我的世界除了wir连除了易易亲还有什么么

Travel to the Nether. In order to find the materials you need, you will need to . This is a very dangerous area, so make sure you are properly prepared to survive while you're gathering what you need. This means having good equipment, plenty of food, and your wits about you.
for more information on surviving in the Nether.
You will not be able to spawn the Wither if you are playing on Peaceful difficulty or have any mods installed.
Gather your materials. You will need three Wither Skeleton Skulls and four blocks of Soul Sand.
Wither Skeletons can only be found in Nether Fortresses, and even then they don't drop very often. Use the "Looting" enchantment to help you gather the three Skulls you need. You will probably need to kill around 100 Wither Skeletons to find the three Skulls.
Soul Sand can be found in a variety of places in the Nether. Dig it up with a shovel.
Prepare for the fight. The battle with the Wither will be a long one, so you'll want to make sure you're prepared. Since the fight can take a while, and may end up underground, it is recommended that you prepare a couple Potions of Night Vision. This is because the Wither will most likely destroy your torches. Potions of Regeneration, Healing, Strength, or Golden Apples (especially enchanted ones) also greatly help.
It is highly recommended that you have a Diamond Sword with Smite V, Diamond Armor with Protection IV, as well as a Bow enchanted with Power IV or V. It is also recommended to fight the wither in the nether, but in a smaller area. That way, the Wither will not destroy anything of value, as said below.
Find a good summoning location. The Wither will destroy every block it touches, and its projectiles also cause explosions. Make sure you don't start the fight near any structures or characters you want to protect.
If you've beaten the Ender dragon at The End, this may be a good place to summon the Wither. The Wither will focus its attention on the Endermen. You can either let the Wither kill the Endermen indefinitely for a good supply of Ender Pearls, or get the Wither to half health so that it can't fly anymore, allowing the Endermen to finish it off. See Step 8 for more details.
Build the base of the model. Create a "T" out of Soul Sand by placing one block on the ground and then three across the top.
Place the Skulls on the summoning base. Place the three Wither Skeleton Skulls on top of the Soul Sand "T", one on each block. As soon as you place the last Skull, the Wither will be summoned.
You cannot use pistons to place the summoning objects, but you can place the skulls with dispensers.
Run away! When the Wither first spawns, it will be surrounded by a blue glow and will have half its health. It will grow in size until its health bar reaches maximum, and cannot be damaged yet. Once the Wither reaches its full health, it will explode. You'll want to be a fair distance away when this happens, or you could find yourself dead before the fight even starts.
Start the battle. Fighting the Wither is no easy task. Not only is it deceptively fast, but it's pretty much impossible to hide from it as the Wither can and will destroy every block it touches. Pummel the Wither with arrows until it reaches half health. At this point it will activate the Wither Armor which will make it invulnerable to arrows. It will also fly down to your height, so you can start beating it with your sword.
The Wither has three heads, each of which can attack on its own. The Wither fires Wither Skulls, which will cause an explosion and the Wither effect when you get hit. This will slowly drain your health until you are dead, and turn your hearts black, making it hard to tell how much health you have left. This will also heal the Wither by 2.5 hearts. The Wither will also attack all other mobs except undead mobs, so you can distract it in this way.
The Wither regenerates 1/2 a heart every second.
When killed, the Wither drops the Nether Star, an item used in crafting a Beacon.
Why would you want to spawn a wither boss?
wikiHow Contributor
Spawning a wither may seem like a foolish idea, but advanced players will make them in order to gather nether stars. These are used to make beacons.
Can you spawn a wither in creative mode?
wikiHow Contributor
Yes, you can spawn withers in creative mode.
What difficulty should Minecraft be in to spawn a wither?
wikiHow Contributor
Minecraft can be in easy, normal, or hard difficulty, but it cannot be in peaceful mode when you want to spawn a wither.
How do I get wither skulls?
wikiHow Contributor
you get them by killing some wither skeletons, but make sure that your sword has Looting III.
Can it blow up bedrock?
wikiHow Contributor
No, nothing can destroy bedrock, not even withers.
Where do I find soul sand?
Soul sand in often found by lava lakes (the equivalent of sand in a beach by a lake), so go down and look for lava lakes/oceans to find soul sand in the nether.
Where do you get soul sand?
wikiHow Contributor
Soul sand can be gathered in the Nether. You can dig it up easily with a Shovel. You can tell you're in soul sand if your movement is slowed. The texture is dark brown with tiny soul faces.
Is there a wither spawning egg in creative mode?
wikiHow Contributor
No there isn't, you can only spawn a wither by building one.
How do you make the wither boss's head?
wikiHow Contributor
The head cannot be crafted using materials. You'll need to gather three wither skeleton skulls by killing skeletons in the nether. You can also use creative mode to access the materials.
Will they kill any monster around them?
Withers will attack any mob except for zombies, skeletons, zombie pigmen, wither skeletons, husks, strays, and other withers.
200 characters left
Since the Wither is undead, it is harmed by Potions of Healing, and healed by Potions of Harming.
The wither will shoot blue Wither Skulls occasionally from its middle head. It will also fire these if there are no targets in range. They will travel slower, but cause massive terrain damage.
When you spawn a wither run as far away from it as possible into a large area where there is minimal things that can get blown up.
Snow Golems will fire snowballs at the wither, immediately distracting it. You can use this to your advantage and try to take as many hits as possible to the Wither.
You can fight as how many as you like, but you risk the chance of a wither destroying another Wither's nether star.
The Wither is a bit harder than the Ender Dragon, it only has 300 heath, while the ender dragon has 200. It can heal itself, and there is no stopping that, while you can with the ender dragon.
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我的世界显示Area size is not within your allowed limits
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  问:我的世界圈地的时候为什么一直显示Area size is not within your allowed limits?
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手游排行网游单机From Minecraft Wiki
I decided to go for a less traditional witch look and have an "offshoot villager" kinda thing. It has a magical nose that wiggles, too.
Witches are
as their ranged weapon. They also use beneficial potions on themselves defensively.
Witches can spawn anywhere in
at a light level of 7 or less, sometimes in groups of up to three.
spawns a witch inside during world generation. Afterwards, only witches will spawn in the 7×9×7 area that is the witch hut. This is the size of the roof and one block over the porch, from one level below the floor of the hut to two blocks above the roof.
Witch huts generated before 1.8.1 have a spawn zone of only 7×9×5. Witch huts spawned on high ground also have a reduced or eliminated spawn zone height.
When lightning strikes within 3–4 blocks of a , the villager despawns and a witch spawns in its place, giving the effect of it turning into a witch.
When killed, witches may drop
(12.5% chance),
(12.5% chance),
(12.5% chance),
(12.5% chance),
(12.5% chance),
(12.5% chance), and
(25% chance). They make 1–3 drops of 0–2 items each, for a maximum of six items total.
Each level of
increases the maximum items dropped by one for each of the 1–3 drops, leading to a maximum of 5 items per drop, and a maximum of 15 items total.
Witches also have 8.5% chance to drop potions of healing, fire resistance, swiftness and water breathing as an
if killed while drinking that potion. Looting increases the chance by 1% per level. They drop 5 experience when killed by a player or tamed wolf.
Witches use
offensively, and drink ordinary potions defensively. They have a search radius of 16 blocks.
They will throw a
if the player is at least 8 blocks away and does not already have the
status effect.
They will throw a
if the player's health is at least 8 () and is not already .
They have a 25% chance of throwing a
if the player is within 3 blocks and does not already have the
status effect.
If none of the above conditions are true, witches default to using a .
On each AI tick when the witch is not already drinking a potion, it may choose to equip and drink a potion. Drinking the potion takes 1.6 seconds.
When under
and lacking , 15% chance of drinking a .
When on fire or the last damage taken in the past 2 seconds was fire damage, and lacking , 15% chance of drinking a .
If damaged, 5% chance of drinking a .
When more than 11 blocks from a target and lacking , 50% chance of drinking a .
Witches are 85% resistant to damage from magic, including , , and , but not ,
Main article:
Witches have entity data associated with them that contain various properties of the mob. Their entity ID is Witch.
Entity data
Main article:
In-game description
Actual requirements (if different)
Availability
Xbox points earned
Trophy type (PS)
Taste of Your Own Medicine
Poison a witch with a splash potion.
Throw a splash potion of poison at a witch (by facing the witch and pressing the use key).
Main article:
In-game description
Actual requirements (if different)
Internal ID
Adventure, exploration, and combat
Kill any , or be killed by any .
minecraft:adventure/root
Monster Hunter
Kill any hostile monster
Kill one of these 22 mobs. Other mobs are ignored for this advancement.
minecraft:adventure/kill_a_mob
Monsters Hunted
Kill one of every hostile monster
Monster Hunter
Kill each of these 22 mobs. Other mobs may be killed, but are ignored for the advancement.
minecraft:adventure/kill_all_mobs
Dinnerbone hinted that the witch mob would be added in the , and that the witch's texture would be some variation of the villagers'.
Dinnerbone confirmed a suggestion made by Mr_Pennybags in Reddit's r/Minecraft subreddit that witches are to live in .
Witches were added. They do not naturally , and can only be spawned in
mode using .
The witch uses splash potions, such as poison, weakness, damage, and slowness, to fight the player.
Though witches are modeled after villagers, they do not share any attributes of villagers, such as utilizing housing, and are unable to open .
Witches now have common drops including , , , , ,
Witches now can't hurt themselves, and their texture changed slightly.
Changed texture size.
Witches now spawn in .
Witches no longer drop water bottles.
The witches' regeneration rate has been decreased by 2/3
Witches can now drink and drop
of water breathing.
Witches now spawn anywhere where the light level is 7 or less, including any biome at night and in caves.
Decreased spawn rate.
Villagers struck by lightning will turn into witches.
Now run away from creepers that are about to explode.
Witch hut spawning zone decreased or eliminated depending on altitude of the hut.
No longer runs away from creepers that are about to explode.
Witch hut spawning zone height increased by 2.
Witches now have a 50% chance of choosing a potion of swiftness when relevant, instead of a 43.75% chance.
Added sounds for witches idling, taking damage, dying, drinking and throwing potions.
Witches will drink a potion of fire resistance if they don't already have the effect and the most recent damage taken (within the past 2 seconds) was fire damage.
Changed entity ID from Witch to witch.
Added witches.
Fixed Texture
Witches now avoid water unless they have a target.
Added witches.
Witches can now drink and drop
of water breathing.
Added sounds for witches.
Issues relating to “Witch” are maintained on the . Report issues there.
If a witch hits another witch with a potion, the witch who is hit will become angry and target the other witch, however it is impossible for either witch to kill the other (without help from a player) due to their use of healing potions and their resistance to each other's splash potions.
Witches do not utilize the equipment in their huts, but they can be used by players.
The odds of a witch dropping the maximum amount of drops possible (6 items total) without a Looting enchantment are 1 in 81 (1.2%).
Witches are extremely difficult to kill via suffocation or
(though not impossible), due to their frequent use of healing potions.
When drinking a potion, a witch's nose will lift up and point forward.
Baby villagers, when struck by lightning, will turn into witches and thus become adult-sized.
You can see the short mouth of a witch from the side only if they are drinking a potion and lifting their nose.
Witches rarely (.075% chance each ) spawn 10-45 purple magic particles above their heads.
When the subject of witches dropping sticks was brought up,
jokingly replied that it's because witches are made of wood.
He later explained
that it was a reference to
from Monty Python and the Holy Grail.
A wit note its nose lifting up while it drinks it.
A witch throwing a potion at the player.
A witch in its .
7 witches fighting in a .
Witches fighting in a witch farm.
Three witches holding items.
Witch and villager difference.
effect that witches emit.
– /u/Dinnerbone
– /u/Dinnerbone}

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