, skilled in sorcery. They keep to the second row and are able to repulse an enemy back to the furthest corner of an arena, stunning them.
Sector Damage
Cycloptiles utter together a spell that inflicts magic damage to all enemies in the sector in front of them.
Percussion Teleport
Cycloptiles' magic teleports the closest enemy to the far corner of the Arena, inflicting minor damage and stunning them temporarily.
Passion for Fight
With each attack Cycloptiles build up their rage for their special ability.
Mongo the Maurin
An agile warrior with high magic defense. His frequent and powerful attack inflict enormous physical damage on individual targets.
The Furious Onslaught
Mongo's battle cry reduces enemy's armor temporarily. Using this opportunity, the maurin deals a succession of three quick and powerful blows.
Bloody Feast
Mongo bites into his opponent's neck, inflicting increased damage and restoring his health with the blood he drinks.
Feline Grace
Mongo's magic increases the agility of all his allies.
Longhinus the Elf Archer
Nimble archer of the second arrow with good magic defense but vulnerable to physical damage. Arrows that he shoots from his bow can stun several enemies at once, and his special ability allows him to increase his allies' physical strength for the whole duration of a fight.
Triple Shot
Longhinus releases three arrows that wound and stun each target temporarily. If the targets are less than three, the marksman will use less arrows.
Mithril Arrow
Longhinus shoots the nearest enemy, inflicting increased damage. Mithril Arrow ignores even the toughest armor, and it cannot be dodged.
Longhinus's special ability increases his allies' physical strength for the whole duration of a fight.
Arzgar the Herald of Death
A reticent spirit that keeps to the second row. Arzgar's spells can enhance his allies' vampiric abilities, or poison his enemies and send them to their graves—temporarily and permanently.
Grave Poison
A ball of Arzgar's dark energy hits the enemy with the highest HP, inflicting great magical damage and lowering their health over time.
Imprisoned in a Grave
Cunning Arzgar temporarily sends the strongest opponent to his grave - a heavy slab of stone falls on the target from above, preventing them from participating in the battle.
Arzgar's Gift
Arzgar's spell increases vampiric abilities of all his allies.
Hitay the Spirit of Flame
The flame itself bound in armor—a fire elemental that attacks from the far rows. Vulnerable to his enemies, yet highly dangerous: his spells deal enormous damage.
Fiery Whirlwind
Disappearing in a whirlwind of flames, the spirit emerges before the farthest enemy and inflicts magic damage on everyone around.
Wall of Fire
Drawing a line in the earth before him, the spirit creates a wall of flames. The enemies who stand close to it gradually lose their health points.
Molten Metal
A secret spell lowers opponents' magic defense, allowing Hitay's attack deal more damage.
Amok the Prince of Naga
A half-serpentine warrior that fights in first rows. His steel-tough scales and sturdy shield protect him from any attacks, and the strikes of his enchanted trident injure his opponents with magic.
Stance of the Snake
Holding out his strong shield, Amok creates a magical field around himself. He will be safe from enemies' spells and blows, but he cannot attack either.
Silence of the Mages
The Prince of Naga curses his enemies, preventing them from using magic.
Viper's Stare
The prince's snake-like nature raises his magic defense.
Northerner Anfissa
Slender shield maiden that keeps to the front line. Robust of health, with sound magic defense, she's eager to teach all of her allies the ways of survival in the North.
Kiss of the North
Swinging her enchanted axe, the maid of the North rains magic upon her opponent and temporarily binding him in ice.
Barbarian Charm
Mysterious power helps Anfissa ignore some of the magical damage, reflecting it back at the enemy.
Nordic Endurance
Northerner's skills allow the whole squad to join the fight with increased HP value.
Immortal Yordin
A creature born in an alchemy experiment—a demonic warrior that advances in the first row. He inflicts only physical damage, and the enemy targets him, he turns their attacks against them.
Shield of Darkness
Yordin protects himself with a magical blade that turns physical damage of his enemies' attacks into additional HP for Yordin.
Deathly Blow
Yordin's blade, resembling a giant pickaxe, smashes the nearest enemy, inflicting terrible wounds and weakening his physical attacks temporarily.
Path to Immortality
Each physical blow Yordin receives in close combat strengthens his hardened skin, turning it into true armor.
Witch Huntress Karmine
Agile she-warrior fighting in the first row. She inflicts only physical damage, but she's has understanding of magic that allows her deflect magical attacks and even protect her allies from them with ease.
Magical Stronghold
A magical veil created by the Witch Huntress protects her allies from all magic attacks and skills.
Enchanted Bullet
The Witch Huntress hits the strongest opposing mage with an enchanted bullet, temporarily disabling them from using their magical skills.
Deathly Hex
No soulless steel can match the power of Witch Huntress's spells: her bullets can temporarily pierce any armor.
Cyclopede Arrid
A Cycloptile that grew to enormous size after falling in Dragonys potion when he was a kid. He attacks with magic, is impervious to spells, and can eve yet he is almost devoid of armor.
Feeding the Fish
Arrid summons a spirit of the sea that takes the form of a spectral fish and inflicts magical damage on all enemies at once.
Cyclopede's Gift
The Cyclopede bestows a blessing on an ally that is vulnerable to enemy spells, protec the fighters of the first row take precedence.
Viscous Slime
The Cyclopede oozes sticky slime under the advancing enemies' feet, thus slowing them down.
General Kurbatov
Tough first-row fighter that came from another world. He knows no battle magic, but he defeats his enemies with physical attacks and is protected by otherworldly armor. The General is strong as a horse, and if he loses any of his HP he feels the fury that fuels his rage.
Hail of Lead
General opens fire with both of his guns and keeps filling his enemies full of lead one by one until his ammo runs out.
Commander's Kick
Kurbatov shows his martial skills: General's powerful kick inflicts enormous damage on the nearest enemy and throws them back.
Raging General
When Kurbatov's health is lower than certain amount, the General falls into terrible rage, attacking his enemies at a growing rate.
Soul Collector Magish
A servant of dark gods that fights in the second row. Insidious like a real spider, he hurls magical spears at his enemies from afar, and binds them in spiderwebs in close quarters.
Cursed Spear
Soul Collector hurls at a distant enemy his spear enchanted with spells that inflict enormous magical damage. The enemies standing in the way of the spear receive additional damage.
Magish binds an enemy unwary enough to come close to him with spiderweb that immobilizes but not damages them.
Terror of the Inevitable
Magish's terrible spider appearance strikes terror into his enemies, lowering their resistance for the remainder of the battle.
Sniper Matryoshka
A vulnerable sniper of the farthest row, transported to Haradan by a magical vortex. She aims her shots well, and the targets she chooses get hit with colossal force.
Bull's Eye
The sniper chooses the enemy with the highest HP count and hits them with a precise shot that inflicts enormous physical damage and can easily become critical.
Finishing Shot
Matryoshka takes her aim at the most wounded enemy. If her shot finishes the enemy, she will receive additional rage.
Exploding Bullets
Matryoshka's magazine holds a fair share of exploding bullets, which means more critical hits for her enemies.
Una the Possessed
A little girl and her demon that fight in the second row. Una's makes up for her child-like frailty with her outstanding magical skills and the power of the creature she commands.
Demonic Hurricane
Obeying Una's will, a demon rushes through the enemies' formation, inflicting magic damage on all who are in his way.
Adult Fears
Hearing the roar of the demon, the enemies freeze to their spots, paralyzed by fear.
Una curses her enemies with weakness, lowering their strength.
Necromancer Khardur
A master of the dead that hides behind the backs of the others. Can temporarily revive a dead enemy so that they attack their former allies.
Full Eclipse
The Necromancer smites his enemies with a spell that inflicts physical and magical damage, and the dead he summoned explode, injuring the enemies.
Dead Rising
The Necromancer revives the body of the fallen enemy, and its enraged skeleton attacks its former allies.
Power of Darkness
The Necromancer increases HP of the summoned skeletons.
Black Witch Wolche
This fragile second-row warrior seems like an easy prey, if you do not know how skilled in magic she is. Sorceress's attacks inflict enormous magical damage on individual targets, and her spells can paralyze enemies and drain their rage.
Magical Shackles
Enchantress's magical orb poisons and paralyzes the nearest enemy, inflicting great magical damage.
Sapping of Will
The Enchantress drains her nearest enemy's of morale, and they accumulate rage at a much slower rate.
Magical Poison
Enchantress's blows poison her opponents, slowly sapping their HP over time.
Captain Blake
A second-row warrior from distant lands that relies only on his magic. His mysterious Psy Force slows his enemies movement, paralyzes and bends the will of others.
Blake's abnormal abilities create a magical psy storm that inflicts damage on enemies and drains their rage.
Psy Control
Blake's mysterious power bends the will of the enemy with the highest HP and makes them fight for the commander.
Blake concentrates on his inner strengths, and the psy force he wields helps him inflict more critical hits.
Boss Kingpin
Leader of a gang of thugs from another universe that fights in the first row. He smites his enemies with physical attacks, and he can take even the most powerful hits, making up for his lack of armor with special skills.
Berserk's Revelry
The boss taunts his enemies and all of them turn their attacks on him. Such a beating makes him lose any feeling of the blows he receives and makes him get beyond control of others.
Hail of Buckshot
Having unloaded his fiery weapon into the enemy, the Kingpin feeds everybody in his vicinity choke-full of buckshot.
Invisible Armor
Kingpin's flabby body is not as vulnerable as it may seem. Special defense techniques allow the boss to receive fewer critical hits.
Tagath the Potionbrewer
Alchemist from the Potionbrewer's cartel, who received enormous physical strength because of potions he brewed himself. He drinks the potion in battle, increasing his attacks and healing himself.
Cocktail of Might
A mix of stimulating potions make Tagath incredibly fast and strong!
Drive into the ground
Tagath strikes one opponent with enormous force, inflicting physical damage and stunning.
Once per battle, when the potionbrewer has less than a third of his health, he takes a special healing potion that gradually restores his HP.
Assassin Kira
Cunning killer, fighting in the front row. Fast and agile, Kira has just one weakness - she is vulnerable to magic attacks.
Swaps front row enemy with second row enemy. The enemy that was in the front row is temporarily paralyzed.
After receiving a serious injury, Kira retreats to the second row, lashing at enemies with a spear. If health is restored, she returns to the front row.
Bloodsucker
Kira recovers more of her health by attacking enemies with less than half their health remaining.
Norak the Virtuous
Norak, the virtuous knight, goes into battle to allied help front row heroes. He has a high health level and is well protected against all forms of attack, but he cannot inflict serious damage on enemies.
The Virtuous temporarily increases physical strength of front row allies and gives them gradual self-healing effect.
Righteousness
Norak blesses front row ally heroes, temporarily increasing their physical strength and spellpower, armor penetration and magic penetration.
Invincibility
Increases Norak's health and physical strength.
Crystallon Rahr
Artificial Crystalloid, created by a dark scientist. Slow and clumsy front row warrior that can withstand a good deal of damage. Weakens and poisons enemies that come too close.
Wave of Hatred
Crystallon attacks enemies before him, dealing magic damage and reducing accumulated rage. A wave of hatred is automatically launched upon Rahr's death, obstructing his resurrection.
Toxic Wave
Crystallon directs a stream of black magic towards the ground and nearby enemies are damaged by magic poison.
Poisonous Spikes
Enemies attacking the crystallon at close range are damaged by the magic poison that coats his spikes.
Viper Roxy
This guest from another world unleashes a barrage of bullets at its target, which can quickly finish off any hero. She fights in the front row and is extremely dangerous, but remains a fragile girl that cannot withstand a serious attack from the enemy.
Stun Grenade
Roxy throws a grenade, inflicting physical damage and stunning all nearby enemies.
An unexpectedly powerful kick from the delicate she-warrior against one near-by opponent. Inflicts physical damage and stuns.
Roxy aims and fires, inflicting significant physical damage to the most wounded enemy warrior.
Kroffdor Ritor
Representative of an ancient race of monsters, spawned by the element of fire. When attacking, Ritor crushes enemy fighters, dealing impressive magic damage. Well protected against enemy magic attacks.
Spread Wings
Ritor dramatically flies upwards and then falls in the same spot, crushing magic and stunning all nearby enemies.
Castigatory Whip
Ritor's lethal whip strikes magic and stuns all enemies within the path of the strike.
Searing Aura
Waves of hellish heat are emitted from the Kroffdor, dealing periodic magic damage to all nearby enemies.}

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