游民下的12号档全DLC,1.9.32.0.8版.没有3DLC,身上有白点咋回事事

|  |   |
 |  |  |   |
|  |  |  |  |  |
|   |  |
|   |  |
2014年-2015年
2010年-2013年
1990年-2009年
2014年-2015年
2010年-2013年
1990年-2009年
2013年-2015年
2010年-2012年
1990年-2009年
2014年-2015年
2010年-2013年
1990年-2009年
2014年-2015年
2010年-2013年
1990年-2009年
2013年-2015年
2010年-2012年
1990年-2009年
2014年-2015年
2010年-2013年
1990年-2009年
2010年-2015年
2001年-2009年
1990年-2000年
三国,一个恒久不衰的游戏主题,《真三国无双》系列和《三国志》系列,你更喜欢哪一种?
来自南亚的Ezio
当良心游戏加入坑爹内购
这个女孩背后有鬼
血肉横飞的弹幕地狱
近日,国外一家公司收集了超过14万游戏玩家的详细信息,确定他们最喜欢的游戏,以及这些游戏为何具有吸引力。
Epic Games公布了《帕拉贡》的新宣传片,用游戏实际演示的方式向大家展示了游戏的更新内容。
《LOL》公布了一则2016年宣传片,采用了全世界各国人民在不同场所玩《LOL》的视频,其中最多的镜头就是“GG”。
最新单机游戏
近期看点精选
近日,万代南梦宫公布了旗下人气游戏《高达破坏者3》的一批最新截图,展示了本作的参战机体和故事模式新图。
育碧创意总监在接受《全境封锁》的采访时谈到:“PC对我们来说很重要,我们也有很多动机去把PC版本的游戏做好。”
捷克游戏厂商Dreadlocks研发中恐怖游戏《幽灵学说》在募资网站KickStarter展开募资,游戏将支持VR设备。
小岛秀夫受邀探访索尼黑科技团队10日游日前探访索尼SCEA总部,同各种大咖亲密接触,还和奎爷合照。
制作人徐昌隆先生并没有忘记曾经许诺过的steam版《侠客风云传》,在其微博上更新了最新的消息。
雅达利日前正式宣布,将会移植100款经典游戏到STEAM平台,不过目前公布的只有《陨石》《战神》(不是那个奎秃)。
近期上市大作
经典重获新生
屠龙的路上永远充满着未知
硬派男子汉上天入地 爆破突突突
姐弟刺客揭开维多利亚时代的秘密
游戏发售表
近日,国外一家公司收集了超过14万游戏玩家的详细信息,确定他们最喜欢的游戏,以及这些游戏为何具有吸引力。
Epic Games公布了《帕拉贡》的新宣传片,用游戏实际演示的方式向大家展示了游戏的更新内容。
《LOL》公布了一则2016年宣传片,采用了全世界各国人民在不同场所玩《LOL》的视频,其中最多的镜头就是“GG”。
TeemoVsAll工作室转型之后,又为大家带来了新的《LOL》动画,不仅画风大改,而且拜托了低俗趣味。
MMO·唯美·东方幻想
MMO·仙侠·单机改编
TPS·塔防·经典单机
MOBA·历史·动作格斗
FPS·僵尸·腾讯游戏
狩猎·ACT·单机网游
春晚将会融入众多动漫元素,齐天大圣、黑猫警长、胡巴、小魔仙等国产动漫中的经典动画角色都将会登场
《还珠格格》或将改编成动画电影,用全新的形式与观众朋友们见面。这部《还珠格格》动画电影版将由赵薇任导演
一位资深“原作者”上电视爆料原作者赚大钱的秘辛,只不过想从事这一行就必须钻研各种领域的题材,也要深入探索腐女的BL!
[硬件评测]
手游排行榜
2016年已知的大作你最期待哪个?
镜之边缘:催化剂
热游排行榜
新游期待榜
网游测试表
不删档测试
不删档首测
免激活测试
友情链接:|  |   |
 |  |  |   |
|  |  |  |  |  |
|   |  |
|   |  |
&>&&>&&>&下载
《银河文明3》18号升级档+DLC+3DM破解补丁
发布日期:
更新日期:
文件大小:586.2M
游戏语言:
英文名称:Galactic Civilizations 3
游戏制作:Stardock
游戏发行:Stardock
上市时间:
官方网址:
运行系统:XP/Vista/Win7 x32/Win7 x64/Win8 x32/Win8 x64
2、复制Update文件夹下的升级补丁到游戏目录覆盖
3、复制Crack文件夹下的破解补丁到游戏目录覆盖
4、运行游戏
需要正式版游戏才可使用:
特别说明:汉化版的玩家请先下载汉化补丁用汉化补丁自带的还原英文功能还原后,再使用汉化补丁
已集成游戏发售至今全部升级档+DLC
Galactic Civilizations III - Revenge of the Snathi DLC
Galactic Civilizations III - Mega Events DLC
Galactic Civilizations III - Map Pack DLC
更新说明:
update v1.5.1:
The AI will now upgrade improvements properly
If you are defeated by an anomaly's defenders you can now try again with a different fleet.
update v1.5:
Visual / Audio Improvements
Added new background music track
Added new news robot animations
Added orbit and follow cameras to the Battle Viewer
Micromanagement Improvements
Governors build Colony Improvements for you. To choose a Governor, first research "Interstellar Governance". Then choose a Colony and press the "Manage" button.
A list of available Governors appears on the right-hand side of the window.
You may remove a Governor and take back control of a Colony at any time.
The Colony Window now allows you to sort the Colonies based on Name, Manufacturing, Research, Wealth, Population, Influence, and Approval.
Ships are now grouped into Fleets under the "Ships" tab instead of being listed out individually. You can expand the Fleets to inspect individual ships within each Fleet stack.
Added a "Fleets" category to the Governs & Commands window. This allows you to redirect large groups of ships all at once.
Redesigned the Ship Destination window to add tabs for each destination type and included a minimap.
Shipyard and Starbases now have their own tabs to Main Game Window
Lowered the cost of larger hulls slightly
Fleets are more likely to dogpile on desirable targets.
Fleets will be less timid when picking targets.
Added a Game Settings option to disable the AI surrendering.
AI should build more Economic Starbases
Increased turn lifetime of strategies that were 5 turns to 10 turns
Eliminated the free stuff bonuses gifted AI was receiving due to improved overall AI improvements
Removed the free techs and free ideology points from Genius AI due to improved AI behavior generally
Made Incredible difficulty level get more goodies for those who want to be punished
Made Godlike AI difficulty get more goodies to punish the crazies
AI only updates tax policy fully when a new AI strategy is chosen (instead of every turn)
AI is more likely to use colony ships to explore unknown stars in the hopes of finding a planet
AI gradually adjusts its spending ratios per turn rather than trying to do it all in one turn to give time for other civilization-wide measures to have a chance.
Fixed bug that caused the AI to min and max its spending every other turn under certain AI strategies
AI puts more effort into keeping its people happier
AI does better dealing with ship maintenance and its effect on its economy
Planet project production is now capped at 100% now.
Changed all Planetary Projects to 5% from 10%
Removed Ultra Transformer improvement.
Remove all techs that give adjacency bonuses.
Fixed bug that caused the graphs to appear corrupted
Fixed broken progress bars for shipyards in colony screen
Fixed missing ship image and ship name in the upgrade window.
Game checks to see if Steam is online before allowing the user to register.
AI will now pursue more specialized/expensive techs than rather than always going for the cheaper tech.
If the network connection is slow, the game will no longer crash when trying to access the Hall of Fame.
Fix to a bug where AI would sometimes see a planet that was outside its vision if it was close enough to another planet
Fix to a bug (LONG overflow) that could cause the AI to not expand as quickly as it should
Fixed bug that caused the AI to sometimes zero out its research when it felt economically weak
The Colony Manufacturing and Influence sort buttons now sort the colony lists correctly
Increased turn lifetime of strategies from 5 turns to 10 turns
Adding fix to the slider code where the sliders would sometimes go negative.
Improved general stability of games with large numbers of AI players
Fixed a crash when assigning teams in games with a large number of AI opponents
Fixed a crash when checking and unchecking the "add random opponents" repeatedly.
Fixed a crash that would happen if you deleted a custom race and then immediately started a new game.
Fixed a crash for restoring multiplayer games
Resources at the top of the screen are no longer being trimmed
The tech tree specialization nodes were using the wrong square background.
Addressed a UI problem where some drop down lists were appearing behind buttons
Fixed minor text layout problem with Starbase Context Window
Fixed a number overflow problem with improvements with 0 manufacturing cost.
Updated appearance icons for custom races. Removed some duplicate entries and updated colors for others.
Spaces are no longer allowed for save filenames where space was the only character.
Removed the white streaks in the Iconian faction leader movie when choosing it as your custom faction foreground movie.
Fixing a minor issue with the Terran colony and Terran constructor ships where hyperdrive modules weren't appearing on both sides
Removed the yellow hex ring around the Approval Relic
Planetary defending fleets with zero attack power are no longer invulnerable to attack.
Set the default AI difficulties to Normal instead of Easy
Mega Events are now disabled in the Campaign and the Tutorial.
Tutorial and Campaign will no longer hang when loading if mods are enabled
Added a diplomacy modifier that calls out other races as warmongers when they declare war too often.
Changed the game so anyone with a transport can invade with conventional warfare if you don't have the tech yet.
This solves a problem where a player who unlocked the "Malevolent - Dangerous " Ideology, received a transport, but couldn't use it to invade a planet because they hadn't researched the invasion tech.
When fleets merge they now attempt to take on whatever move directive is currently issued from the incoming fleet.
If an AI leader is busy with another player, it won't make a trade offer to a second player.
Fixed Fog of War bug where objects in a row that goes from visible to exposed were not hidden.
Added a Browse button to the Custom Faction Choose Picture Screen that will open an Explorer window directly to the location for copying images.
Map Editor: fixed problems with the preview thumbnails
Map Editor: Do longer allow players to set a "recommended players" count of more than 100 when saving their map
Loading a custom map screen now displays the selected map's size.
Fixed a crash that occurred when the map editor tried to access DLC ships.
Fixed a problem with that would cause planet icon tooltips to break and show invalid data
Fixed a couple game-within-game lobby crashes
Fix an issue where "Unlikable" trait causes you to actually be liked.
Address a problem with uploading custom factions to Steam.
Fixed a crash when moving a fleet into shipyard at the end of turn
本站下载资源全部转载自各大游戏论坛及游戏下载站,并全部为免费分享。若有侵权之处请速联系我们,将会在24小时内删除。举报邮箱:,或。
资源安全说明:
本站资源不会集成任何流氓插件,但下载后仍请大家自行查杀以便决定是否使用。
资源纠错反馈:
若您下载的资源有问题,请到论坛的发帖告知,以便尽快解决。
游戏制作:Stardock
游戏发行:Stardock
游戏平台:PC
上市时间:
游戏特色:
--游民指数
正在加载...
单机游戏下载}

我要回帖

更多关于 咋回事电影网 的文章

更多推荐

版权声明:文章内容来源于网络,版权归原作者所有,如有侵权请点击这里与我们联系,我们将及时删除。

点击添加站长微信